Ras'Egat, the Sound of Death
"It began with the humming."
A Noxian footsoldier hurks a spat of blood across the white bandages coaxing a majority of his body. The reporter flinches, the nurses remain unfazed; they have seen far worse.
"Our battalion was stationed at Fort Rize- Just north from the barrier... Nothing special. Keeping our eyes on the frontier. Maintaining a grip on the toll roads.."
The grunt clenches his remaining eye shut, his face strained with an agony that surpasses the physical. It is the face of trauma. The face of one who has gone toe to toe with death herself and breathed again. His eye pries open as he continues his account.
"Towards the end of midday, men at the wall heard a faint noise. They said it was a low hum- distant and far out. We called them crazy. Minutes passed, and we all began hearing it. In the moment, everything else died out in silence. The hum deafened all else."
The soldier gulped. He was well decorated beneath his bindings in both irons and scars; He had served several tours- a seasoned veteran of the Noxian war machine who had fought countless battles, witnessed the razing of Rottholm and stormed the beaches of Ionia. And in his eye was terror: pure and unfeigned.
"And then we saw it," he raised his cast to gesture outward, envisioning the moments before, "a cloud, beyond the battlements and between the peeks of the barrier, a cloud denser than Zaunite smog and darker than the shadow of a demon. Our jaws hung and our eyes glued to its abysmal mass. We stood there petrified until we noticed it grow larger, and the quiet hum was no longer quiet or a hum, but the thunderous beating of ten million wings."
The reporter docked down every word as the warrior relived the adrenaline. He took deep breaths between each of his sentences, describing the scene in gruesome, vulgar detail. An endless brood of flesh eating bugs cut down the herd in seconds- not even bone remained for some. "I don't know how I lived, if we're being honest. I was a dead man. I should be mixed in with the bloodstained soil." His eye stoops its glance, observing his lack of an entire bottom half- legs and torso completely dissipated by the chittering swarm.
"The last thing I remember was a figure amidst the black mass; it was larger than the others and they almost seemed to be circling around it- buzzing ceaselessly and without pause. I only got a glimpse of it as I swung my head around mid escape. I hope I never see something like it again."
#Stats
|Base Stats----------------------------------------------|Growth per/level| |- |Health: 500| +65.5| |Mana: 250| +55| |AD: 61| +4| |AP: 0| +0| |HP/5: 3.55| +0.8| |MP/5: 7.5| +2| |Range: 475| +0| |AS: 0.585| +2%| |Armor: 35.21| +1.5| |Magic Resist: 30| +0| |Movement Speed: 335| +0
|Base Stats----------------------------------------------|Stats @ 18| |- |Health: 500| 1613.5| |Mana: 250| 1185| |AD: 66| 129| |AP: 0| 0| |HP/5: 3.55| 13.6| |MP/5: 7.5| 18.6| |Range: 475| 475| |AS: 0.585| 0.838| |Armor: 35.21| 60.71| |Magic Resist: 30| 30| |Movement Speed: 335| 335|
#Abilities
#Passive: Essence Extractor http://wiki.teamliquid.net/commons/images/1/11/Underlord_atrophy_aura.png
Ras'Egat can basic attack friendly minions and Locusts, returning 50% of damage dealt as health and 50% of damage dealt as mana over 3 seconds. These attacks cannot kill friendly minions and Locusts, only reducing their health to 1. If Ras'Egat attacks a friendly minion Locust at 1 health, tit does not replenish health nor mana.
#Q: Hatch Locust https://d1u5p3l4wpay3k.cloudfront.net/dota2_gamepedia/thumb/4/4b/Agaric_Flourish_Leech_Seed_icon.png/128px-Agaric_Flourish_Leech_Seed_icon.png?version=0225709ee1e13a2e3f69081f2cc91e50 Cost: 50/60/70/80/90 Mana Cooldown: 11/10.5/10/9.5/9 seconds Skillshot Length: 900 units Skillshot Width: 220 units Skillshot Speed: 1200 AOE Radius: 300 units Locust Attack Damage: 30/40/50/60/70 (+10% AP) Locust Attack Range: 450 Locust Attack Speed: 0.838 Locust Health: 100/125/150/175/200 Locust Movement Speed: 400
Ras'Egat launches a Locust egg at the target location, dealing 55/75/95/115/135 magic damage (+20/30/40/50/60% AP) in a small area on arrival or upon colliding with the first enemy hit and summoning a Locust that lasts for 10 seconds. Whenever you kill a unit, the lifetime of active Locusts is increased by 1.5 seconds.
#W: Black Cloud http://wiki.teamliquid.net/commons/images/1/1d/Riki_smoke_screen.png Cost: 70/90/110/130/150 Mana Cooldown: 17/15/13/11/9 seconds Casting Range: 800 units AOE Radius: 450/500/550/600/650
Ras'Egat summons a blinding fog in the target area for 4/4.25/4.5/4.75/5 seconds, blinding all enemy champions inside of it. As long as Ras'Egat is standing in the cloud, the cloud lasts indefinitely.
Locusts gain an additional 30%/35%/40%/45%/50% attack speed while inside the fog.
#E: Locust Swarm http://wiki.teamliquid.net/commons/images/5/51/Night_stalker_crippling_fear.png Cost: 90/100/110/120/130 Mana Cooldown: 15/13/11/9/7 seconds Casting Range: 750 units AOE Radius: **500/550/600/650/700 ** AOE Speed: 200
Ras'Egat summons a locust swarm for 5 seconds, dealing 15/25/35/45/55 (+5/10/15/20/30% AP) magic damage to each enemy within the cloud every 0.5 seconds. This ability can be re-activated any number of times while the AOE is still up to move it to the target area. Whenever Locust Swarm kills an enemy, it increases its duration by 1 second.
#R: Entangling Tongue http://wiki.teamliquid.net/commons/images/7/76/Dark_willow_cursed_crown.png Cost: 100/120/150 Mana Cooldown: 100/80/60 seconds Skillshot Length: 500-1500 units Skillshot Width: 300 units Skillshot Speed: 1500
Ras'Egat winds up for up to 5 seconds, launching his tongue forward and entangling it around all enemies hit, dealing 100/150/200 (+50/60/70% AP) magic damage and revealing them while his tongue is wrapped around them in a giant chain link in order of which was hit by the tongue first. They remain entangled for the the next 4 seconds.
Entangling Tongue can be reactivated once to pull all entangled enemies to Ras'Egat's location, immobilizing Ras'Egat until all enemies have been pulled.
That's all folks! Remember, feedback, critiques, suggestions and reviews are greatly appreciated!