[WIP] Bryce, the Priest of Reprisal
Hello all, keep in mind this is still WIP, exact numbers, names, and effects are subject to change base on YOUR input and advice to help me make this concept the best i can make it! I plan to write lore and other details later, for now just an explaination of how I came up with my idea.
Riot once posted an article about Bard, and in it there was a classifcation of supports. You got the babysitters (Soraka), the caretakers (Bard, Morgana), and the playmakers (Thresh). I've always wondered if its possible to design another support like Bard who breaks the barrier of norms. Then I started looking at transforming champions, and there's one for all roles (Jayce technically counts as an ADC) except support. So I decided to design a transforming support that utilizes different playstyles for each form, and like Gnar, is requires careful mechanics to master both forms due to transforming being unable to be player controlled. Therefore, I created Bryce.
I wanted Bryce to be a medium ranged support (like Rakan) who in human form would stick by allies, and in shadow form he would be the playmaker. As a character, I wanted Bryce to be a person who believes in the good of others, someone who would help those being oppressed, one would would always give a second chance, one who takes the time to understand and change others for the better. However, hes still human, and has his limits, and eventually he becomes filled with anger at the constant mistreatment and fighting that will always exist in the world, no matter how hard he tries. This would be when he gives into his "inner demons" and starts enacting "eye for an eye", beliving that all evil should be purged without mercy, no matter how small or big. I try to convey that in his ultimate in both forms, as Forgiving Atonement, Bryce will never waiver as he helps the oppressed, always giving a second chance no matter how many times he would be betrayed, and as Merciless Atonement, the constant barrage of his dashing should inspire fear in his opponents, as how unrelenting Bryce becomes against any wrongdoing in the world. His human passive conveys his goal of protecting the weak, but eventually his conviction will waiver when faced with overwhelming hardships. His shadow form conveys his different "eye for an eye" belief, and eventually he would come to his senses again at the idea of "sinking to there level".
Enough ranting, this isn't even a real champion and I'm already writing a Champion Insight. Without furthur ado, I present Bryce, the Priest of Reprisal.
(Vengeance and Retribution are already taken by Kalista and Varus rip)
In addition to mana, Bryce begins the game with a full bar of Sanity, capping at 100.
Passive - Morality Unbounded:
In human form, Bryce passively marks nearby allied champions within (450 range) an area with “Bryce’s Morals”. If an ally under effect of “Bryce’s Morals” takes damage, Bryce will absorb 6/7/8% of the damage. However, if any ally under “Bryce’s Morals” takes over (~200-~910) damage over 3 seconds, Bryce will lose 5 sanity. If any ally champion dies while under “Bryce’s Morals”, Bryce loses 25 Sanity. Bryce also has bonus 300 range while in human form, but loses bonus 25 movement speed.
Passive - Talion Enacted:
When in shadow form, if Bryce is under any slow, silence, brittle, root, nearsight, or crippled, Bryce’s basic attacks will also apply that crowd control to enemy champions for 0.25/0.5/0.75 seconds. If an enemy champion damaged by Bryce within 3 seconds has died, Bryce regains 100 sanity. Bryce also has 25 bonus movement speed, but loses bonus 300 range.
Bryce transforms into human and shadow form at 100 and 0 Sanity respectively. Transforming into human form heals all nearby allied champions for ( ~50 - ~ 310 + 50%AP) and transforming into shadow form flees nearby enemy champions for (0.5/1.0/1.5) seconds.
Q - Salvation of Sins
Fires an orb that damages the first enemy hit. Has different effects based on which form Bryce is in.
Human: Orb will slow and reduce damage dealt by the target by a small percentage.
Shadow: Orb travels faster, deals slightly increased damage.
W: Invigorated Passion
Human: Bryce fills an ally affected by “Bryce’s Morals” with a sense of justice. Ally will do bonus damage to enemy champions that have damaged Bryce’s target recently for a few seconds.
Shadow: Bryce overwhelms himself with a sense of vengeance, gaining bonus movement speed and causes targets Bryce attacks with autos to take slightly increased damage from all sources for a few seconds.
E: Leap of Faith
Human: Blinks a short distance, then boosts nearby allies movement speed by a small amount.
Shadow: Leaps a short distance, fearing all enemies caught in the leap for a short duration.
R: Forgiving/Merciless Atonement
Bryce becomes unable to attack and use any other abilities besides Atonement for the duration of his ultimate. Lasts 15 seconds or until all charges are used.
Dash a short distance towards your cursor. Can be reactivated up to seven times.
If Bryce does not hit a target with his dash, the ultimate ends and goes on cooldown. Bryce’s first three dashes do not need to hit a target.
If Bryce transforms in the middle of using his ultimate, the dashes will switch effects, and amount of remaining charges are carried over.
Forgiving: Dashes heal a small amount of HP to all allied champions dashed through as well as boosting allied movement speed.
Merciless: Dashes deal a small amount of damage based on missing health to enemies as well as slowing enemy champions hit by a small amount for a small duration.
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+ Sanity = Bryce
I don't know what too say really, but u have a good imagination and work there :D