2 New Ideas for Game Modes (sorry for wall of text)

SaltLord451·10/27/2017, 1:32:59 AM·1 votes·271 views

5v1 Wrath of the Behemoth (RECALL IS DISABLED FOR THIS MODE) A group of 5 players team up to defeat the other player who will play as "The Behemoth" which will be a Nasus who is permanently ulted, bigger than normal, level 18, has 300 or so stacks on his Q, has a item 3078 item 3065 item 3742 item 3143 item 3194 item 3083, and has summoner spell summoner 6 summoner 4 with twice the cooldown. However, he will only have 300 movement speed (without item 3742 active) but that increases to 375 when moving towards 2 or less champions so group up! In addition to that, he leaves behind a trail wherever he goes. As for the other 5 players, they start with 1000 gold and 2 items, a one time use item called a "Behemoth Repellent" which can be used on The Behemoth and doing so will fear him for 2 seconds and an item with 2 charges called "paintball" which can be used on the behemoth to grant vision of him to your team. As far the map is concerned, The Behemoth will start at the top right hand corner of the map and the 5 players will start at the bottom left hand corner. The five players will have a shop to buy items but The Behemoth will not. The map will be similar to summoners rift but most of the entire map will be "jungle" except for "base camp" which is where the shop is and where the 5 players will start (The Behemoth cannot enter the base camp). There are no lanes, no minions, and no towers so nothing will grant vision besides your teammates, wards, and paintballs. For the 5 players to get gold and experience, they must kill neutral monsters scattered across the map. But be warned! The Behemoth will also hunt neutral monsters to stack his Q but leaves a distinct mark on the camp that slowly fades away whenever he kills a monster; the brighter the mark is, the more recently he has cleared that camp. They grant somewhere between 50-300 gold, however, if more than one player is clearing a camp together, the gold and exp is divided accordingly so splitting up may be a good idea to get stronger quicker. Death is permanent so it is absolutely crucial that you stay alive. The 5 players win if they kill The Behemoth and The Behemoth wins if all 5 players are dead.

10 Man Free for All (Premades of 3 or higher disabled and recall is disabled) You and 9 other players are deployed randomly on a large map (a new map designed for this mode) that has no towers, no bases, no minions so basically there is nothing granting vision but wards and the player champion. Everyone starts with 3 wards that don't recharge so use them effectively and an item that allows you to form alliances with other players. Every champion starts at level 3 and can level up and earn gold by killing neutral monsters scattered across the map (spawn locations are random). To get items, there are one time use shops scattered across the map (locations are random). Killing enemy champions only grant 100 or so gold to prevent snowballing. You can form alliances (an alliance can only have 3 players or less) with other players with the item that I just mentioned but you and the other player(s) will get a debuff that reduces your damage and hp and that the damage will decrease the more players you are allied with so that teaming up on someone won't be too overpowered. There are epic monsters (similar to baron and dragon) on the map (LOCATIONS ARE FIXED) that grant you extra gold and grant powerful buffs like temporarily getting vision of all other players or extra damage. Death is permanent and you are allowed to leave the game or spectate if you die. At the 20 minute mark, an instakill zone that will cover the entire map will close in towards the center of the map to push players towards the center so that pressures players to fight each other or die in the zone. Banned Champions for this mode will be Pantheon Darius MasterYi Tryndamere (and a few others I forgot to mention)

Hopefully my ideas aren't too bad and feel free to give me feedback about anything you liked or hated about my ideas and tell me how to balance the game modes in the rare event that a Rioter sees this.

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