{Champion Concept} Taig, The Restorer
Taig, The Restorer
So, I haven't done a Champ concept in a while... so I'm a bit rusty.
Lore
Piltover as a city, is a city that is run by their technology. In everyday life there is technology and electricity surging within the city. As electricity surges, there has to be someone that keeps the city running. Of course it is not literally someone, but a generator that keeps the city of progress running throughout the years. Although, with how large the city of progress is, the generator must be kept under the ground. The generator is needed to be kept in the ground so that it is able to properly flow to the city. Yet, the city of Zaun that lies below Piltover always tries to rise up and destroy Piltover, and the location of the generator is not the best kept secret. Zaunites try nearly everyday to destroy this generator, and leave Piltover in a darkened state of defenselessness. Yet, there is one person that stands in their way, Taig, and she is not someone who takes her job as a joke. The daughter to the man who originally made the generator, Taig has never had a problem with defending her father's work. As a girl, she spent countless nights up with her father to try to understand and become a great scientist like him. Yet, despite those dreams, her father had different intentions for her. On her tenth birthday, Taig was put into a martial art and weapon training camp by her father. He wanted her to one day grow up to not only know how to keep the generator running, but also how to defend it. Thus, she was given a formal education in how to fight against the Zaunite threats that now come to destroy her father's work. She even made her own weapons to ensure she would not fail.
One night however, she wasn't able to protect the generator, and Piltover fell into the darkness. Street criminals and plague infested men came crawling up from Zaun to try to take over Piltover. The generator was in a state where repair was no longer able to be done, and she would have to build a new one. Yet that could take ages to make and Piltover didn't have much time without their defenses prepared. Taig knew that she would have to leave the underground chamber that she called home, and go to the surface to defend her home. That is exactly what she did. Whenever someone would try to crawl up from the trench, they would be struck right back down by Taig. Even after exploding the area a few times over with some home made bombs, and electricity running its currents through her tech, Taig still couldn't hold off everyone that came up. So she decided to do one last attempt. She began to over load the core temperature of the mini generator that powered her weapons, and threw it down into Zaun. No one knew what would happen, except that the bang would probably kill civilians, criminals, and Chem Barons many times over.
"Getting electrocuted isn't painful... you know, once you've gone through it once or twice" -Taig
Probably more of a TL;DR, but of course I haven't done some story relating in Runeterra for a while... but any questions that need to be answered should be asked.
I wanted to make her like an AP fighter, so kind of like Ekko but less burst damage, more sustained damage, and a bit more sustain in fights.
Kit
Passive: Core of Reaction Taig does not use mana, instead she uses the core reactor on her back to power up her abilities. Her secondary resource bar is called Charge. It goes from 0-100% and has a percentage of it consumed every time that Taig uses an ability. When used in an ability, that ability will deal extra damage depending on the amount of Charge you currently have. When not at 100% Charge is refunded by 1/2/3% every 12/7/2 seconds at levels 1-8, 9-15, 16-18. It is also refunded by 1% whenever Taig kills an enemy minion or small monster, 5% when killing a Large Monster, and 10% when killing an Epic monster or Champion.
Q Ability: Power Cell Cost: 0-35% of maximum Charge Taig takes a Power Cell from the reactor on her back and preps it to overload. During the time of prepping, Taig is not able to use any other ability, but has her movement speed increased by 10/15/20/25/30%. Prep time can only last up to 3.5 seconds, and if the Power Cell is not released before 3.5 seconds then Taig will take half of the damage. If the ability is thrown in this time, it will become a projectile that deals AoE damage to the first enemy unit it hits. If it hits a wall or other terrain (Including champion terrain) it will explode prematurely. If it does not hit anything, it will explode at the end of its thrown range. The ability consumes up to its maximum Charge over 1.5 seconds. Range: 600. AoE: 200. Missile Speed: Probably a bit slower than what LeBlanc's E is... not really sure how fast that is. Magic Damage: 100/125/140/155/170 (+50% of AP) (+1/2/3/4/5 Damage per Charge consumed)
W Ability: Current Toggle Ability. Cost: 0-5% of maximum Charge per auto attack When toggled off: Taig's blades will have no electrical current running through them. During this time, all damage done by her blades is purely physical damage, and any items that would give her auto attacks bonus magic damage on them is instead converted to bonus physical damage. (The Bonus physical damage can not critically strike, and instead will simply be added on after the critical strike is done. The Bonus physical damage can not proc life steal.)
When toggled on: Taig's blade will have electrical current running through them. All damage done by her blades during this time will be purely magical damage, and every auto attack will drain a certain amount of Charge to deal bonus magical damage. Any items that would give her bonus physical damage on her auto attacks are instead converted to bonus magical damage on her auto attacks. Bonus Magical Damage Damage Per Charge Consumed: 10/12/14/16/20 Per Charge consumed. (Min-Max damage deal. Rank 1: 10-50. Rank 2: 12-60 Rank 3: 14-70. Rank 4: 16-80. Rank 5: 20-100.) (When W is toggled on, Auto attacks can not critically strike. Any damage converted to magical damage can not proc spell vamp effects, but the regular damage from draining Charge can.
E Ability: Electro-Pulse Cost: 0-25% of maximum Charge Taig lets out a pulse of electricity, and boosts herself forward. (Literally a dash on E.... don't judge me -.-) The ability does no actual damage to any units hits, but will briefly give them the CC effect of Electrified. This effect works simply. Over the course of 1.25/2.5/3.75/5/6.25 seconds, all units affected by this ability will go into a mini stun for 0.25 seconds every one second. This ability does not gain damage per Charge consumed, but instead gains range from charge consumed. Range: 500 (+10 per Charge consumed) Max Range: 750 (This ability's dash can not be stopped, kind of like Galio's E or WW's R. You go as far as this ability can take you
(Explaining the Electrified CC) To put it simply, one second after the effect is applied, they will be stunned for 0.25 seconds. (Hence why those numbers seem so long.) Then the one second timer until the next mini stun will happen after the 0.25 seconds if up. So there will be 1 mini stun per every rank put in. now while this does seem a bit OP, keep in mind that even at rank 5, this ability would only stun for a total of 1.25 seconds. Also, this ability does no damage at all, so it is not something that you would rank up until later into the game. Effectively making the ability only grant 0.25 seconds of stun until around 25-30 minutes... or sooner depending if she gets fed or not.
R Ability: Over Load 0-50% of Maximum Charge Taig preps her mini generator, for 0.75 seconds, to explode in a large area around her. After 2.25 seconds, the pack will explode to deal massive AoE damage, and slow any target hit. The pack, once it is placed, is counted as a unit, and is able to be affected by displacement effects. (Can also be grabbed by Syndra's W). If Taig uses Electro-Pulse over the generator, she will carry it with her to where ever she lands. Radius of explosion: 550 units. Magic Damage: 200/300/400 (+70% of AP) (+5 per Charge consumed). Slow: 40/55/70%
So that's it for Taig for now, I will update her as I see fit. Any and ALL feed back is appreciated. Until next time, peace late!