[Champion Concept] Kenshun, the Goddess of War
Kenshun, the Goddess of War
Appearance: Wears a kimono with one arm free. Has bandages blocking certain areas of her body. Long black hair. Wields a katana on one hand and a wakizashi on another. (sorry, I’m not a good artist, but this is my image of her.)
Passive: Combination Strikes Kenshun can use three basic abilities within 3 seconds of each other, that circulate between first, second, and last strike. Once she finishes one cycle or after 3 seconds of not using another ability, she will receive a 8/6/4 second cooldown before she can use her basic abilities again. Also, every time Kenshun uses an ability, her next basic attack within 2 seconds reduce the cooldown of Combination Strikes by 1 second.
Q: Quick Draw/Wind Slash/Bloody Moon
First Strike: Quick Draw: Kenshun strikes swiftly in a small cone in front of her, dealing 10/20/30/40/50 (+70% AD).
Second Strike: Wind Slash: Kenshun swings in a large arc to send out a wave of strong winds to temporarily immobolize her target for 1 second, dealing 15/25/35/45/55 (+ 90% AD).
Last Strike: Bloody Moon: Kenshun spins and slashes around her, dealing 20/30/40/50/60 (+ 110% AD) to all enemies around her in a large area and heals herself for 20/25/30/35/40% of the damage dealt. Halved against champions.
W: Lunge/Arching Smite/Heavenward Edge
First Strike: Lunge: Kenshun dashes a short distance, upon hitting an enemy, she stuns it using the back of her sword for .5 seconds and deals 5/10/15/20/25(+40% AD).
Second Strike: Arching Smite: Kenshun dashes forward a short distance and strikes upwards, dealing 15/25/35/45/55 (+60% AD) damage all enemies in a short line, slowing their movement speed by 15/20/25/30/35% and attackspeed by 15% for 3 seconds.
Last Strike: Heavenward Edge: Kenshun teleports a distance and instantly knocks enemies in the area into the air for 1 second and deals 15/20/35/40/45 (+ 80% AD).
E: Twin Blades/Blade Dance/Bladestorm
First Strike: Twin Blades: Kenshun strikes her target twice, dealing 5/10/15/20/25 (+ 60% AD) per hit. (Animation is dependent on Attack Speed)
Second Strike: Blade Dance: Kenshun strikes her target twice, dealing 10/15/20/25/30 (+80% AD) per hit and increases her attackspeed by 15/25/35/45/55% for 3 seconds.(Animation is dependent on Attack Speed)
Last Strike: Bladestorm: Kenshun strikes her target three times, dealing 20/25/30/35/40 (+ 100% AD) per hit and applying on-hit effects. The damage is increased by 2% for every 5% health missing the enemy has.(Animation is dependent on Attack Speed)
R: Challenge
Passive: Kenshun’s battle instincts allow her to gain a shield equal to 75/100/125% of her total Attack Damage every time she begins a new Combination Strike.
Active: Kenshun taunts an enemy champion into attacking her for 2/2.25/2.5 seconds. Kenshun takes 50% less damage from the target for 6/8/10 seconds.