AATROX REWORK IDEAS

DARKIN MAIN·7/21/2017, 7:18:01 PM·2 votes·504 views

ok so I am a massive aatrox and darkin fan and I main aatrox and currently have kayn on mastery 6 and aatrox on mastery 7 so I am not bad with either of them .I love the lore of darkin and want to help with some ideas to make the aatrox rework work with his lore better and help him as a diver. so my first idea is for his passive and would be similar to that of trundles where he gains health regen,max health or small damage scaling as things die near him much like what would happen if aatrox was actually in combat as this empowers him in the lore.A lot of players hate how he has an in built GA and this would fit better with his backround after all not dying is rhaasts thing anyway XD.

keep his q the same as it would work well with my new suggested ult

honestly haven't a clue what to do for his w so good luck.

same with his e u may keep it but I imagine u wanted to change it.

However his ult is the thing that I have thought about the most as he is a diver and wanted to make it work with his q as well as fit well with his lore. aatrox puts his sword in the ground and creates a blood pool area of effect that slows enamies and deals 5% max health damage to all enemies affected every second for 3 seconds and aatrox restores health equal to 30% of the damage dealt to champions. this would work perfectly with his q as a diver and would be a perfect eniciation technique that fits just as well with his lore as the old one did. The animation would look similar to how aatrox holds his sword in his login screen.

2 Comments

stone the blacks7/22/2017, 9:22:37 AM1 votes

how i would change it is W: basic attacks heal for small or deal small bonus amount of damage, amount after hitting the same target 3 times in a row gain much greater heal or much greater bonus damage

so its not 2 basically useless then 1 good

R: Empower self and allies based on missing health, with + AS/damage