Narix the Shrine Priest

Support Position·4/21/2018, 11:16:35 AM·1 votes·1,201 views

Name: Narix (Nar-ix) Boards Age: 18 Bodytype: Something like Garen Resource Type: Mana Role: Support

This champion would be a Kannushi (Aka Shrine Priest.)

Small lore that would have to be slightly changed up to go for actual lore. (Just throwing this out here)

Basically hes a wandering mage from Bilgwater that got completely sick of seeing everyone dying from physical range attacks and not being able to see the enemy that was stalking him. So he started learning magic to counter them.

Abilities

Passive- Due to intense training and magic mutations he has forced his eyes to be able to see invisible targets. Though not through physical objects ((Bushes, Walls ((minions would NOT block it)). Any Invisible champions or minions (Twisted Treeline) will be instantly revealed to him and his team. Once they are in the line of sight. (Wards would not count as his line of sight. It would have to be his character line of sight only.)

  • TLDR: Sees invisible Champions and Minons in his character line of sight.

Q - This would be a line spell that when casted a sheikigami would spawn and fly through minions, objects, and enemy/ally champions doing damage over time to Champions only.

  • (Enemy Champions Hit) Damage: 50/100/150/200/250 (+30% AP) to enemy champions every second for 2 seconds.
  • (Ally Champions Hit) Healing: 25/50/75/100/125 (+15% AP) every second for 4 seconds.
  • Enemy Minions Hit: Bebuffs enemy minions that allies hitting them do increased damage. (Narix doesn't receive this effect)
  • Cooldown: 20/20/15/15/10

W - This spell is a simple point and click just like a shield would be. However, this shield when casted on an ally will block enemy auto attacks and armour/magic resistance debuffs (NOT turret shots. CANNOT be casted on Minions.)

  • This spell would have a FIXED 20 second cooldown at all levels.
  • Deflect autos by level: 1/1/1/2/3
  • Deflect Damage: 20/40/60/80/100% deflected damage back at the attacker.
  • Duration: 10 seconds.

E - A point and click spell when used on an enemy it roots and grounds them in place for 1/1.25/1.50/1.75/2 seconds this spell also drains 1/2/3/4/5% of targets mana to be drained back into your own (CAN be casted on Caster minions).

  • Cooldown: 10/9/8/7/6 seconds

R - In a large radius (think Kindred ult) all allied units will get hit and all HP and Mana will equal out to everyone's champion sharing and equaling everyones health and mana (would not effect Energy. Just the Energy users HP)

On the enemy team if 3 or more enemy champions are also in the radius of this ult they receive nearsight for 0.50 seconds and become vulnerable for 1 second.

Vulnerable: All ally ABILITIES (NOT auto attacks) will produce 50% extra damage.

Cooldown: 150/130/110

~Open for discussion.

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