[Champion Concept] Halynecca, The Summoner
Halyneka is a mage who summons various creatures to do her bidding. She grew up in the wilds of Ixtal surrounded by various creatures and forged bonds with them. (I didn't focus on her Lore)
She's a well-rounded Mage who summons creatures to help her fight, so she should be able to independently hold her ground. She is probably a mid-laner.
Passive- "Obedience" (Cooldown: 15 seconds) Minjinni, Halyneka's animal companion, attacks and slows an enemy once Halyneka starts attacking the target. If Minijinni hits the same target multiple times consecutively, Halyneka's health is restored. Minijinni also boosts Halyneka's Mana Regen while on cooldown.
Q- "Spell Shower" (Cooldown: 12/10/8/6.5/6 seconds) (Cost: 50 Mana) Passive: Once upgraded for the third time, "Spell Shower" leaves residue behind slowing enemies for 2/4/5 seconds. Active: Halyneka launches a series of magic orbs at an enemy dealing magic damage.
W- "Dirt Diver" ( Cooldown: 25/23.5/20) (Cost: 55 Mana) Halyneka summons a mole-like creature that burrows underground. He pops up at the feet of the target stealing health and rooting the enemy for 1 second.
E- "Creatures of the Jungle" (Cooldown: 28/25/22/20/18) (Cost: 60/70/85/105/120 Mana) After channeling for 0.5 seconds, Halyneka summons 2/3/4/5/7 Ixtali Monsters that deal physical damage based on Halyneka's AP.
R- "Untamed Ixtal" (Cooldown: 135/130/120) (Cost: 110 Mana) After channeling for 4/2/1 seconds, Halyneka summons a stampede of jungle creatures that rush forward, increasing the movement speed of nearby allies and dealing magic damage & slowing enemies.
I would like to add a Warbear or something that increases a bunch of her stats, but idk where it should go or what the specifics should be.