[Champion Concept] Obsidian, the Tortured Soul
Role: Fighter / Tank Lane: Jungle
Abilities
Passive [Tortured Skin/Ball of Torture] Takes 15% less true damage and 20% less damage from damage over time spells.
A ball follows Obsidian that deals 10 - 90 (+10% AP) magic damage per second around it. It keeps at a distance of 400 units that extends to 575 after using an ability for 5 seconds. Radius: 200
Q [Tormented Strike] Throws his ball in a direction dealing 10/50/90/130/170 (+60% AD) physical damage and stunning enemies hit for 1 second. The ball will leave a trail that deals 5% of AD as true damage per second for 5 seconds. Cooldown: 8/7/6/5/4 seconds Range: 575 Radius: 275
W [Screams of Agony] Deals 20/40/60/80/100 (+50% AP) magic damage and fears enemies for 2 seconds. They also take 10% increased magic damage and deal 10% less damage to Obsidian for 3.5 seconds. Cooldown: 20/18/16/14/12 seconds Radius: 650
E [Escape] Breaks free of all Slows, Stuns, Fears, Snares, except Suppression and dashes a short distance toward the cursor location. After 1 second the ability can be cast again to blink back to the starting position. Cooldown: 26/24/22/20/18 seconds Cost: 6% of current health Range: 625
R [Torture Prison] Gains 40%/50%/60% attack speed and makes basic attacks ranged (525 range) for 10 seconds. Basic attacks deal 20/40/60 (+40% AP) additional magic damage and the ball deals double the damage. Cooldown: 150/130/110
Recommended Items
Essential:
Offensive:
Defensive:
