Gilarus: The Skulker of the sands (Champion Concept)
This is the kit of a Champion Concept i came up with. Gilarus is another Shurima Champion who is also an Ascended being like Nasus and Renekton. And like them, Gilarus has animal-like features. While renekton has crocodile-like features, Gilarus has Gila Monster features.
PRIMARY ROLE: Fighter SECONDARY ROLE: Assassin
Fury: Gilarus gains 5 fury with his auto attacks and receiving damage. Increased to 10 Fury when landing abilities, and 10 Fury each time he kills an enemy. After not dealing or receiving damage for 8 seconds, Gilarus loses 5 Fury per second.
**Passive- Calculating Predator: ** Gilarus gains 15 fury per second while in a bush.
**Q- Venomous Maw: ** (Passive) Gilarus gains venom stacks for each point of fury. Venomous Maw poison damage deals 20 physical damage per second for each stack. {20 physical damage per second at full stacks} **(Active) (Enemy-Targeted) **Consuming all available fury, Gilarus bites the target dealing bonus physical damage, and dealing physical damage per second for 5 seconds. COOLDOWN: 7 seconds.
W- Frenzy: (Active) Gilarus' first 3 basic attacks within 8 seconds do bonus physical damage and gain bonus attacks speed. COOLDOWN: 10 seconds.
E- Shed Skin: (Active) (Direction- Targeted Dash) Gilarus sheds his skin, removing all debuffs, slows, DOT, and incoming locked-on projectiles. Leaving it all onto the shed skin he left behind, as he dashes in a targeted direction. COOLDOWN: 15 seconds.
R- Ascension Sand Storm:
(Active) Gilarus summons a sand storm that follows him for 10 seconds and generates fury 3 times as fast. All enemies within the sand storm have their vision reduced.
COOLDOWN: 115 seconds.