[Champion Concept] Novenna, the Securitor

Skylarke·12/12/2016, 8:25:39 PM·26 votes·3,121 views

#Novenna ##The Securitor

Visual Representation

http://i53.photobucket.com/albums/g42/TheThan/Steampunk_Girl_by_Stingoray8u.jpg Source: Steampunk Girl by Stingorayu

Summary

Attack ■□□□□□□□□□ - [1] Defense ■■■■□□□□□□ - [4] Ability ■■■■■■■■□□ - [8] Difficulty■■■■■■■□□□ - [7]

#Primary Role Mage

#Secondary Role Support

##Gender Female

##Race Human

##Resource Mana


#Short Lore

TBC



#Base Statistics

Health: 520 (+75) HP/5: 7 (+0.5) Mana: 340 (+60) MP/5: 7 (+0.85) AD: 57 (+3.3) AS: 0.625 (+2%) Armor: 22.03 (+3.3) MR: 30 MS: 335 Range: 550


http://www.hiveworkshop.com/data/ratory-images/92/92276-d56bd60b964a67190297a7f97797caf3.jpg

#Passive ##Kinesis Theory

If an enemy that is displaced by Novenna’s abilities hits another enemy or a wall, both enemies will take damage equal to 6/8/10% of their maximum health in magic damage. The damage is increased by 0.5% of the target’s maximum health per 100 health that the target has over Novenna (the bonus value cannot exceed the base value). This cannot happen on the same unit for the next 10 seconds, and has its damage capped against monsters.

This passive levels up at ranks 1/6/11



http://www.hiveworkshop.com/data/ratory-images/73/73008-fb2d71090ba24d8f5d91f2153119abcd.jpg

#Q ##Arclite Pulse

Novenna charges a pulse for up to 1 second, during which time she may freely move. Upon release, this pulse deals 50/70/90/110/130 (+0.4 AP) to 75/105/135/165/195 (+0.6 AP) magic damage based on time charged and knocks back enemy units 300 units. If Novenna were to be affected by the knockback, she is also knocked back.

Range: 1000 Projectile Speed: 1800 Radius: 300 Cooldown: 6/5.5/5/4.5/4 Mana: 40



http://www.hiveworkshop.com/data/ratory-images/92/92270-60b85bf075322e4b183eca1dd485e7a6.jpg

#W ##Graviton Surge

Novenna warps target area for 8 seconds, dealing 12/18/24/30/36 (+0.15 AP) magic damage each second and slowing enemies by 10-60% (slow intensifies closer to the center . If enemy units within are displaced by one of Novenna’s abilities or utilise a movement ability, they are dealt 20/25/30/35/40 (+0.15 AP) magic damage.

Utilising one of Novenna's basic displacement abilities will cause a damageless copy to be cast from that location with 20% further radius after 1 second.

Range: 800 Radius: 800 Mana: 60/70/80/90/100 Cooldown: 18/17/16/15/14



http://www.hiveworkshop.com/data/ratory-images/71/71450-5769510095214c3f9082a3f04abc056d.jpg

#E ##Implosion

Novenna fires an unstable rift. After reaching the end of it's path, or upon reactivation, this creates an imploding shockwave after a short delay which draws enemies together, shifting them to the centre and dealing 80/115/150/185/220 (+0.6 AP) magic damage. If Implosion comes into contact with traps, they will be moved to the center.

Projectile speed: 1600 Range: 800 Radius: 250 Delay: 0.5 seconds Cast Time: 0.25 seconds Mana: 80/85/90/95/100 Cooldown: 18/16.5/15/13.5/12



http://www.hiveworkshop.com/data/ratory-images/100/100419-c57a82383f3fce64bd14262d8dd4d2a1.jpg

#R ##Singularity

Novenna creates a singularity at target location, which lasts for 4 seconds. During this period, the singularity will absorb enemy projectiles that enter it’s radius and slow enemies within it by 20/30/40%. The singularity will store the damage of projectiles which are caught within, up to 200/400/600. Once it ends, the singularity detonates, unleashing a shockwave dealing 100/150/200 (+0.8 AP) (+ 75% stored damage) magic damage, and knocking up all enemies hit for 1 second.

