Possible Future Teemo Rework?
Some little things I thought might be cool on teemo, along with a Model update that MAYBE has a running/walking animation similar to Omega Squad Teemo? (I understand that it's supposed to be a Legendary Skin and different from the default). Also a new splash art would be nice. I picked this one up from a Deviant Art user named "Jaikart": http://img10.deviantart.net/506d/i/2015/104/8/1/league_of_legends__teemo_splashscreen_by_jaikart-d8pnzbp.jpg
Okay so here it goes. I was think something like this:
Primary Role: Marksmen / Assassin / Fighter (You can chose)
Base Health: 654 – 2100 Base Health Regen: 3.7 – 14.8 Base Mana: 315 – 800 Base Mana Regen: 1.2 – 10.9 Base Attack Damage: 50 – 110 Base Armor: 30.0 – 75.0 Base Magic Resist: 30.0 - 75.0 Base Attack Range: 450 Base Attack Speed: 0.69 (+0% – 57.5%) Base Movement speed: 335
P: Camouflage:
Teemo becomes invisible after standing still for 2.25 seconds, moving while in grass does not interrupt this. upon breaking stealth, Teemo's first basic attack does 5% reduced damage.
Q: Blinding Slash
Teemo leaps toward a target enemy, immediately stabbing them through a vital, dealing physical damage and blinding them for 2 seconds (scales with level)
Mana Cost: 50
Range: 200
Base Damage: 0 (+50) (Scales on AD and level.)
Base Cooldown: 7 seconds.
Duration: 2 / 2.25 / 2.5
W: Move Quick
Teemo passively gains 8% bonus movement speed which swiftly decays over time after being struck by an enemy. (not just champions and turrets)
When activated, Teemo bursts into an unbreakable sprint (+18% movement speed). Draining 25(+0) mana per second. Upon reactivation Teemo's sprint stops.
Mana Drain: 25 - 35 (Scales on level.)
Passive Movement Speed: 8 / 12 / 16 / 20 / 26% (Scales on level.)
Activated Movement Speed: 18 / 26 / 34 / 42 / 50% (Scales on level.)
E: Toxic Sludge
Teemo gains a stack of toxins (up to 3) for each successful basic attack on an enemy champion. Upon reaching 3 stacks Teemo can recast this ability, tossing a vial of slimy toxins, exploding in a medium radius slowing all enemies hit by 14% for 2 seconds and dealing 30(+0) magic damage.
Mana Cost: 90
Range: 400
Base Damage: 30 (+0) (Scaled on AP and level.)
Base Cooldown: 15 seconds.
Base Duration: 2 seconds.
Base Slow: 14 / 18 / 22 / 26 / 30%
Explosion Radius: 200
R: Devastation
Teemo gains bonus attack speed and damage for 8 seconds, reducing movement speed from "Move Quick" and revealing a large area around him.
Area Reveal Range: 1100
Damage Increase: +70 (+50) / 90 (+50) / 110 (+50) (Scales on AD and level).
Mana Cost: 100 / 125 / 150
Move Quick Speed Reduction: 14% (No scaling)
