Idea's for the Pridestalker !

kha zix8546·12/9/2016, 1:51:36 PM·1 votes·231 views

Hello ! today i'm here to give my opinion about what Could have been the Pridestalker rework. i'll try giving my ideas as clear as possible.


> Passive - Unseen Predator

While in brush or camouflaged, basic attacking causes Rengar to leap towards his target placing him is melee range. Killing unique champions grants Rengar trophies, increasing the strength of his Bonetooth Necklace.

  • Leap base range: 725

  • **Max ferocity: **4

  • REMOVED: Ferocity no longer dissipates after 6 seconds.

  • Bonus movement speed on empowred cast: 30/40/50% → 25/30/35% (At levels 6/11/16)

  • Bonus movement speed duration: 1.5 seconds → 3 seconds, Loses 50% of the efficiency after 1.5 seconds

  • REMOVED: Leaping to enter combat no longer generates 1 Ferocity.

  • Bonetooth Necklace: Whenever a unique champion is killed within 1.5 seconds of taking damage from him → is killed by him Rengar’s attack damage is permanently increased → Rengar’s attack damage is permanently increased, at max stacks Rengar gains a unique bonus effect for R - Thrill of the Hunt. 1 TROPHY → 2% attack damage 2 TROPHIES → 5% attack damage 3 TROPHIES → 5 + 10% attack damage 4 TROPHIES → 7 + 15% attack damage 5 TROPHIES → In addition to the closest champion, Thrill of the Hunt also Reaveals all near by ennemies within 1000/1250/1500 (at level 6/11/16). (Ennemie champions are alerted if Rengar gains vision of them with Trhill of the Hunt)


> Q - Savagery

Rengar's next basic attack deals bonus damage. If used at 4 Ferocity, Savagery’s damage is significantly increased.

  • Range: **450 **→ 0

  • Cast paradigm: Directional AoE → Targeted

  • Cooldown: 4 seconds → 6/5.5/5/4.5/4 seconds.

  • ** Base damage**: 40/60/80/100/120 → 20/40/60/80/100.

  • Ratio: 0.3/0.4/0.5/0.6/0.7 of bonus attack damage per hit → 0/0.1/0.3/0.45/0.55 of bonus attack damage.

  • Empowered damage: ~~ 60-196 per hit (at levels 1-18)per hit~~ → 60-210 (at levels 1-18).

  • Empowered Ratio: ~~1.1 bonus attack damage per hit ~~ → 0.7 bonus attack damage.

  • NEW: Empowered effect: Gain +7.5/10/12.5/15/17.5% bonus attack speed For 3 seconds.

  • NEW: Cast Q - Savagery ends Thrill of the Hunt. (Can be used on jump)

  • NEW: Critical stricks on Q - Savagery are 40 % less efficient


> W - Battle Roar

Rengar lets out a battle roar, damaging enemies hit and Reducing thier armor. If used with 4 ferocity Rengar is also Healed.

Damage not changed.

  • Cooldown: 20/18/16/14/12 Seconds → 16/15/14/13/12.

  • REMOVED: No longer heals Rengar for 50% of the damage he took in the last 1.5 seconds.

  • NEW: Reduce the armor of all enemies hit by 20.

  • NEW: Empowred effect: Casting Battle Roar at 4 Ferocity heals Rengar for 5% of his missing health + 5x(1-18 Based of levels).


> R - Thrill of the Hunt

Rengar activates his predatory instincts, becoming camouflaged for the duration. While active, Rengar gains bonus movement speed and vision of the nearest enemy champion. Rengar can leap without being in brush during this time, and leaping to the revealed champion results in Bonus physical damage. Attacking or using abilities ends Thrill of the Hunt.

  • Cooldown: 130/100/70 seconds → 155/115/75 seconds (Cooldown begins when Thrill of the Hunt ends)

  • Duration: 14/22/30 seconds → 7/14/22 seconds (Rengar enters camouflage after 2 seconds)

  • NEW: When activited Rengar Focus on his target, losing all his actual Ferocity.

Rengar gains vision of the closest enemy champion within 2000/3000/4000 range. Eyes appear over the head of the target Rengar gains vision of (visible to both teams).

  • REMOVED: No longer assure a critical strick on closest enemy champion.

  • NEW: Leaping of the closest enemy champion deals bonus 75/105/125 physical damage.


That's it !

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