If the singularity has been fully charged, the shockwave will deal true damage.

Range: 800 Singularity Radius: 400 Shockwave Radius: 800 Shockwave Travel Speed: 2400 Cooldown: 140/120/100 Mana: 100

End note

All icons belong to Hive Workshop.



Remarkable. Truly remarkable. Bringing herself closer to the containment field, Novenna watched as the beam pulsed in a myriad of colours. More interesting to her though, was how the particles interacted within, swirling and dancing within, each around the core that lay at its centre. The core itself was dark, a hue of deepest black, though lightning the shade of dark violet would dance across on occasion. Pulling herself up, she turned to the sensor array that lay behind her. She scanned across each and every device – green across the board, something she had not seen in a long time. Turning once more, she called out. “Doctor Varell? I have results to report.”

“Ah, yes.” The voice reverberated along the tall walls of the laboratory, the ceiling intersparsed with steel beams. “I take from your tone that it is good news?”

“Yes. Once more we have taken a limit to science, and we have moved it ever further.” Purer…cleaner…more elegant, Novenna added silently More than magic has…and ever will do. We can prove the true strength behind our creations. Facts…understanding. With each passing day, we come every closer to unlocking its mysteries and bare its flesh for the whole world to see. To make the intangible quantifiable. To seek the sole purpose. Truth.

“Excellent!” The tone was elated, a tall feat from a small man made smaller still, confined to a wheeled chair. “Are the calibrations performing as predicted? I presumed that the factor in the Nth degree was off, if only a bit…” He trailed off, as he tilted his head slightly to look at a blackboard strewn with notes and equations, his wire-frame glasses drooping slightly to the side as he did so.

“No…it has not only fulfilled it’s purpose…it has exceeded it. Output was beyond expectations, Doctor. We were able to sustain the singularity created for four seconds. It’s collapse was somewhat more troubling, but we were able to keep the dissipation of energy under control. To imagine what would have come of it if we didn’t…the release could easily fuel a reaction all of its own. Perhaps then we would be able to seek that which lay beyond…on the other side.”

“Most intriguing. You seem most interested in what lies forth”, he said, as he moved a hand up to adjust his glasses. “Is it not afternoon yet?”, he queried as he looked up to watch the amber rays of the sun, almost as if his mind was slipping.

“It is, Doctor.” Though she had been many things, Novenna had never been late. It was one amongst many things her extended stint as a securiter had taught her. She had been decent at her job, though that did not mean that her love of science, of research, the never-ending exploration of that which comprised the known had eclipsed it by leaps and bounds. Turning to observe the setting sun through the tinted glass panels set into the sides of the ceilings, she reflected on her circumstances. How she had originally been posted here, to serve as guard and quasi-assistant. How she had chosen to stay far beyond her term, even through her discharge. There were, of course, those who had questioned why, when she could have risen far and high amongst the ranks. But then, there was always that which they did not know. The undercurrents that flowed beneath the city, the dark and treacherous depths of Zaun. It served to remind her that for every elegant, perfect form, there was always its dark, shadowed underbelly that lay beneath, waiting to claw at the exposed flesh, to take place amongst the light it did not, and never would deserve. She would stand at the gates, to hold back the tides of the uneducated filth who would sooner steal than create of their own. Even if she would have to do it of her own will.

“It…it is dark…or it will soon be”, she heard the doctor speak. “Perhaps we should continue tomorrow. You…you should go. I have merely a few more calculations to complete, then we may resume.”

“Doctor…I would not regard that - forgive me…wise. This is the Warehouse district, or what’s left of it. I would fear for your security – there have been many documented reports of street rats – looter, thieves, those who seek the golden technology we create for their own selfish gains.” He was slow to reply, though it was more methodical than disappointing. “You…perhaps you think too much. We have been here for over a year! And not a single incident to be had, either.”

