Thrandan - Heaven's Guardian

A Moist Manatee·5/20/2016, 3:38:34 AM·1 votes·416 views

Thrandan is the holy knight of judgement and protects the villages in the clouds. Thrandan realized as enemies grew stronger upon each and every attack, he needed to grow stronger as well. Thrandan set off to the fields of justice to enter in combat and become strong enough to defend any enemy to the islands in the sky. Using his holy powers, he not only creates life for his team, but crushes enemies with his hammer. Thrandan is a top lane tank or support tank. His moves are as followed:

Passive: Heaven's Light - Every fourth hit, Thrandan heals himself for a small portion of his missing health.

Q: Heaven's Judgement - Thrandan's next basic attack is blessed with holy damage and strikes his enemy with magic holy damage. This strike also reveals his enemies for a short time.

W: Heroic Leap - Thrandan leaps forward, slamming down in a small area dealing damage with a thunderous clap. The inner circle, landing directly on one, pins an enemy to the ground for a few seconds.

E: Light's Mercy - (Passive) Thrandan charges light out of combat in order to decide how much healing or damage is done. (Active) When activated, all stored light is released, healing allies close to him a small portion and slowing enemy champions. The more light stored, the more people are healed or slowed.

R: Judgement - Thrandan raises his hammer and creates a large flash of light around him. The closer enemy champions are to Thrandan, the longer they are blinded. Thrandan cannot move once casted and slowly fades over time or the further enemies get away. If Thrandan is stunned, the light shuts off immediately.

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