Seradel, The Fate Forsaken
Support/Bruiser An philosophical soul who is an bringer of peace and equality. He forges through war and gallops through barren wastelands to the call of his duty to serve those of injustice by god, or demon. During an march of the two opposing sides of Demacia and Noxus, his humble home was torn to shreds and all he saw were the slain and helpless. During the feuding tides of man and power, his family was stolen from him, but in this moment he has awaken to the peril of war and realized just what battles do to all families. His wife was speared by a demacian flag, and his son sliced in half from a Noxian axe, he was soon to lose all rage when an passing priest came to him and prayed. Even in his rage, and all the bloodshed he found peace. And in this peace, he found power and purpose. To spread such an force across the land and stop this accursed bloodshed. With the lifting of a a near mace, and a the blessing of the monk who smiled on him with what seemed as an omnipotent smile, he has taken upon a burden that harbors all his pain and suffering and turns it into light and blessing. He is mercy incarnate. "Lay no waste but to those who bring danger to your salvation,"
Gracious Moral: Passive: 5% of all nearby magic damage is passed unto Seradel Servitude: Q: Seradel blesses an ally with his mace, giving 3% armor of his own and 10/20/30/40/50 damage to his nearby ally. Supressive Malice: W: Seradel slows the target by 30% movement speed and damages for 50/75/100/150/200 damage Foreseen Danger: E: Seradel taps into the world of pain and sees the danger to come. he shields his ally and all damage in scale of 100 damage- 10% slow. if it surpasses 500 damage, the target is then stunned. (20 second cd) Mercy: R: Seradel wraps his ally with with aura of mercy. All damage on this ally in turn heals the target at 30/45/60% damage for 2/2.5./3 seconds. (scales with ap by .08 per 20 ap) (200 second cd)
Instead of just blowing off the kill, i think it would be more fun to give the person a possible presence in the field longer instead of just plainly denying the kill which i feel is meager. a second life with good ls and damage would be more of a challenge instead of coming back to life after a 4v5 segment such a a zilean ult but more like a kindred ult.
A good counter to most assassins or bursting adcs, but is very in efficient at extended battles. With his passive, his presence in an teamfight with ap carries would be known quite well with the help of
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