Night/Vampire Theme Jungler Idea: Bûna

Phantaa15·5/3/2018, 12:26:21 AM·1 votes·1,177 views

Well, I saw a video a few months ago where a streamer said there were plans for a new ''vampire little girl'' champion in the future (don't know if it's true though), and some cool ideas came to my mind: A dark (yet cute) little girl with vampire fangs and cat eyes, that could introduce a new map mechanic when she was being played (just like Bard bells and Skarner crystals), consisting in a day/night cycle (yeah, like Dota, but only when the little girl is on a match). During the day, she could stay as she appears, a strange and playful little girl with limited power and abilites, but during night she would transform into her real form.

Now, if we talk about the concept, I think the typical vampire we're all bored to see shouldn't belong in LoL, were we have some incredibly original champions like Bard and Kindred. Instead, I imagine a vampire in this game as a strange night monster, with a wide and smiling mouth with sharp and long teeth as well as a long tongue, big eyes with sharp vertical pupils, and tentacles similar to those of a jellyfish (yeah, jellyfish). A monster that can float as it comes from another world. A monster that, instead of drinking blood (boooring, always the same), swallows its victims whole. And the best part, a monster that a uses a variety of mental powers to confuse and bait its prey into its mouth. So, in my idea, that vampire girl would be more like a ''boogeyman like monster'' little girl. Btw, I imagine this champion related to music box sounds, I think it would make her even scarier. Also, the name ''Bûna'' means ''night'' in rumanian, and I think it's a beautiful name so I choosed it as a provisional name :)

If we talk about the playstyle, that day/night mechanich would make this champion similar to Gnar, as she would have different abilities (and in this case power) depending on the moment of the cycle. I imagine her as an AP assassin, hunting enemy champions thanks to a ''psychological'' ability kit, I mean, abilities that allow the player to play with the enemy minds just like we can already do with Shaco and Le Blanc (I love mental playstyles and I think we should have more :D). I also imagine her as a hard and complex champion, with a big learning curve, also being high risk, but as very rewarding in the right hands. Lastly, I think that, going with that ''devourer night monster'' thing, she could eat her victims so she could gain passive AP stacks (just like Cho, Nasus or Veigar).

In conclusion, I think of this idea as a difficult champion (we have too many stupidly easy ones right now) that makes the other people fear to go into the jungle during the night, as the monster disguised as a little girl could play with their minds and bait them directly into its mouth, to feed on them and grow more and more powerful, while adopting a much more passive playstyle during the day, trying to avoid fights as much as possible.

If anything of this helps in some way to some game concept content, I'd be very happy to have contributed ^^

Btw, English is not my first language, so I apologize if I damaged your eyes in some way ^^'

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