Darkin champ concept

MrRainx·2/23/2020, 3:24:18 PM·1 votes·2,099 views

Braast The SkullBasher

Passive = Braast store 25% of his damage into his resource bar if the bar is full Braast will get a bonus of 15 AD

Q = Active = Braast next basic attack within 5 second will have bonus physical damage on the last second he can recast his ability to do a jump attack and bash his enemy (CDR = 8.5/7/6.5/5/4) (Bonus Damage = 28/35/50/70/110) (BashAttack = 40/60/70/110/135 ) The animation indicator is his club getting bigger.

W = Active = Braast gradually consume all of the store damage,and he will gain shield and lifesteal (CDR = 14/13/12/11/10) (LifeSteal = 1%/1%/2%/2%/3%) (shield scale with hp) The indicator is he will glow red when he activated this skills.

E = Passive = Braast will have 5% lifesteal on the enemy that's chain to him. Active =Braast thrust his club into a straight direction dealing physical damage chaining the target to him and slowing them. (CDR = 10/9/8/7/6) (PhysicalDamage = 30/48/67/85/120) (Chain them for 2 second) (Slow = 1/1/1/1.5/1.5) (ChainRadius = 420) champion that is chain to him can't run away from him,the slow is 60%.

R = Braast let out a war cry that will fear and chain enemy around him,after 0.5 second all champion that is chain to him,will get pull to him and stunned also they will get 3 stack of Agony. (CDR = 118/110/95/82) (Chain last for 2 second) (stun only last for 0.2 second) (Agony will make enemy take 10% more damage form all source) (ChainRadius = 625)

Lil bit of lore = Braast vessel currently is a child and he now seek a stronger vessel to use.

Btw ty 4 feedback and here is some lore that i though for a sec if u dont like the lore i can delete it later

6 Comments

Cind3rkick2/23/2020, 4:03:04 PM3 votes

I wouldnt think of a club being a darkin weapon to be honest.

So far the darkin weapons have been shown as manipulative and power hungry. A club seems like a makeshift weapon thats just carelessly swung around.

As for the champion itself:

Passive = Braast will gain 1 stack of RAGE when he attack enemy champion and he will gain 3 stack if he kill the enemy champ. 1 stack of RAGE = 5 AD (stack will be removed if you die or if u didn't damage any champion in 5 second)

Whats stopping me from building full on-hit and getting 17 bonus AD a second while in combat? after 10 seconds of combat I have 170 extra AD, which is worth nearly 6k gold...

Q is just a much weaker nasus Q, a 4 second cooldown for 50 physical damage is pointless...

W: Pretty cool concept, but seems like a rip-off of sett/tryda merged together

E: 20 damage is pointless, against an enemy champion level 1 its more like 15 - 17 damage, a melee minion does more damage.

R: Im confused... why does it have 4 levels... This is just a physical damage galio ulti...

Now, I dont like pointing out issues with creations without providing some suggestions:

You could completely ignore this, but here is what i would do

Change the style of the champion to a crazed darkin, maybe a twisted battleaxe or warhammer. Those seem like much more deadly weapons.

Have the power of the champion come through the weapon rather than the weilder.

Move the W passive to the champions passive, have his resource be "agony" which is a percentage of damage dealt to enemies.

have Q consume agony and be stronger the more agony it uses.

W could be kept similar (without hte passive) but have the shield based of max health, and healing based off the agony

E could be a multi-cast, with added effects for each hit. Imagine someone being hit by a cursed hammer, you could do cool stuff with that

R would need a complete reword, since it is the same as galio's, but I bet you could think of some dramatic entrance for this vengeful darkin

Troll Slaiyer2/23/2020, 7:08:31 PM1 votes

could bring in old aatrox and recolor him. since he is nothing like the current version.

Hemulen Magi2/23/2020, 10:22:47 PM1 votes

The Darkin champions are all based on the four horsemen of the apocalypse. Varus Conquest wields a bow Kayn Death/Disease wields a scythe/sickle Aatrox War wields a sword

This leaves one remaining horseman of the apocalypse: Famine, who wields a set of measuring scales. It's hard to imagine a Darkin who is a set of scales, but perhaps some sort of mage champion, or maybe a flail with two heads or two blades connected by chains would be close enough in resembling a scale. It could be a cool enchanter cleric-like champion who is a Darkin priest.

ACatIsFineToo2/26/2020, 2:59:52 AM1 votes

I doubht we will have another darkin who is melee. We have a marksman, an assassin and a fighter. I think the next two will likely be a mage and some type of support. Full team darkin ftw.