Novenna suppressed the urge to speak back. She had spent most of the time after locating the warehouse of cleansing it of its baser elements. It had been an excellent place for a laboratory, somewhere no-one would look, where advanced development could go unnoticed. Low-profile, at least from the many buildings which touched the sky, where family politics struck almost as often as science. There had been the undesirables which had occupied the building prior, but she had removed them under cover of darkness. They had fled, at least, at the sight of the hextech pistol which she retained from her days as a securiter. Those who were foolish enough to stay were an issue she concerned herself with, though also one promptly solved in a manner more permanent. “Of course, Professor”, she said as she turned to leave. “A good evening to you.”

Leaving the building, a sharp chill pierced through the many towers that dominated the cityscape, each raised in it’s own beautiful fashion, combining advancement in hextechnology with the art that characterised so much of Piltover. Reaching around her neck, Novenna realised she had left her scarf of steelsilk behind. Turning back, she retraced her steps upon the boulevard, the steel rails on the side flanking the tiled roads. It was odd, though, how quiet it was. The shattering of glass broke the silence. The door she had left shut was ajar, clamp marks in place where the locks had been.

Of course, she thought. They had waited for me to leave. And I had been a fool not to see it. She could tell now, her mind clear. If only I hadn’t been caught up in the excitement of the discovery, the possibilities to see that which existed on the other side, to those I had lost so long ago. She paused, crouching to observe what had occurred. To see father again…, if only Slipping in, she shifted her body so that her profile was low against the darkened floors of the warehouse. It had been searched, papers neatly stacked now scattered across the floor. Novenna ducked behind a desk, before quickly traversing to find cover. More papers rustled, and she moved to look, reaching for her hextech pistol, but the sound of removing it from the holster had masked the true sound which she would have caught. Should have caught, she chided herself. She felt the cold metal of a vibroblade at the side of her throat. A voice soon came too match it, jagged and rough. “Well, whaddaya we have here? Ah think you’ll be wantin’ ta put that piece down, dontcha agree?”

“You’re making a mistake. Don’t make a decision you find you’ll regret. Much like the former occupants”, she spat. She could hear more shuffling in the room, now that they had emerged. A dozen bodies at least. A rag-tag looter’s gang.

“Sure is nice”, she heard him drawl. “A securitor’s piece too. We always wondered who cleaned out Crawley’s gang. Not sure what ah should do with ya really. Shiv ya right here and now, or throw ya a partay.” The gang behind him chuckled. “Ya see, we folks never did like Crawley. But you’ll realise we like ya securitors even less. That is, unless ya give us that glowy gun there. Sure seems useful, dontcha think? Ol’ man here was reluctant to even tell us. Ya could say he took the secret to the grave.”

Novenna’s eyes flared in surprise, followed by a sharp dash of anger. “You killed him?” She heard a chuckle in response. “Naw. We gave him what all the rich folks deserved. Served ya all right for living in yer golden city. Now we’re doing all we can to make Zaun great again.”

Novenna smirked to herself. Of course. She should have seen it coming. They were those widely regarded as inbred hicks, who never ventured past what they considered theirs, stuck in their little sphere of self-aggrandising propaganda, who never sought to create and invent, only to take. Trapped within their little bubble, they were those whom were appealed to by the lowest of the ‘politicians’ who sought to strive for power in the darkest depths of their cesspit. And yet, they had come to the surface, to her world. They had despoiled something great – something beautiful.

A mind, an intelligent mind had passed due to their ignorance. Something they could, and would never possess, even if they did pass through the Glorious Evolution. There were always those who were doomed to failure, but they should never fight the will of progress, the will of those wanting to face the future. For those who wished to stand among the forefront of great thinkers. But those failures would always do so. They would find ways to ruin great progress, to bring madmen to power, who would ruin a system. Who never cared for what was right, but what was theirs and theirs alone. Their corruption, their insidious hate against those who had more, who had greater, and who deserved such. Well, they were free to wallow in their lies. But not to take from those who dared to seek the truth.

Her voice changed, where once was strength became weakness. “I take it you’ll want me to take it for you. If you just let me go, please, I’ll do anything.”

