Daily champion rework idea featuring: Illaoi. 12-15-2016

Pyrithegethon·12/15/2016, 9:27:40 PM·1 votes·309 views

Tl;DR more tentacles and E functions a lot more fairly. Still an AOE powerhouse.

Passive and Q would remain the same except her passive healing would be reduced to 3% missing health healing. Her healing will no longer have a cap of healing per enemy champion as is on live. On live 3 tentacles hitting the same champ gives her only 5% missing health healing. This change would make it 9% missing health healing.

W would be the same.

E would make the spirit no longer targettable to kill, only targettable by the person who had his or her spirit pulled once in melee range to claim it. It is not a channel to reclaim the spirit, just click it. The spirit lasts 8 seconds now and causes the target who had their spirit pulled out to be targetted by tentacles near them. If they claim the spirit they are free, if they dont then they get an obnoxiously heavy debuff to punish them hard. The movespeed slow is gone but now is a 0.5 second stun and applies a debuff for 10- 20 seconds based on E rank. Every second they spawn an untargettable tentacle that slams towards them before despawning. Tentacles rapidly spawn then despawn.

R aoe is the same but places her idol on her cast spot and leaves a larger aoe zone after the cast. If she hits a champ with R she spawns 2/3/4 tentacles that are untargettable and constantly slam any nearby enemy champions for 5 seconds. Her E is unusable along with her Q. Her W is just her dunking without the idol.

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