Ashen Gon-The Endless Inferno

raptolon·3/20/2019, 1:19:36 AM·1 votes·1,113 views

Passive: Ashen Gon uses a resource called magma instead of mana, max magma 100,_ magma_ provides 0.25/0.5/0.75/1 bonus armor and magic resist at levels 1/6/11/16. Magma decays at 5 per second while out of combat. Additionally whenever Ashen Gon enters a magma pool he gains 20 magma, this effect can only occur once per magma pool, while in a magma pool Ashen Gon heals 10/20/30/50 health per second, stops magma decay, and gains 10% increased movespeed (movespeed persists for 1 second after exiting a magma pool). Enemies standing in magma pools burn for 5/10/15/25 true damage per second. Magma pools last 5 seconds, scale with levels 1/6/11/16, and can be stacked up to 3 times, multiplying all effects EXCEPT movespeed (magma pools will appear red/orange/yellow based on how many stacked)

Q: Infernal Breath No cost Cooldown 12/11/10/9/8 seconds Range 600 units (vector targeting) Ashen Gon spews forth lava from his mouth along the targeted line, dealing 50/80/110/140/170 (+0.25 bonus armor/0.25 magic resist) magic damage, slowing all enemies hit by 20% for 1 second. Infernal Breath leaves a magma pool along the targeted line. At max rank Infernal Breath can hold 3 charges (each charging independently)

W: On Fiery Wings Cost 10/9/8/7/5 magma per second Toggle Self Buff Ashen Gon ignites his wings and takes flight, gaining slow immunity, increasing his healing while in magma by 1.25x/1.5x/1.75x/2x/2.5x and gaining 12%/14%/16%/18%/20% increased movespeed. During flight Ashen Gon cannot auto attack.

E: Annihilating Comet Cost 20 magma Cooldown 26/24/22/20/18 seconds Range 600-1000 units (channeled) (max channel time 2 seconds) 150-300 unit radius Ashen Gon siphons lava from the ground, channeling and slowing himself by 30% (can move while channeling) (50% of cooldown is refunded if not released) upon release, Ashen Gon hurls a ball of destruction dealing 120/180/240/300/360 (+0.25 bonus armor/+0.25 bonus magic resist) magic damage to all enemies struck, stopping on the first enemy hit. Damage is increased by up to 100% if fully channeled, and a fully channeled Annihilating Comet stuns all enemies hit for 1 second. Annihilating Comet leaves behind a magma pool in its damage radius. If Annihilating Commet strikes terrain, that terrain is destroyed and turned into a magma pool. Once the magma pool expires the terrain is restored.

R: World On Fire Cost 40 magma Cooldown 120/100/80 seconds Self Buff Duration 12 seconds Ashen Gon immolates himself, roaring globally, scorching the ground around him for 30/60/90 (+o.1 bonus armor/+0.1 bonus magic resist) magic damage per second in a 300 unit radius, and gains 10% increased movespeed. While active World On Fire causes all magma pools to slow enemies by 20%, extends their duration to 12 seconds, and destroys all terrain within a 1500 unit radius, turning them into magma pools. Terrain destroyed by World On Fire is restored at the end of the duration

Lore, base stats, and art to come everything is subject to change

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