Zed Rework Idea!! 3 Months of Construction.

AbuseX·9/30/2016, 5:25:19 PM·8 votes·3,528 views

So, after thinking alot on how to improve Zed , 3 ideas came to mind:

1 - It's too easy to do alot of "hidden damage" with his curent passive and his current kit. this rework makes Zed's damage easier to dodge but rewards good players that can actually hit.(Giving an assasin a AA based passive that deals that much damage all at once isn't healthy gameplay)

2 - Increase the actual dificulty of playing the champion.(By increasing the number of skillshots and making it harder to deal his max damage since he has to account for the number os stacks on his target, these changes would affect lower elos the most since skillshots are less reliable to hit for unexperienced players)

3 - Change the rewards you get for hitting enemies.(Like the 2 sec cooldown from his w when he hits the E and the energy regen from his multi shuriken)

Passive - Zed's autoattacks marks the target. Can have up to 3 stacks on an enemy champion at a time. Stacks go away after 6 seconds. Zed's abilities refresh the duration but doesn't add more stacks. Zed deals 2%(could be 3% or scales with lvl) more damage for each mark on the marked champion, max 6% increased damage. (Rewards being able to stick to the assasination target, it's a good passive for Zed since his damage is mostly single target, and it complements his kit)

Q - Zed can store up to 2 shuriken. On cast zed throws 1 shuriken. (same thing) 2 second delay between casts.(Can't be reduced) Costs 40 energy all ranks 14/13/12/11/10 Cooldown per charge. Damage reduced after the first enemy. If Zed hits an enemy with this ability he gets 2 second off the next charge(works only once per instance, so even with shadow only reduces 2 sec, works like Velkoz W or Rumble E)

Note that this way it would be more energy consuming and his shuriken would deal 55% of the damage from zed's q in the live server for a total of 110% damage, no damage reduction for multiple shuriken.He would only throw 1 shuriken unlike the normal animation I really like the idea because he has 2 shuriken on his back and the animation would be like Project Zed's recall when he throws them to the ground.

W - Wouldn't change only remove passive AD gain 22/20/18/16/14 cooldown.(same thing) Costs 50 energy at all ranks Additional shurikens striking the same enemy only deal 90% damage. (assassin's shouldn't benefit so much from raw power) (optional: reset cooldown if ulted target dies during or 1 second after death mark explosion, so 4 seconds after activation and makes other Living shadow disapear, doesn't work with ult's shadow)

E - Same ability. 4 sec cooldown at all ranks.(Same thing) Refunds 25 mana if hits a champion. 50/45/40/35/30 energy cost. If Zed's shadow slash hits a champion, it refunds 25 energy, only once per cast, if mimicked shadow slash only slows.( same thing here)

R - Dash to the target, mark's it and for 6 sec the passive damage per stack is doubled against ulted target, after 3 sec mark explodes dealling 50%/75%/100% of the damage the target took from Zed. (This may look like much but remember he wont get much AD raw items and you dont have the normal ult damage, only the damage Zed can do while the death mark is active. (Removing the total ad free damage from the ult and having to actually deal damage to increase its power) (Still keeping the shadow spwaned at location for 6 sec) (Optional: remove the 0.5 sec wait to return to ultimate shadow, this is due to the fact his ultimate wont do any damage if zed himself doesnt deal damage)

With this kit Zed actually has more damage potential because it's adding another damaging ability, only differençe is that he has to hit more skillshots.

Would build him like this:

item 3153 item 3142 item 3147 Core

item 3047 item 3111

If you have any question feel free to ask!!

I put alot of thought in to this rework, as a zed main it hurts me not being able to play my special champion on normal games or ranked if you like the rework please rate it so riot can see it.

Thank you ^^

91 Comments

Handin Out Naps9/30/2016, 9:00:11 PM4 votes

So you want to put his poke, farming, and main damage on a charge system with a 16 second recharge timer... Not only that but its a terrible ability alone, which is also his most important ability in lane and you are making it extremely unforgiving to use. The only thing this would do is make his laning phase weak, while keeping his weak late game. Basically making him useless. Zed is in a fine spot right now and doesn't need a rework, dont blame him for being banned blame the people in your elo.

Also you dont even play ranked or Zed. I dont think you are a Zed main, but if you really wanted to play Zed you can just play him in normals.

Narasimha9/30/2016, 10:38:06 PM3 votes

Passive - Doesn't fit the burst assassin archetype. Zed wants to be in and out as fast as possible if he has to autoattack 3 times just to get his full damage off, something is already wrong.

Q - Kind of unnecessary. It could work, theres just no reason to change the current implementation.

W - The passive AD gain is to limit his power curve. It allows them to give him damage without directly putting it in his stats, bases, or rations. This is considering that W is almost always leveled up last. If you got rid of it, you'd have to add that power back in directly, and no one wants that.

E - no change

R - You do realize the 'free damage' is literally equivalent to a single autoattack? If you think thats a lot, then maybe you're looking at the problem all wrong.

Hyperiön9/30/2016, 7:23:00 PM3 votes

Zed doesn't need a rework... His current win rate is 47%, slightly lower than average. And if we look at the position champion wise he is in, he is 42 out of 47.

If he doesn't get ahead, he is useless. There are a lot of ways to stop a Zed.

BTW, no one would play zed if they did something like this. There is no damage to it. His q, would be incredibly weak, to the point of no one leveling it up til what, 9?

With this ult, Zed would never be able to do anything. Unless they made the cast range long. He would go up, get CC and Die instantly.

