The Return of the Duck [Champion Concept]

Stacona·7/27/2017, 7:19:33 PM·1 votes·176 views

A duck champion cannot just be a plane duck, it has to have something special about the little guy, so...

Meet X72, a genetically modified experiment deep within Zaun that turned what was once an ordinary bird into something that resembles a duck in our world. X72 may be his actual name, but the code name that he goes by is Project Xavier or just Xavier for short.

The purpose of making Xavier was to create a biological weapon that no one would notice was a weapon at all at first glance. This would allow him to sneak into places to cause complete havoc and destruction from within. Unfortunately things did not go quite as planned as Xavier ended up gaining super genius capabilities to go along with his power, and of course no one likes being cooped up somewhere by force. So what ended up happening was that Xavier blew up the lab that created him and escaped, flying up high to Piltover where he now resides among the roof tops and streets.

An independent bird that is both a super genius and a weapon of mass destruction is a very dangerous thing that is now roaming the world of Runeterra. He takes whatever he wants, either through cunning tactics, or straight sneak in and brute force take what he wants. Xavier is never seen doing anything bad which makes it even harder to know if he is around to take what he pleases, since no one alive knows who is behind when an entire base blows up or valuables parts get stolen. Why would anyone clue in a super genius bird is the reason these events keep occurring?

Why does Xavier keep stealing valuable parts from highly secured locations? We do not know the answer for sure, but it cannot be good once whatever the parts are being used for is finally created...


What position is the true master mind of the game that no one expects to deal a bunch of damage as well? That is right, it is support, Xavier is a support-assassin and the assassin aspect is his ability to create kills seemingly out of no where through very strategic gameplay. Even though his character may be about doing things solo, in game he sets up his team to do the killing for him, that way no suspects that it was him for the reason your screen lacks colour!

For the record, his second skin got to be Ducktwo, something that resembles the looks of Mewtwo, minus the fact that Xavier is not a clone.


Basic Attack Range: 125 units Movement: 360 units per second


Undetected Destruction (Passive): Xavier's brush stealth lingers for 2.5 seconds upon exiting brush, enemies can see Xavier if they have vision inside the last brush he was in. Brush stealth grants Xavier 20%(+5% per 100AP) bonus movement speed.

Xavier's attacks Corrode his targets for 4 seconds, causing allied champion basic attacks to deal 10+5 per level as bonus magic damage.

Feint Attack (Q): Cooldown: 16/14.5/13/11.5/10 seconds; Cost: 75 mana; Range: 400 units Xavier dashes in the target direction, dealing 80/120/160/200/240(+50%AP) magic damage to the first enemy struck, knocking it back 600 units, and applying Corrode. If this attack misses and does not hit an enemy then Feint Attack can be cast one more time at no cost.

Death Bill (W): Cooldown: 12/11/10/9/8 seconds; Cost: 55 mana; Range: 650 units Xavier dashes to the target champion:

Ally Cast: The allied champion deals 10/12/14/16/18%(+4% per 100AP) of the target's missing health as bonus true damage for its next basic attack.

Enemy Cast: The enemy champion is dealt 12/15/18/21/24%(+2% per 100AP) of the target's current health as magic damage and stunned for 1 second.

Blood Catch (E): Cooldown: 2 seconds; Cost: 40 + 20/25/30/35/40 mana per second; Radius: 250 units Hold Down Skill Key: Xavier flies. While flying he gains 15/20/25/30/35%(+5% per 100AP) bonus movement speed, ignores unit collision, and Feint Attack ignores enemies, but cannot basic attack.

Skill Key Release: Xavier drops down. Every enemy struck he collects a Blood Charm and slows it down by 60/70/80/90/99% for 1 second, if the target was an epic monster or enemy champion then 5 Blood Charms are collected. Whenever Xavier collects a Blood Charm he is healed for 10/15/20/25/30(+20%AP) health for every Blood Charm collected.

Xavier heals struck allied champions for 10/15/20/25/30(+20%AP) health for every Blood Charm he has, consuming them afterwards.

The Great Quack (R): Cooldown: 160/140/120 seconds; Cost: 100 mana; Range: 1200 units / 90 degrees Xavier let's out a powerful sound wave in a cone in the target direction stunning the first enemy champion struck for 0.75/1/1.25 seconds and blasting all other struck enemies 2000 units towards their Summoner's Platform.

This stun duration is doubled to 1.5/2/2.5 seconds if the target was already inflicted with Corrode.


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