She could hear the gloating in his voice, having brought someone like her under his will. “Now that’s right, girly, you just grab that there, and we’ll be on our way.” He turned to his fellows, who had gathered behind him. She could hear him drawl as she slowly moved up to the table, authenticating her way through the force-field. “Really, they act all high and mighty, but they’re nothin’. They don’t understand that we’re the master race, that their progress and diversity, just makin’ ‘em weaker. But hey, we’re gonna learn ‘em. They’ll find out too late, after we’re stormin’ those fancy towers o’ theirs. Then we’ll throw all those rick folks to the wolves, and we gonna build a wall. To stop all ‘em undesirables comin’ in and wreckin’ what’s rightfully ours.” Low mutters of approval went up from the gang around him.

Arming the force projector onto her gauntlet, Novenna cleared her throat drawing their attention. “Ya got somethin’ ta say, girly?” she heard him drawl.

“No”, she said, raising the projector, “for actions also speak louder than words.”

She saw each of the thugs rising in turn, levitating in the air, choking slowly, as the projector held them by the throat. The lead thug took up her pistol, firing wildly in her direction, each shot bouncing harmlessly off the forcefield which enveloped her.

He spoke, his tone one of shock. “You…you lied.”

Novenna raised an eyebrow. “And you have not? Is your very existence not one? You seek to deny that which is your substance, no? You are the one who does not believe the gravity of your situation, that you seek to improve your status. I serve, served, in all truth, to prevent it. You refuse to understand, to delude yourself in lies spread by those who would raise you. And it is truth I speak. It is always truth I speak.”

She raised her hand, crushing it into a fist, causing the thug’s hand to crush together in a sickening crack before collapsing into a glove of skin. Her pistol fell, though Novenna drew it to her with another quick motion. It was his turn to beg.

“Ah…ah…please. Ah never…”

Novenna smirked. “Never…never what? Never worked? Never thought? Never aimed to improve oneself? Of course. All of these are true. It is only by the largess of us that vermin like you survive. Our will. Our hands. How easy it would be to crush if we – I had my way. Your pathetic life is not worth what little effort I will expend in removing your kind, but it is a task that must be done. You name us securitors as those who would oppress you. You could not be more wrong. It is only us which would stand between your destruction on a mass scale. You are the leeches, the looters of society. You are the parasites. Under the principles of the great city that tower above you, you would be eliminated. But you are tolerated. Your every breath is a mercy that WE and we alone grant you. Your right to breed even more so. The permission to do thus is the grandest mercy we shall ever give you, to continue your failures unto others. To utilise the resources that would be granted to ever greater projects.”

She could see the man struggling now, foremost among his compatriots, each of them gasping for breath as the force projector had them by the throat. Novenna twitched a finger, raising each of them behind the man she spoke to higher, their gasps and clutchings at the throat growing ever more desperate. One by one they fell, lifeless rags flopping onto the pristine steel floor. She grinned when she saw the panic and discomfort of the one who remained.

“Please…ah beg ya. Do not do this…”

Novenna pondered this, bringing one hand to her lip as if she were questioning that. She pondered for a moment, though she had decided long before the answer.

“And why would I? Do you not understand-”. She caught herself. “Of course you do not, for you are indeed inferior, above all else. If you must know, this is a device of great power. As you have witnessed, and your compatriots suffered. It is no fault of theirs, but ignorance is unforgivable.” She paused, turning it over in her hand, admiring the device attached to her gauntlet. “It is capable of projecting great force in an area, all powered by the fusion core at its very centre. I-we had hoped to power it enough to a point to which we could rip through the very molecules of our world, to see what lay beyond…for, after all, unknown to you unlearned fools, that a world like that truly does exist. But, perhaps I have told you too much already.”

The thug was panicky now, watching the bodies of his fallen comrades. “So wha…you gonna strangle me with that thing?”

Novenna’s reply was curt. “No. I won’t. It’s a horrible expenditure of power on a creature which has nothing to offer. In effect, a waste.”

With that she dropped him, the thug’s limbs scrambling as they once more found solid purchase. Not for long though, as he had been weakened thus by the field, and the pain that ensued after being dropped. It didn’t last long, as Novenna’s boot came down on his throat, a small torrent of blood spilling across the once-pristine floor.

