Random Assassin/Fighter kit...

TheTarians·11/7/2016, 7:11:57 PM·1 votes·182 views

Just something I put together for a champ, not really the best at doing actual concepts but I've heard my kits are good so... let's see how others react?

Passive: This champion's body and spirit are disconnected. At all times his spirit will be connected to his body. The body acts as the main source of damage taking, while the spirit acts as the main source of damage dealing. The spirit can not go beyond 500 units from the body or it will be brought back to the body. The spirits Auto Attacks deal 15% less damage than what it should (Since they basically are a ranged/melee champ). Also, all abilities cost a % of the body's current health.

Q: The spirit is launched out in a selected direction up to 1000 units away from the body. Any target hit by the spirit is dealt magical damage. If the spirit collides with an enemy champion(s), then this ability can be reactivated to have the body collide with the enemy champion(s) again dealing physical damage.

W: After a 1 second delay, the spirit lets out a small AoE stun (like 300 units). This ability does damage ONLY to enemy champions and does magic damage based on %max health of the champion. If an enemy champion is stunned, the body will restore a % of its max health. Once the stun is over, the spirit will gain an empowered auto attack, if the auto attack collides with any enemy champion that was hit, the body gains a % MS increase.

E: The body lends its weapon to the spirit for a short duration, during this time the spirits Auto Attacks deal 15% more magic damage (based off of AD). During this duration, and enemy champion, large or epic monster hit by the spirit will be marked up to three times. Each mark allows the spirit to deal up to 30% extra magic damage (so they get the +15% then add on another +30%). Only one Champion, large or Epic monster can be affected by a stack at any point.

R: The body and the spirit become one again for a long duration (Rank 3 = 1 minute and 30 seconds). During this time they still have use to all of their spells, but the spells are enhanced slightly.

Q: The body flings itself in a target direction, up to 750 units. Dealing both Magical and physical damage to all units hit. W: There is no more delay to the stun. E: This ability becomes a passive effect and can stack up to 6 times on the same target

I think the ult could be a bit different... but I've never been good with ultimate abilities, so there's that. Anyways I would like to know what you think... because I have no idea what to think of this thing.

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