Crossover champs

DFTDS·3/8/2016, 11:03:23 AM·1 votes·207 views

I love the idea of ripping a character out of another source material and slapping some champion abilities on it. It's for that reason I created this board, for people to put there ideas on how a champion from another game (or other piece of media) into the realm of league.

Couple things: No harmful talk. Tips are welcome and encouraged No idea is to outlandish or silly, just roll with it.

Havel, The Rock. (Dark souls) Role: Tank, Fighter Passive Poise: builds a charge every 120 seconds up to a maximum of 3, when Havel has a slow or stun applied to him he instead uses a charge of poise to negate the effect. Q Form change: Upon use Havel changes from defense mode to attack mode or vice versa Defense mode: Havel takes 30% less physical damage and 20% less magical damage. But has attack speed lowerd 35% Attack mode: Havel gains 25% extra AD and 10% extra AS. 10 sec cool down W Great Magic Barrier/Roll: While in Defense mode Havel castes a self buff that refuses all damage Havel receives by 20% 25 sec. cool down. While in attack mode Havel travels a short distance in a direction, dodging all auto attacks and physical damage while traveling. 10 sec. cool down E Great heal/Overhead Smash: While in Defense mode Havel heals 50% of his max HP after a 7 second ready, if hit during the ready you cancel the heal. 30 sec. Cool down

While in attack mode Havel hits all enemies in a small area in front of him, causing a 1 second stun and dealing 150 + AP. 15 sec. Cool down

Ult. Wall of Rock/Leaping Bash: While in defense mode Havel puts a large shield out in front of him blocking all damage and reducing AoE damage by 90%. The shield is impassible and blocks projectiles.

While in attack mode Havel performed a targeted leap the deals 200+AD (with an execute effect) to the target and stuns and knocked up all enemies in a radius around the target (only targets champions) 160 sec cool down

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