The Minigun Champion - Marksman / Fighter.

ADC Yuumi·7/24/2019, 9:25:18 AM·2 votes·1,654 views

I already know we have a minigun champion Jinx, but she doesn't focus on the idea of the minigun.

Passive: Ammunition

The resource bar is replaced with ammo, ranging from 100 - 3000 ( Based on level ) ( + 5% bonus mana ) bullets. These special bullets stop at the first enemy hit, unless you have crit chance. All attacks deal 10 - 25% ( Based on level ) of their damage, and have a ramping attack speed of 3.50. ( After 3 shots, gains max attack speed. ) Attack speed increases ammo count. ( Every 1% is 5 ammo. ) Crits increase the number of units penetrated, penetrating 1 more unit per 20% crit chance.
The penetration damage is halved, but benefits from crit damage modifiers. You're grounded, silenced and disarmed for 2 - 0.75 seconds (based on level) once all ammunition is gone.

Q: Charge up.

Passive: Increase ammo count by 5/25/45/65/85. Active: Hold down Q to face one direction, and shoot at 5.00 attack speed. However, this triples bullet usage and costs 5 ammo per second.

W: Grenade.

Throw a grenade, setting off after 1.5 seconds. Deals physical damage based on enemy current health. ( Think reverse missing health. )

E: Sprint.

Ghost yourself, gaining 20/30/40/50/60% movement speed and disarming yourself for 3 seconds. W detonates instantly while affected by this. Reactivate to cancel.

R: Pilot.

Root yourself onto a teammate, and rapidly shoot at 8.00 attack speed in a skillshot line. All bullet damage is reduced by 75/60/45% and quads/triples/doubles bullet usage. Hop off once all bullets have been used.

Ideas: This champion would want to abuse on-hit effects, and disables themselves a lot. item 3022 item 3071 item 3153 These items would be pretty core.

I should also add this champion is slower than Alistar.

1 Comments

Lord Gurra7/24/2019, 10:49:02 AM1 votes

I do like the idea of an ammo-resource kind of champion, but as we already have a minigun champion with grenades,explosives, etc, I think that riot would go in the direction of a laser shooting champion with battery as their ammo resource.

I would believe that the champion in question would shoot an ongoing laser as their basic attack instead which drains battery from their resource bar, which in turn deals draining damage, (like velkoz's R) that they could shoot as they moved around. And most of the spells u mentioned could fit in in that kit too.

Ofc this is just my opinion, and I do like ur concept, but I don't think that there's a big chance that riot would to make another hypercarry with high attack speed and a minigun. ;)

Cheers,

/Lord Gurra