Keystone Concepts
Sorcery
Geared towards Battle Mages and DoT based Champions
Runic Bakery
Abilities reapply 30% of their damage as a 2 second DoT
Moving and Casting abilities stacks Magic Pastries up to a max of 100 stacks, at full stacks your next ability consumes the stacks turning the 30% from a DoT to Burst and heals you for 60% of the total damage, heal is reduced to 30% on Melee champions
Resolve
Geared towards Bruisers that want to go more defensive than offensive
Terra Force
AA Grounds the targets, take downs on champions and large-epic monsters or after being in combat for 4 seconds against a champion or large-epic monster restore health equal to 5% of the total damage you dealt to the killed target/in those 4 Seconds
Inspiration
To open up Juggernauts/None Support Tanks to the support role
Siege Core
Start the match with a Charging Siege Core on 160 Seconds Cool Down, once done becomes a Siege Core with 1 charge
Siege Core 15 HP per Level 2 Armor and MR per level Active - SIEGE! - stores up to 3 charges that refill at the shop, activating it consumes a charge to grant you and allies in a medium range around you a spell shield that blocks 1 Spell for 2 seconds and Siege Heart buff for 4 seconds
Siege Heart
- 30% AS
- 20% CDR The first AA/structure damaging ability against a Turret/inhibitor deals bonus 200 True Damage, all AAs and Abilities after that only deal a bonus 70 adaptive damage