Varik, the Last Sentinel
http://i.imgur.com/xKdHPOM.jpg
#LORE» Audio Logs Click. ≈Hexlyvanian Sector #4, 2 weeks ago: "Another sector down. Four sectors taken just today; two of which had a Sentinel. When is this going to end? The state of our land is in shackles. Barely keeping up with the starving and more becoming homeless each day. I am a leader and this is all I can do? At this rate, we will barely last two more weeks. There isn’t much I can do like this."
"Alukai went to Sector 2 in hopes of protecting it. I followed suit."
Click. ≈Hexlyvanian Sector #2, 1 week ago: "War still rages, supplies dwindle, casualties are at an all-time high. Hexlyvanian Sector #2 just went down… along with Alukai leaving only 2 Sentinels left. Rest in peace, Brother."
"Word is spreading that Hexlyvanian Sector #7 plans to self-destruct; the vote was unanimous; there were only 17 votes. Ceerin, the other remaining Sentinel, passed the vote. Her losses will not be in vain."
Click. ≈Hexlyvanian Sector #7, 4 days ago: "Ceerin... Forgive me."
Click. ≈Transit, 2 days ago: "The distant light of stars reflected through the glass of the cockpit. My eyes fell upon the endless void of space surrounding the escape pod. That darkened death of abyss, a constant reminder of the very void that devours and consumes the home I left... I wonder what they must think of me, leaving now as death knocked on the very gates of the city."
"I may be the youngest of the four Sentinels, but even I am still a Sentinel charged with protecting Hexlyvania at all costs... Costs that I knew too well."
"Sector Twelve was the first to fall, along with their Sentinel Elric. In his final moments, the eldest Sentinel held his ground in a last ditch effort against an entire legion of voidlings. It is said that he killed half of them before dying to a claw shoved through his chest. Soon after the barriers between sectors fell, it wasn’t long before Sector Two went down. Despite the efforts to protect it, Sector Two fell quickly and forced the Sentinels to retreat to the last remaining Sector, Sector Seven."
"Alukai…"
"In their retreat, Sentinel Alukai sacrificed himself to protect me. Distraught filled my eyes while I relived the last moments of Alukai's existence as his lifeless shell buried itself into my arms. No time for mourning, I forced myself back into Sector Seven with Alukai's body slung over my shoulder. As I ran into the barracks, Sentinel Ceerin came to greet us. Her eyes wallowing in despair as she saw me with her Alukai over my shoulder. Ceerin knew what had to be done. From eyes of despair to eyes of determination, it was then she decided to make the ultimate sacrifice. She would self destruct Sector 7 in order to destroy as many of those vile voidlings as possible. I begged her not to throw her life away, pleading with her desperately to retreat to the escape pods, but we both knew what had to be done. She held me close in one final embrace and then she lifted the lifeless shell I had slung over my shoulder, onto hers. In her eyes I saw no fear, only the continued determination of a Sentinel willing to do what was necessary."
"The flashes and explosions that had sent my escape pod hurtling through space toward the magical realm of Runeterra drew the visions to a close. As I spiraled into the abyss I wondered if the promise of magic would aid my people, if the sacrifice of my fellow Sentinels would prove worthless or not. I wondered if the Fields of Justice truly held the answers to defeating the void. But as I closed my eyes awaiting the inevitable fate that I must follow, I always remember the code in which we Sentinels lived by, 'Every cloud has a silver lining.'" (Thanks to Moby the White for an amazing collaboration!)
Click. ≈“Runeterra”?, 1 day ago: "I landed my pod and left it behind; it’s of no use in it’s current condition. I prepared my supplies and headed out. I ask around for where I can find this so called “magic”; all I get are blank stares. It seems they don't understand me."
Click. ≈Runeterra, Today: "I hear of a battleground where creatures of all types fight with magic. They call it 'The League of Legends.'"
"From one battleground to another… War could never seem to leave me anyway."
"Ceerin, Alukai, Elric… I will save our people and end our war."
