@Riot dev team, differentiate Heal and Barrier
Literally no one on the planet is going to read this, but I might get lucky and have 1 view, so here goes: I can't help but notice both summoner spells are in the game, and though Barrier has a different niche use (against Grievous Wounds-type effects, for example), no matter how you balance it, it will always feel like a worse heal. Just to keep this short and simple, instead of having it be stronger than heal in difficult-to-appreciate ways (such as lower cd, better at full health, better vs single target damage, raw numbers, etc), it would be interesting if Barrier, while active, caused (the first?) enemy projectile(s) to dissipate on contact with the champion using Barrier while it's active (similar to Braum's shield). Whatever's more balanced. That is all.