Champion Concept - Kain, The Swift Ninja

Sperytho·10/9/2016, 1:24:34 AM·3 votes·759 views

New idea - AD support Passive - being close to allies during combat increases theirs and Kains attack speed by an amount per level. Q - Piercing blade Throws a blade that cracks armor and damages, initially reducing it by a percentage and then by a smaller amount up to a cap per auto-attack(allies can contribute to this). W - Impart strength Gives the marked ally half your AD for a duration. If self cast, the next auto attack will deal half your AD as extra damage and slow(stun if enemy is below 50% health). E - Life Line Marks an ally. A percentage of damage dealt is used to heal the marked ally If activated on the same ally again, they gain 10%/12%/14%/16%/18%Life steal(plus 100% of yours) for a duration. R - Form up Dashes quickly across the map to the marked ally(terrain ignored), upon arriving the damage done is based on the distance traveled plus a percent of AD. If used within a certain range the marked ally is shielded(based on AD) while Kain dashes to them, on contact all enemies are knocked away, and damaged for the value of the remaining shield plus a percent of AD.

2 Comments

GreenLore10/9/2016, 12:35:23 PM2 votes

The idea of an AD-support is neat,but I feel he runs into a few problems: 1.His overall theme(as in character-theme,not gameplay related) is really lame,I mean we have already 4 ninjas and his ult is basically a slightly different shen-ult,with damage on top of a shield(not to mention that his Q works very similar to Shens old Q),making the similarities even more glaring.

2.There aren't really any items that would support an AD-support,I mean none of the support-gold items would fit him and AD is one of the most expensive stats in the whole game,while the support role is probably the one with the smallest gold income.

3.From what you say,he'd be melee,but not ranged and not tanky either,which would be another problem if he wants to survive in a lane where you face against 2 enemies at once(one that is ranged and deals a lot of damage and another one that is either tanky or another ranged champ).

Last but not least,I think you made a mistake when writing the E,as you say the ally "gains 10%/12%/14%/16%/18%(plus 100% of yours)",but you don't say what the ally even gains :/

Sunglo10/9/2016, 3:17:01 AM1 votes

I really like the P Q and W, but the E ratios look rather busted, and the ult is a bit strange, considering he sounds like someone that HAS to babysit the carry. I don't know why he would mark someone and then later need to dash a great distance to them. As for the close range dash, Kain is a very aggressive support from the looks of it and would might be too powerful if his ult was a disengage. So he makes the AD crazy strong, but if it somehow manages to go sower he can force the fight to end. That miiiight be too strong. Maybe his E should be the ult and he could have a new E. Also I don't think he should be able to use W on himself, at least definitely not to add CC for the ADC he's already buffing the shit out of.