Ruin Lance10/9/2016, 12:23:45 AM2 votes

cool let's make him even MORE ult reliant

Blàdedancer9/30/2016, 7:14:01 PM2 votes

I actually really like this. Gj

420 Stylish10/1/2016, 7:12:32 AM2 votes

Passive seems really weak compared to it's current iteration, his mobility took a large hit, Q charge system is unnecessary, and R no longer has any base damage whatsoever. W currently costs 20 at max rank (50 with your rework), E no longer reduces W CD by 2 sec. Energy restore on E seems out of place, current Zed is rewarded for hitting multiple abilities at once with at least enough energy for a W at rank 3. Not to even mention that you just straight removed his W passive with no mention as to any of his base damages or scaling increased to compensate. If this were something that Riot would do to Zed I would definitely abandon him without a second thought.

420 Stylish10/1/2016, 9:19:21 PM2 votes

If his damage becomes too hard to apply then there will just be no point in picking him anymore. He brings no useful CC for his team (other than death currently), if his damage becomes too hard to apply then you'll be better off picking current Talon (before his assassin update, assuming a lot will change for him).

Currently his major strength is his early game, laning phase damage, which he needs to abuse to its fullest in order to snowball and be somewhat useful come mid/later game. Even still, he needs to W+E + 2 Q's (his Q and his shadow's Q), which procs Thunderlord's to deal his absurd damage, which isn't always easy to hit against decent opponents and is quite punishing if missed because this leaves him very vulnerable to ganks and poke/all in pre-6. If his damage becomes harder to apply that will make it that much harder for him to win lane, snowball and be useful at all. With the current changes you're suggesting he would need something to help him out come late game, not quite sure what that would be so I'd have to think about it for a bit.

Bootleg Gay10/2/2016, 10:50:12 AM2 votes

Let's be honest; this is hardly a rework. All you did was take away a bunch of damage and say, "Zed needs to be harder to play."

Zed is already one of the most complex assassins, aside maybe from Ekko, and the skill ceiling is very high. Trust me when I say that you can tell the difference between a new and experienced player.

Also, you talked about removing hidden damage, but then you add a % damage increase to his passive? You realize Riot wants that gone from Vlad, since there is no way to tell how much extra damage it could be at any given time. The new passive you suggest is also even stronger because of it, and his current passive only makes him strong in taking out weakened opponents. You're suggesting that he get to deal increased damage to tanks, no matter their health percentage.

Also, quick note; it's just a straight nerf to his kit to have no base damage on his ult; because sometimes, he's not they one that chooses to want to go back. If a champion with crowd control gets him first, he won't be able to hit his target, and he still used a long cooldown ultimate. Not to mention, akin to Lissandra, he can't return to his shadow while under any affect like that, so he'd have used this ultimate with no chance of escape. With your version, you simple make him incredible worthless as an assassin.

To top this off, you removed his biggest niche; high amounts of attack damage. This was his thing, and it's the only reason he doesn't get attack speed steroids, shields, crowd control, sustain, or poke built into his kit. He's designed to go very all in, take out his target, and return to his team. He risks his own life as a trade off, like any assassin should.

After having to play against Zed repeatedly, I know exactly how to keep him down when he's on the enemy team, and I know what makes him work best when he's on my team.

This is not what's best.

mustafa28819/30/2016, 5:32:18 PM2 votes

i actually disagree with the point of it being a rework

its a mini rework kappa but still i find this, so far the best rework concept i did see

TyrekGoldenspear10/3/2016, 12:13:37 PM1 votes

My only problem is you stating that an assassin shouldn't rely on raw power.

I'm not an assassin main, in fact I play a lot of champs that would be an assassin's dinner, but I know that's a bad idea.

What else are assassins supposed to rely on, they only do one thing, kill people, they should do it well.

Kantan10/4/2016, 4:19:11 PM1 votes

The flaw of this is the passive. It completely removes the assassin part about him. To do the maximum damage, he'd have to apply his stacks before going in, and since his abilities doesnt apply his stacks, he is very useless in team fights, considering he cant just walk up and AA someone. Even if the abilities were to apply the stacks, he'd has to use his W most of the time to get the stacks. But since the duration is 6 seconds, his W will still be on CD by then, giving no way out if he goes in.

At the moment, he's fine. The thing with the "rewearding skilled players" is what riot already has done.

There really isnt much of a problem with him right now, other than the "feast or famine" fact.

420 Stylish10/6/2016, 5:18:10 PM1 votes

I don't need to provide any good ideas for a rework to show that yours are bad.

420 Stylish10/6/2016, 7:23:42 PM1 votes

It's a nerf. Get over it.

Shahamut9/30/2016, 7:26:01 PM1 votes

certainly interesting. I don't know how I feel about the passive, because it seems to make the idea of longer trades a good thing for Zed. I think as an assassin, Zed's trade pattern and all in patterns need to be quick and bursty. Hence I think his passive is good as is.

I love you idea for removing the Free AD from his W and granting it a reset when his ult kills its target. Thats excellent.

420 Stylish10/6/2016, 7:31:28 PM1 votes

Quote me dissing someone else's work. Go on, I'll wait.

Rysa10/6/2016, 9:24:06 PM1 votes

Uh...But why? He doesn't need a rework, he's perfectly fine as he is, and in case you didn't know, I'm pretty sure Riot considers him a poster child of assassins. Besides, this would be a nerf at the end of the day, and he wouldn't be an assassin...which is what Riot made him to be, and I'm pretty sure what they want him to be, because an assassin does lots of damage very fast, at the cost of doing really only that, and not much else. This rework would make NOT an assassin, and just a worse bruiser, because why play this reworked Zed when you can play Darius and do everything kind of better?

420 Stylish10/7/2016, 11:43:07 AM1 votes

"No. She's not the same. A buff is a buff, no matter how big or small it may be. It certainly didn't make Riven weaker, did it?"

"Zed is the only reason I play."

Yeah, totally dissing someone else's work.