sar'kesh. the voids thirst.
Sar'kesh is a long four armed void beast. Her arms stretch to extreme lengths to reach for food. She is the youngest of the void family. Still getting used to her body. She walks almost ape like using her 4 arms to prop herself up. She holds her prey and drains it from her fang like claws. She has no mouth. She her tail looks like a fifth arm. Her arms and tail have 3 claws.
Her passive, insatiable hunger, makes it so her attacks and abilities drain life force to fill her energy bar. Once her energy bar is full she can activate her ult (starts with at lv 1) she gains 10 energy per attack. And 25 per ability. Max 200.
Her q, voids reach. Let's her lash out her 4 long arms. Hitting an enemy up to 4 times. Dealing 20/30/40/50/60 +40%ad damage per hit. And slowing her targets by 20% per hit for 2 seconds.(2 seconds no matter how many hits and not gains 25 energy in all not per hit. Cool down is 12/11/10/9/8 sec. Range 800.
Her w, seeping venom. Makes it so her basic attacks and q poison enemies hit. Dealing 30/35/40/45/50 +35%ap damage a second over 5 sec. Hits after the first refresh the poison. No stacks. Cool down 8 sec after effect ends. Lasts 6 sec.
Her e, voids grasp. She uses all her arms to grab a target champ for 5 sec. The target can not move but can freely attack. No abilities can be used by either. Sar'kesh can drag her target or throw them by deactivating voids grasp. If target hits a unit.both target and unit are stunned. If not. Damage to target. Damage is 80/100/140/200/280 +80%ad. 24/22/20/18/16 sec cooldown. Stun lasts 1.5 sec. No damage if target is not thrown. And cool down is reduced by 40%. Range 700.
Her ult is, void armor. Since she is young Her body has created a defense to help her survive. Her body is covered in a blood like spike armor shielding her for 100/300/500 physical damage. Does not guard against magic damage. While it is up enemies that do physical damage take 10/15/20% of the damage absorbed as magic damage to her attacker. Only works on champs. When the shield breaks its roots all enemy chamls near(500) for 2 sec. 60/50/40 sec cool down. Automaticly activates when she reaches 200 energy.
Tell me what u think. And what needs tweaking. Thanks for reading. Sorry about the auto correct lol