[Champion Concept] Olivia and the Magical Fox

Stacona·8/31/2017, 3:05:09 AM·1 votes·206 views

Olivia may just be an ordinary girl deep in the Freljord (let's say she is around 15 years old), but when she was just a wee little lassie she met a special [looks like an arctic fox, only one big fluffy tail to clarify, also a boy fox] fox that possesses great magic!

Olivia named the little guy, Orion, because she met him when she wandered off and got herself lost. When night fell and the stars were a plenty the fox was glowing brighter than the moon which led little Olivia to the glowing creature. The pure white fox led the girl home, but he took a liking to her and she to him so they became the best of friends until time comes to an end. Magical foxes are curious cases, they are rare creatures, and when they appear they will appear to only those that they chose fitting to be their "master" (for a lack of a better word).

When all is said and done, Olivia and Orion are equal partners. Olivia will be there for Orion, and Orion will be there for Olivia, while Orion will listen and obey to every command Olivia orders and only will listen to Olivia. The two bonds just grew closer and stronger over the years and keep on growing no matter how strong they began and already are.


Olivia's Order/Leash Range: 450 units (Classified as a ranged attacker, but no ranged attacks) Orion's Basic Attack Range: 125 units (Acts on own; attacks what Olivia commands to attack)

Olivia's Movement: 330 units per second Orion's Movement: 350 units per second + 150% of enhanced movement speed (movement from boots only) [bonus movement works normally otherwise]

Orion's Attack Speed: 0.656 +3% per level (this is the character's attack speed since only Orion can attack)

Olivia = Killable champion with stats similar to a ranged mage Orion = Unkillable and untargetable; "dies" alongside Olivia


Orion, the Magical Fox (Passive): Leash Range: 450/500/550/600 units (levels with ultimate) Orion is Olivia's best friend and equal partner, together until the end, where he follows her around everywhere!

Olivia cannot attack directly, but she can order Orion to attack things for her, where he is a melee attacker that always moves slightly faster than Olivia. Orion can still attack even if Olivia is moving or is under enemy crowd control. If Olivia dies then Orion will go along with her like the faithful companion that he is.

Unless directly ordered to attack something, Orion attacks on his own free will. Move attack commands will instead cause Orion to move to that location and not attack anything at all. Stop attack commands will cause Orion to stay in place and not attack anything. These commands are canceled upon granting Orion a new order or he needs to catch up to Olivia due to being too far away from her.

All abilities are based on Orion's current location.

Guiding Light (Q): Cooldown: 6/5.5/5/4.5/4 seconds; Cost: 60/65/70/75/80 mana Orion glows brightly for 2.5 seconds, doubling his movement speed and granting him 30/45/60/75/90(+30%AP) bonus magic damage on-hit. Olivia gains 40/45/50/55/60%(+8% per 100AP) bonus movement speed unique to Olivia while moving towards Orion.

Bond of Brilliance (W): Cooldown: 8/7.5/7/6.5/6 seconds; Cost: 80/90/100/110/120 mana A piercing beam of light is created between Olivia and Orion, dealing 4/5/6/7/8%(+2% per 100AP) of target max health as magic damage and stunning for 1.1/1.2/1.3/1.4/1.5 seconds to all enemies struck.

Winter's Warmth (E): Cooldown: 12/10.5/9/7.5/6 seconds; Cost: 70/80/90/100/110 mana; Range: 400 units Passive: Your basic attacks on-hit against champions and epic monsters reduce Winter's Warmth's cooldown by 10%. Kills and assists will refund Winter's Warmth's cooldown.

Active: Orion blasts ice magic around him, dealing 80/100/120/140/160(+60%AP) magic damage (150% vs minions) and slowing down by 70% for 1.5 seconds. After 3 seconds or upon making contact with Olivia, Orion will let out warming magic to heal all allies nearby for 40/60/80/100/120(+50%AP) health plus 20/25/30/35/40(+15%AP) health for every enemy champion and epic monster that was struck.

The Dark of Night (R): Cooldown: 160/130/100 seconds; Cost: 100 Mana; Range: Global / 500 units Passive: Olivia's order range is increased by 50/100/150 units. Orion's leash range is increased by 50/100/150 units.

1st Cast: Everything becomes pitch black, unable to see anything at all, for all units for the next 3 seconds. Olivia and Orion will glow and immediately around their location for Olivia and her team.

Olivia's allies, excluding Olivia, gains 40/50/60% damage reduction during the darkness.

2nd Cast: Olivia orders Orion to end the darkness with a blast of light around Olivia and Orion. Olivia's light suppresses struck enemies for 1.25/1.5/1.75 seconds and Orion's light deals 150/200/250(+75%AP) true damage.


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