@Riot: New Rune Concepts

C9 Squeeky ·4/13/2018, 5:13:10 AM·2 votes·1,624 views

I had previously made 3 threads on the Gameplay boards and realized I should've posted these on the Concepts board. Don't mind the numbers, I kinda went on the high side to make the runes sound more attractive, otherwise I used X for you to decide. I acknowledge that not every rune is good/healthy design. I just hope maybe you guys can gain inspiration from my ideas if you ever wanted to add, modify or replace runes in the future =P

One more thing: I wanted to plug my friend's post about his Rune concepts as well. I hope you will check them out. https://boards.na.leagueoflegends.com/en/c/gameplay-balance/2mp7vW2V-new-runes-concepts?comment=000100000000

Precision Runes:

  • Avenger [1st row] - Fallen nearby ally champions empower you, granting AD/AP each for X seconds.

I thought it was a cool unique design space where it would only proc under a certain condition (when are near dead ally champions). Trying to avenge your fallen team members, like a inverted Triumph rune.

  • Adrenaline [3rd row] : - Gain 25% total attack speed for X seconds whenever you score a takedown on an enemy champion.

I kind of wanted to take a different approach. Instead of gaining damage upfront, you gain "damage" as Attack Speed and it's back-loaded. And since Rageblade still only gives bonus attack speed, I saw the opportunity to add total attack speed to this rune.

Domination Runes:

  • Power Surge [Keystone] - After every X number of spell casts (or maybe spell hits?), your next basic ability's damage is increased by X%.

Periodic burst damage before committing to an all-in kill. Potential replacement for Absolute Focus in Sorcery 2nd row?

Resolve Runes:

  • Courageous Spirit [Keystone] - Gain a shield when dashing toward an enemy champion.

Medium - Long CD (30 - 45s?). Possible shield strength increases with a ratio or dependent on # of nearby enemy champions (Like Courage of the Colossus). (inspired by Kaisa ult. Encourages aggression, mainly for divers). Range: ? (Please note it does not currently have any requirements other than a dash TOWARDS an enemy champion, kinda how Graves gains Grit but as a shield instead.)

  • Tough Skin (Variant 1) [2nd row] : - Whenever you are hit by a critical strike, the next critical strike you are hit by within 3 seconds deals 25% less damage.

  • Rejuvenate (Variant 2) [2nd row] : - Whenever you are hit by a critical strike, your next basic attack vs champions heals you for 25-50 (based on level) +2% of your max HP.

Basically an Adaptive Helm vs Critical Strikes

  • Vampirism [2nd/3rd row] - When below 25% max HP, gain 10% lifesteal vs enemy champions. Or perhaps make it scale based off of your missing % HP? Maybe like 1-10% scaling.

Possibly just replaces "Font of Life" rune in 1st row? Fighter/Bruiser/Juggernaut intended rune

Inspiration Runes:

  • Dash Master [3rd row?] - Every time an enemy uses a dash or blink, gain X (either flat or %) movespeed.

Very helpful for juggernauts getting kited by Kalista Lucian etc.

  • Swift Retreat (Strategic/Tactical Retreat) [3rd row] - Gain 10% movespeed when running away from enemy champions but running toward ally champions or ally tower. Range: 500 (For disengaging, outrunning gank)

Basically Janna passive, Captain mechanic.

Miscellaneous Runes that could fit in more than one Runes Reforged path:

  • Inspiration/Sorcery? Aerodynamic [? row?]- Every 30 seconds, gain 10 - 20 (based on level) flat movespeed for 1.5 seconds. Hexflash replaced?

  • Domination (1st row) or Sorcery (3rd row) : Keen Eye - Your next basic attack/spell vs hard CC'd targets deals bonus adaptive damage equal to 2% of targets' max HP. (Replacement for Cheap Shot?)

9 Comments

InTheory4/13/2018, 9:11:55 AM1 votes

I designed my runes/masteries at the beginning the same way - focusing too much on just blant stats (independent on the requirements) which ended up pretty boring. Don't focus that much on pure stats but instead try to find something very new to league in the way it works and what it provides.

FrostlySpark4/13/2018, 4:24:56 PM1 votes

Courageous Spirit is an amazing idea, i think its the best here tbh

Bootleg Gay4/13/2018, 10:28:22 PM1 votes

Oooh boy, I'm gonna have to finish up a champ concept to one up you at this stage. Lol. TBH, I'd take Courageous Shield on Leona and had never die lmao, the shield, plus Aftershock, plus her Eclipse bonus. Have fun killing her.