[Champion concept] Corrupted support concept (Still working on it)
This is a kit made on the fly, so its still quite raw and need a lot of polish, I don't have a proper lore yet, but I would like to get some opinions on the Kit itself, how to balance it, and keep this champion in check so it doesn't become crazily strong on other lanes.
This champion is called:
Medanna, Inheritor of Darkness
Passive
** Corrupted energy**
In darkness, Medanna becomes a corrupted avatar itself, obtaining blood red eyes and a dark aura At first, this form gives normal corrupted champion buffs, but the more corrupted charges it gets, the more corruption Medanna is fed, giving it stronger bonuses when certain milestones are reached. The Darkness form is lost when Medanna leaves the dark area. Being corrupted by a enemy Medanna will cause the Dark zone bonus to activate until the corruption fades away.
With 20 corrupted charges, Medanna gets 10% damage reduction
With 40 corrupted charges, 15% attack speed is added
With 70 corrupted charges, autoattacks deal the number of charges as magic damage
With 100 corrupted charges, revived enemies deal less damage to Medanna, and enemies corrupted twice without having being "revived" will suffer 30% reduced healing and give x2 corruption charges to X when they die
With 120 corrupted charges, all of Medanna's skills get extended range, the effect of charges as magic damage is added to skills too.
Dark zone: any place where light can't reach, inside bushes, inside Grave's smokescreen, inside Nocturne's Darkness or inside the Cocoon
Q
Corrupted Body
Medanna transforms its arm into a corrupted hook and throws it away, if it manages to land on a enemy unit, it will drag it sideways 90º to the selected direction, causing 10% hp damage as magic damage if the unit lands against a wall or some obstacle and making it stop.
If the dragged unit is corrupted, hitting a wall will stun it for 1 second
W Corrupted spirit
Medanna Breathes and releases a stream of corruption in a line, causing all units touched to become corrupted. This effect lasts for 10 seconds
Corruption doesn't have any effect by itself until the unit dies, then it will revive with 50% less hp, red eyes, a black aura, a berserker state and some bonuses. Unfortunately being corrupted is deadly, the revived unit will only last for 5 seconds, no matter how much life it has left.
Corruption is EXTREMELY infectious, being damaged by a corrupted unit can corrupt the damaged unit. The chance of infection rises with Medanna's level, Being 5% at lvl 1, and 100% at lvl 18
If a minion is revived by the corruption, it will gain 30% mov speed, 50% damage and 50% attack speed, the minion will become neutral and will attack the minions, or champions of any side, regardless of the team it was in before
Corrupted jungle mobs that revive by the corruption will get the same bonuses as minions, and will activelly hunt the champion that killed them, if this one is impossible to reach, they will go to the closest lane and start aggroing a random minion or laner until they die by the corruption.
Corrupted champions that revive by the corruption get 30% damage, melee champions get 30% move speed and 10% attack speed, while ranged unit get 20% attack speed. They won't be able to tell friend from foe, as while a champion is corrupted, all other champions will become black silhouettes and their names will become random characters and numbers, as so, they will be able to hurt people from both teams and also be hurt by people of both teams
Corrupted units that are already corrupted but not revived will get the corruption timer reset each time the corruption is reapplied, and get corruption charges, that will be added to Medanna when they die.
X CAN'T be corrupted by any corruption but the one applied by a enemy Medanna, but this will cause it to get the "Dark Zone" buff
E
Corrupted Mind
Medanna focus on the mind of a enemy, corrupting its responses, any imput given to that champion will be inverted for a maximum of 1 second at lvl 1 and 3 seconds at lvl 5.
In an already corrupted unit, at the end of the duration of the inversion, the unit will be feared for 1 second.
R
Corrupted Cocoon
Medanna unleashes its true power, creating a dome of darkness (as big as Ekko's W), that completely separates whats inside and whats outside, being completelly sealed until it disappears. This dome lasts up to 5 seconds at max level
Outside of the cocoon, nothing can be done about whats inside the dome, no CC or skill will affect inside, and will instead be mirrored back to the user of that skill. Nothing can be seen inside the cocoon from outside
Inside the cocoon, there is no escape once its closed, it becomes an arena that can't be flashed out of of broken. Nothing can be seen outside of the cocoon from the inside
Touching the wall of the cocoon from any side will cause corruption on the target.
Corrupted units inside the cocoon will suffer 5% current hp as magical damage per second while the cocoon lasts