New game mode idea.
Hello, for the last two days i've been thinking about a game mode a game mode that has nothing to do with the champions and has all to do with the minions and turrets and here is what i mean by that: My idea involves making the normal minions stronger and also making them much harder to kill as the game progresses (no more one shoting minions) but at the same time increasing the amount of gold they drop by x2, the same goes for the siege (cannon) and super minions make them stronger and harder to kill while also increasing the amount of gold they drop by x2.5. As for the turrets and inhibitors: The turrets will have x2 the amount of hp they now have and their defenses will be buffed as well, their attacks will be made to do flat true dmg that increases by a small but noticeable amount with every shot the champion takes, the inhibitor and nexus turrets will do %max health as true dmg which increases to a cap of 10% when damaging a champion, turrets will take more dmg from normal minions while doing reduced dmg to the siege (cannon) and super minions. Thank you for reading <3 >PS:What would you change/add or even remove? I would love too see your input and thoughts on this idea.