Why so many humanoid champions?
I love this game, but it dawned on me how stale some of the champion design has become. Looking at the roster, out of the 148 champions, a HUGE number of them are some variation on a bipedal humanoid. Here's the list of champs that don't fit that: Hecarim, Aurelion Sol, Skarner, Urgot (debatable, still a human basically), Yuumi, Rek Sai, Nocturne, Nami (debatable, still half human), Kog Maw, Fiddlesticks (after his rework), Anivia. Vel'Koz, Cho'Goth (Kinda, still bipedal)
That's 13 champions, and 2 of them are debatable. Out of 148!
I'm just bringing this up in the hopes that we see more diverse, unique designs from the champion creation team. Fiddlestick is a decent move in the right direction, but I think now's the time to push the design envelope and explore new creature designs for champions. Keep up the good work still!