[Champion Concept] Whittacker, Soldier of the Blizzard
I changed he whole thing, so now it's Whinnoa, The Frost Dancer
Whinnoa is an assassin from Freljord. Very few know about her, because she is the woman behind the witch behind the scenes. Whinnoa is Lissandra's personal assassin, whom she uses in circumstances that would create turmoil amongst her supporters. Whinnoa is a very quiet girl, raised by Lissandra herself. She was taught to be obedient and respectful of her authority. Over the years, she trained preparing to help Lissandra overthrow the other tribes of the Freljord, and she has finally reached her prime.
Whinnoa is meant to be played as a Jungler, or possibly a mid-laner(?).
Damage: 2/3
Utility: 1/3
Mobility: 3/3
Crowd Control: 3/3
Toughness: 1/3
Abilities:
Passive- "Frosty Path" Whinnoa gains bonus movement speed for 4 seconds and leaves behind a "Trail of Ice" when using an ability. "Trail of Ice" grants vision of the path and lasts for 8 seconds. "Trail of Ice" grants allies 20% bonus movement speed and decays over 1 second once they leave the path. Enemies who walk on the path are slowed by 10% for 3 seconds.
Q- "Skate Smash": (Cooldown: 7.5 seconds) (Cost: 65 Mana) (Range: 250 for Leap & 200 for Ice) Whinnoa leaps toward a target location, shooting shards of ice upward, dealing Magic Damage and rooting enemies for 1 second. (If she gets that River bush gank for Top or Bot lane, that's it if your laner is ready)
W- "Cold Confinement ": (Cooldown: 24/20/18/15/12.5 seconds) (Cost: 60/70/75/80 Mana) Whinnoa traps an enemy between 2 parallel walls of ice for 3 seconds, reducing their Magic Resist by 20/35/45/50/55% for 3 seconds.
E- "Hail of Daggers": (Cooldown: 18/16/14/12/10 seconds) (Cost: 70 Mana) Whinnoa shoots out a line of daggers away from her, dealing Magic Damage. If a dagger lands on part of a "Frosty Path", a shard of ice will stab upwards where the dagger landed and send enemies hit airborne. Deals Magic Damage and slows by 40% for 2 seconds to any enemies that run into them.
R- "Winter's Revenge": (Cooldown: 110/100/90 seconds) (Cost: 125 Mana) If Whinnoa is on a "Frosty Path", shards of ice shoot up along the whole path, dealing Magic Damage. She can then recast "Winter's Revenge" to send daggers flying along the path (1/2/3 daggers per enemy) that affect each enemy on the "Frosty Path", dealing Magic Damage based on the number of daggers. If Whinnoa is not on a "Frosty Path", she gains 90% Movement Speed and a shield that blocks 200 damage momentarily and can also create a path that Stuns champions she runs into for 0.75 seconds.