Lightning Marksman - Lacuna, the Squall's Embrace
This was a concept I've wanted to work on for a while, but I ended up shelving it after the new board transition. I wanted to see if I could take the "lightning mage" trope, and create a character that would function better as a magelike marksman than a midlaner. Mechanical feedback is always greatly appreciated! Numbers for abilities and a Q rework will be posted soon.
Lacuna, the Squall's embrace (Marksman lightning mage)
HP: 410 (+87) HP5: 4.5 (+0.55) MP: 220 (+35) MP5: 7 (+0.6) AD: 45 (+2.95) AS: 0.620 (+1.85) MRES: 30 (+0) ARM: 17 (+2.7) RNG: 550 SPD: 325
Lore: A resounding crash rang out through the room as the wall gave way to a large, mechanical fist. Bits of rubble flew into the room beyond, and for a moment, all that could be heard was the sound of steam venting coming from the brand new door in the wall. “I’m the WRONG cop to play hide-and-seek with, buddy. Now… Are you gonna come quietly, or do we get to have a bit of fun first?” Came the mocking voice from the pink-haired woman as she approached her quarry.
The man in front of her sighed heavily and raised both his hands in the air as he turned to face her, a large, oddly shaped blade crudely strung across his back. “Quietly.” He said with a heavy tone of resignation in his voice. “The fact that you’re here means that the plan worked, that she has what she wanted. But the fact that I’m not with her right now… You may as well take me in, I’ve nowhere left to run.” He spoke calmly as he addressed Vi, his face a solemn mask of contempt, but it didn’t appear his ire was toward the Enforcer, but rather the other woman he had mentioned.
“Aww. How boring, I hate when they come quietly...” Vi spat in his direction as she stepped closer. “All I know is that you’ve got a date with a jail cell, courtesy of me.” She grabbed him roughly by the shoulder and began to march him toward the hole she’d made in the side of his safehouse. The man didn’t resist, and instead began to speak again. “Buy me a drink? I know a good place about a block from here.” Vi only laughed and roughly shoved him toward the door. “I’ll tell you anything you want to know about my boss. My ‘captain’. Lacuna. If she’s going to maroon me here, I want her brought down. Her and that bloody blimp she wouldn’t stop going on about.” He spoke the word ‘captain’ with considerable disdain. It was odd that he should refer to her as such, his apparel said “traveler”, not “pirate”. This caught Vi’s interest. “Are you talking about the Tailwind? You better start talking before I MAKE you talk!”
“The Tailwind, that’s the one. She’ll be at the helm now, you might want to get on that.” He paused for a moment and lowered his hand to shake with Vi. “Name’s Caius, Buccaneer and Engineer extraordinaire, at your service.” Vi responded with an unimpressed glare, and Caius continued. “…Lacuna came to me with a plan to steal the Tailwind, promised me whatever loot I could get my hands on when we knocked over Piltover. It’s not a common thing to see someone from Bilgewater with those kinds of dreams, and believe me, I’ve seen my share. But then again… she wasn’t from Bilgewater. Or Valoran, for that matter. My crew and I… we fished her out of the Guardian’s Sea. There were monster storms headed our way, we made a detour and risked our lives to save that waterlogged pile of…” He seemed to catch himself as the anger boiled to the surface about her betrayal.
“… Point is, she came from Blue Flame Island. She’d built herself a small barge and fancied herself a real pirate. Scrawny little thing… No-one took her seriously at all. The way she told it, the storm that trashed her ship… She wasn’t the same afterward. Her very being coursed with power, and she started bein’ able to make lightning happen. Not quite at-will, but… I’d recently appropriated some Piltoveran tech that fixed those problems right proper. It awoke something within her, a desire to fly, to get stronger, closer to the sky, the storms... The Tailwind, that gigantic zeppelin, was her ticket. An ‘Air Pirate’. Even the thought still strikes me as completely idiotic, but..”
Caius was cut short as a loud thunderclap reverberated through the building, a thunderstorm had brewed, seemingly from nowhere. The conditions were all wrong, but as the sky darkened, a faint outline became clear in the doorway… Lacuna. In a flash of light, Lacuna dashed across the room before Vi had a chance to react and grabbed her with both hands, sending a large electrical shock through her body and knocking her cold for a moment. After Vi fell, a smile spread across Lacuna’s face. “Ya’ didn’t really think I’d up and abandon ya’, didja? A captain’s nothin’ without a crew, aye?” She addressed Caius in a flippant tone. “C’mon. Stop standin’ there all slackjawed and man your post.” Lacuna said as she ran back outside and began to climb the rope ladder leading back up to the Tailwind. The plan had worked beautifully, but this was only the beginning for Lacuna and her crew.
http://www.hiveworkshop.com/forums/resource_images/9/icons_8924_btn.jpg Innate: Hextech 5QU-A11 Discharge Gauntlets Autoattacks build up charges of Static Electricity up to a cap. Charges of Static Electricity give increased attack speed and a small amount of movement speed per stack.
Stacks are generated every attack and last 6 seconds, up to a cap of 10 stacks. Each stack gives Lacuna an additional 1% movement speed and 5% attack speed.
http://www.hiveworkshop.com/forums/resource_images/14/icons_13002_btn.jpg **Q: Discharge ** (Autoattack reset.) Lacuna's next attack gains additional range, consumes 3 stacks of Static Electricity and deals a small amount of bonus physical damage. A moderate percentage of the damage dealt is also arced to two nearby enemies, increasing by 3.5% per stack of Static Electricity stored when the ability was cast.
Cooldown – 5/4/3/2/1 Additional damage – +20/25/30/35/40% total AD Arc damage – 30/40/50/60% damage dealt Bonus range – 100
http://www.hiveworkshop.com/forums/resource_images/14/icons_13722_btn.jpg W: The Storm's Embrace Passive: Static Electricity stacks cause basic attacks to deal minor additional magic damage per stack.
Magic damage per stack – 3/5/7/9/11
Active: Consumes all stacks of Static Electricity to stun a single target and deal moderate physical damage per stack consumed. Melee range only.
Stun duration – (1s+0.08s per stack consumed) Damage dealt – 40% AD + 5/10/15/20/25 per stack
http://www.hiveworkshop.com/forums/resource_images/10/icons_9616_btn.jpg E: Conduit Lacuna dashes a short distance in target direction, dealing physical damage to the first enemy hit. If Conduit hits an ally or an enemy, Conduit may be recast within 3 seconds to jump again and generate 3 stacks of Static Electricity. Conduit's cooldown lowers by 1s per autoattack.
Cooldown – 22 Damage – 80% AD + 20/40/60/80/100
http://www.hiveworkshop.com/forums/resource_images/14/icons_13935_btn.jpg R: Cloudburst Lacuna summons an AoE stormcloud around her that stays in a location and acts like an area of brush, doubling Lacuna's Static Electricity generation while she is inside of it. Enemies that enter the cloud are struck by lightning bolts, taking minor magic damage and losing a small percentage of their armor per second. Cloudburst has 2 charges, but has a 4 second delay between repeat casts.
Charge generation rate – 70/60/50s Strike damage – 2/2.5/3% current HP Armor shred – 4% per second, up to 5 stacks