If you like my concept, would you kindly +1? <3
#STATISTICS» Intended Roles: Fighter (Primary)/Tank (Secondary) Health: 420 (+85) HP5: 6.2 (+0.65) (P. Resource) Mana: 225 (+45) (S. Resource) Overcharge: 120 (+25% Maximum Mana) -Varik has a secondary resource called Overcharge. Whenever Varik spends Mana, his overcharge meter fills up by the same amount. Once full, Varik's Overcharge will drain over 6 seconds. During this time, Varik is overcharged gaining 50% attack speed. Varik can spend all of his Overcharge on an augmented ability during this time with no cost, but this will prevent him from filling his Overcharge for 6 seconds. MP5: 7 (+0.75) Attack Damage: 51.25 (+3.7) Attack Speed: 0.625 (+3.7%) Armor: 16.55 (+4) Magic Resist: 30 (+1.25) Movement Speed: 325 Attack Range: 125 (Melee)
#ABILITIES»
#≈ Innate: Electromagnetic Armor Varik has a shield equal to 15% of his maximum mana (Denoted by a blue bar on his health). This shield regenerates at a rate equal to his mana regeneration for 4 seconds when Varik deals damage to an enemy champion.
While the shield persists, Varik reduces total incoming damage by 4/6/8%.
#≈ Q: Engage: Particle Accelerator Varik charges his gauntlet over 4 seconds achieving maximum charge after 2 seconds. While charging, Varik can't move, autoattack, or use his other abilities, but is immune to movement displacements.
Varik punches the air releasing a powerful bolt of electricity dealing damage to the first enemy champion it hits. When the bolt hits an enemy champion or reaches its charged range, it explodes dealing 60% of the damage to surrounding enemies.
Overcharge: Max range and missile speed are doubled.
• Magic Damage: 50/85/120/155/190 (+60% Bonus AD)(+60% AP) to 90/125/160/195/230 (+120% Bonus AD)(+120% AP) • Range: 400 to 1200 Skillshot (400 to 2400 OC'ed) • Missile Width: 65 • Missile speed: 2000 (4000 OC'ed) • AoE: 275 • Cost: 60/75/90/105/120 Mana • CD: 11.25 seconds
#≈ W: Engage: Diffusion Field Varik tosses a device at target location. After 1 second, the device deploys a diffusion field. Enemies inside the field have their armor and magic resist reduced by 25% and are increasingly slowed over the duration.
Overcharge: After 1 more second, the diffusion field solidifies preventing enemies from passing through the perimeter.
• Duration: 3 seconds. • Min. Slowing Power: 20/25/30/35/40% • Max. Slowing Power: 40/50/60/70/80% • Cast Range: 600 • AoE: 375 • Cost: 65/80/95/110/125 Mana • CD: 15.5/14.75/14/13.25/12.5 seconds
#≈ E: Engage: Hyper Thrusters Varik dashes forward at a very high speed. If Varik collides with an enemy champion, he autoattacks it twice dealing a modified base damage and bonus magic damage on the 2nd hit that knocks the enemy airborne for 0.25 seconds.
Overcharge: Varik throws in a third autoattack that deals bonus true damage and kicks the enemy behind Varik for the remainder of the dash distance.
• Modified Base Damage: 65/80/95/110/125% Total AD • Bonus Magic Damage on 2nd Hit: 5/10/15/20/25 (+5/10/15/20/25% Total AD) • Bonus True Damage on 3rd Hit: 5/10/15/20/25 (+5/10/15/20/25% Total AD) • Range: 400 • Cost: 48/66/84/102/120 Mana • CD: 7.75 seconds.
#≈ R: Disengage/Engage: Power Limiter (Toggle) Varik gains increased movement speed and can cast abilities while moving except when charging Particle Accelerator. Additionally, Varik's Electromagnetic Armor regeneration stays active.
• Bonus Movement Speed: 17/22/27% • Cost: 1/1.5/2 Mana per 10 units travelled. • CD: 20 seconds
#QUOTES» Upon Selection Every cloud has a silver lining.
#MISCELLANEOUS» Skin Ideas Runic Guardian Varik Headhunter Varik Volcanic Varik Lt. Varik of the Fourth Regime
Credits to Maxim Revin for the amazing art. We did not collaborate in any way or form, I simply came across the image and decided to make a champion out of it. Click here for the original image!