Zord, the Spaceshifter
Zord is a melee AP assassin that can, while being extremely mobile, counter mobile champions.
Passive: Dimensional Interception- Enemies that use mobility abilities near Zord are marked with Gateway for 4 seconds. (Will be explained later)
Q: Warp Portal- Zord creates a warp portal at a location for 60/120/180/240/300 seconds. If he touches the portal, it collapses, dealing 100/150/200/250/300(+95% AP) magic damage to enemies in the area. Zord stores a charge of Warp Portal every 20 seconds (reduced by cooldown reduction), and can store up to 2/3/4/5/6 charges at once.
W: Sliceforward- Zord dashes a short distance in a direction, dealing 70/110/150/190/230(+80% AP) magic damage to enemies hit. If he hits an enemy champion under a crowd control effect, he silences them for 2 seconds and marks them with Gateway for 4 seconds. Cooldown: 12 seconds
E: Gateway- Zord can use Gateway on a Warp Portal or an enemy champion marked with Gateway. If used on a warp portal, Zord teleports to it, causing it to collapse instantly and setting Gateway's cooldown at 0.5 seconds. In addition, it slows enemies hit by 99% for 1.25 seconds. If used on an enemy champion marked with Gateway, he dashes to them and deals 90/135/180/225/270(+90% AP) magic damage. Cooldown: 4 seconds
Ultimate: Warping Field- Zord pulls in all warp portals and enemy champions within an 800 radius to a targeted location. For every warp portal pulled in, all enemies pulled in take 100/150/200(+70% AP) magic damage and are stunned for .75 seconds (max 2 second stun). Cooldown: 120/90/60 seconds
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