Agoni, The Keeper of Madness
Agoni, The Keeper of Madness
Assassin class
HP: 250 (+12.5 per level) Mana: 275 (+13 per level) AD: 81 (+5 per level) AS: 1.5 (+0.25 per level AP: 1.25 Base Movement Speed: 535 Base Armor: 25 Base Magic Resist: 20
Passive: Madness- Gains 2.5 AD and 0.25 AS for each minute in the match. This passive is active until ten minutes in the match.
Q: Slash of Madness: Agoni jumps and slashes hitting in a circle all around her. This attack is good for clearing out areas filled with enemies. This attack has a 5 second cool down. It gains 0.5 seconds of cooldown per upgrade. Each upgrade increases damage.
W: Dash of Madness: Agoni dashes forward, dealing no damage. This attack is used to get in or escape from battles. This attack has an eight second cooldown. Every upgrade gives it +0.75 seconds to the cooldown. Like Karma's Mantra, all of Agoni's basic attacks reduce the cooldown of Agoni's W. Each upgrade will increase the distance traveled. Like fiora's lunge, this move can be used twice before going on cooldown.
E: Twin Shadows of Madness: These work similar to Annie's Tibbers. These twin shadows have random stats. The shadows will attack anything behind or next to Agoni. These shadows have a fifteen second cooldown and gain 2.5 seconds per upgrade. Each upgrade will increase the random stats.
R: Assassin Heart Steal- This move is very close ranged. Agoni attacks, stunning the enemy and stopping their regen until Agoni is killed. This move has an 86 second cooldown. Each upgrade, increasing the length of the stun and the damage the move does, increases the cooldown by 24.5 seconds.
(comments are appriciated)
(for rioteers: if anything needs to be changed, feel free to change it.) (not my art)