@Riot Character Creation: TONGJI - The Dual Sword
Tonji weilds 2 swords, one which scales ap during auto attacks, and the other which scales ad during auto attacks (which ever is highest based on runes, masteries, and build). Ap is applied to auto attacks as magic damage. Auto attacks do not activate any ap item abilities such as Ludens.
Q (Winds Extent) - Tongji's swords gain length (based on level) giving her extra range. On second press she brings them together clapping all enemies caught in the middle together and slowing their movement speed.
W (Stone Henge) - Tongji turns into stone and is invulnerable to all damage and spells for 5 seconds, during this time she can neither move nor attack. While in this form all damage recieved is given back to the enemy as a bleed effect (like punching stone), and Tongji stores the damage recieved. When Tongji awakens the damage she recieved is added to her highest attribute (ap, ad, mag resist, armor) based on how many times Tongji was hit while she was dorment. This ability wears off 5-10 seconds (based on level) after she awakens.
E (Leaf of Life) - Tongji glows a bright green color for 5-10 seconds based on level. During this time she gains (ap or ad (which ever is the highest)) damage based on the missing health of the nearest enemy.
R (Pilars of Rage) - Tongji flashes a light turning all enemies caught in the light into stone for 8 seconds. While in this state, the enemies are invulnerable to all damage except the damage that Tongji deals to them. Tongji can't kill these enemies while in this state, she can only store damage based off the amount of damage she deals to the enemy. This damage is capped at 2000 ad no matter the build. This damage can be released by pressing R again and hitting all enemies still within radius with the stored damage after they have awakened.