Corvac, The Backalley Brawler

Terakali·12/11/2016, 3:40:00 AM·1 votes·500 views

Corvac, The Backalley Brawler HP: 530- HP Regen: 2-28 MP: 280-697 MP Regen: 6-15 AD: 64-111 Movement Speed: 345 Attack Speed: .585 (+5% per level) Attack Range: 125 Armor: 36-54 Magic Resist: 29-79

Passive: Whenever Corvac is damaged, 1/2 of his total auto attack timer is skipped. Additionally, Corvac deals 8-25 physical damage to enemies within 125 units of the target on hit.

Q: When Corvac next targets an enemy for an attack, he dashes up to 350 units towards them in a straight line and hits the first target struck. If an enemy champion is hit, they are stunned for 1/1.25/1.5/1.75/2 seconds and take 25% increased damage. Stun is reduced by 50% if Corvac travels less than 125 units in the dash. 10/9/8/7/6 second cooldown. Auto attack timer is not reset by this ability. 40/45/50/55/60 mana cost.

W: Corvac chooses a visible enemy champion. The next two auto attacks within 5 seconds deal 5/6/7/8/9% (+0.02% per bonus AD) max health physical damage and heal for 10% of the damage dealt. 12 second cooldown. 30/40/50/60/70 mana cost.

E: Corvac enters a defensive position, losing 25% total AD but gaining 12.5% total AD in armor and magic resist for 2/2.5/3/3.5/4 seconds. Can be reactivated after .5 seconds to end early. 16/15/14/13/12 second cooldown. 80 mana cost, 40 refunded if ended in the first 2 seconds.

R: Corvac passively gains 10/20/30 AD and 10/20/30% attack speed. Actively Corvac enters a rage for 10 seconds, extended by .5 seconds on hit up to 20 seconds. While in a rage, Corvac no longer spends mana on abilities, gains 15% increased total attack speed which can surpass the 2.5 cap, and gains 10% movement speed on hit and stacking up to 10 times with a 2 second duration which is refreshed on hit. 120 second cooldown. Costs no mana.

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