Champion Concept - Kain, The Swift Ninja
New idea - AD support Passive - being close to allies during combat increases theirs and Kains attack speed by an amount per level. Q - Piercing blade Throws a blade that cracks armor and damages, initially reducing it by a percentage and then by a smaller amount up to a cap per auto-attack(allies can contribute to this). W - Impart strength Gives the marked ally half your AD for a duration. If self cast, the next auto attack will deal half your AD as extra damage and slow(stun if enemy is below 50% health). E - Life Line Marks an ally. A percentage of damage dealt is used to heal the marked ally If activated on the same ally again, they gain 10%/12%/14%/16%/18%Life steal(plus 100% of yours) for a duration. R - Form up Dashes quickly across the map to the marked ally(terrain ignored), upon arriving the damage done is based on the distance traveled plus a percent of AD. If used within a certain range the marked ally is shielded(based on AD) while Kain dashes to them, on contact all enemies are knocked away, and damaged for the value of the remaining shield plus a percent of AD.