Champion concept: Glimms the cosmic space vagabond.

KiterzG·2/22/2018, 2:03:50 AM·1 votes·257 views

Glimms is a trickster support with various stages to his autoattacks. he can make stories seep into relity. he is one weird creation. i imagine him like a round, light creature looking a bit like bards species, only cladded in ripped clothing with a stereotypical sack bound to a stick." it communicates with whole stories"

Passive(3 steps of drama): Autoattacks will change patterns when hitting enemies. if another target is focused the target will reset to 0. 1st step: longer range, 0 damage, stun 0.5 to 1.2s depending on level. 2nd step: Throws a illusion of you on to target. that illusion persists for 0.5 to 1.2 s from lvl 1 to 18. it will block all skillshots and it is targetable. 3rd step: slight knockback on glimms. leaves a trail of energy persisting for 2s that deals dot while inside it, and it will also silence all within. Q(Cosmic Beans): let free a cosmic bean that will hunt down the nearest stunned enemy and teleport it in front of you. With leveling damage and range increase. W(Spin a tale): Create an illusion applying a new debuff "madden" in an aoe around you. Madden makes enemies hit anyone who is in range and visible, prefering enemy or ally champions. Duration increases with level. E(The darkest shroud): creates a shroud over you and your allies making you untargetable. shroud time scales with skill level. R(Enchanted Sword): Adds an extra slot for this item. you can select an ally and share the effect. It deals adaptable bleed damage and it heals Glimms and his allies for all the bleed damage it deals. you can duplicate it but it halfs the leash out of which your allies lose the item.

what do you think? Please leave a comment, i'm open to criticism.

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