Novenna turned towards the door. She had come to prevent – to punish those who had wished to transgress, but what more remained? With Doctor Varell dead, she could not complete the device – for all her brilliance, she lacked the spark he had. Musing upon the point for a moment, Novenna came to the only conclusion she could – perhaps it was her right, her duty to pick up where she had left off – that it was meant to be to cleanse the city of those who were undeserving.

As the sun faded on a once brilliant sky, Novenna turned back, looking upon the rays of the dying sun. There were those after all, she pondered, who lived in the light, but only to fight in the dark. And this, this duty had fallen to her.



#Quotes

Selection

  • My will, imposed

Moving

  • I tarry too long.
  • All this power, in the palm of my hand
  • Progress, undeterred, as it should be.
  • Face the future

Attacking

  • I strike at the enemy.
  • Oh, this takes me back
  • As if they could match my power

Casting Q

  • Clearing the area!

Casting E

  • Compression systems engaged!

Casting R

  • Singularity, deployed!

Recall

  • I will be returning, shortly.

Death

  • Never…falter


#Updates

V1.2 - 24/12

Kinesis Theory

  • Removed overkill damage redirection

Graviton Surge

  • Changed into area target from unit target
  • Slow changed to 10-60% from 20%
  • Duration increased to 8 seconds from 4
  • Mana increased to 60/70/80/90/100 from 60/65/70/75/80
  • Cooldown raised to 18/17/16/15/14 from 14/13/12/11/10
  • Now reverberates Novenna's displacements

Implosion

  • No longer kills Wind Wall

  • Thanks to Echoing for suggestions!

V1.1 - 19/12

  • Extended Lore added

Kinesis Theory

  • Bonus damage reduced to increase of 0.5% per 100 health from 1% per 100 health (Maximum value unchanged)
  • Clarified the second part.

Arclite Pulse

  • Projectile speed reduced to 1800 from 2500
  • Clarified knockback circumstances.

Graviton Surge

  • Mark duration increased to 4 seconds from 2
  • No longer stuns and grounds upon displacement or utilising a movement ability
  • Now grants stacks of Warping when displaced or utilises a movement ability. Stacks detonate once the mark expires.

Implosion

  • Clarified status with traps
  • Now fires a projectile than can create a rift from just creating the rift
  • No longer shifts units a set distance
  • Now draws units to centre
  • Radius reduced to 250
  • AP ratio reduced to 0.6 from 0.8

Singularity

  • No longer traps foes who get t0o close to the centre

V1.0 - 12/12

Posted



#CCOS Bonus

Kourok the Marsh Warden

#Closing Thoughts

My attempt at an area-control mage. I've tried to engage in spatial control of the enemy team, and careful use of positioning in order to try and create a unique character with a unique playstyle.

52 Comments

THE RlVER KlNG12/13/2016, 1:48:51 AM9 votes

I'm just a bit baffled that this has 14 upvotes in 5 hours when there are probably 3 or 4 other concepts up right now that have 1-2 and have been posted for much longer.

Anyways, I'll agree with StealthyWolf52, the passive seems a bit overtuned. She has three displacement abilities (all from range), which means this is absurdly easy to apply and continue to apply throughout lane phase or seiges. It already scales with how tanky the target is in the first place (with % HP damage), so why does she need to punish people even more with it scaling up based on how much more HP they have than here? I can totally see her being abused top against tanks because you could never, ever, touch her and she rapes you because you have the audacity of being tanky.

Her Q is fine on its own, but the range and speed are not. It travels about as far as an Elise coccoon, but 900 units faster. It's basically impossible to miss. Tone that down a bit. Also, under what circumstances can Novenna be affected?

The W is just really unneccesary and gives her a lot of power she doesn't need. She can safely tag anyone with this from 800 range (by contrast, comparable abilities such as Conflagration or Time Warp have ranges of <600). If you're trying to get away or initiate on her, she tags you with this and you get stunned and grounded as soon as you try to do anything. When she starts her combo (which already includes two displacements, not counting her ult, which I will talk about later), it adds a stun and a displacement when she already has uncleansable CC on every other ability. Its super obnoxious and makes Novenna super safe when she already has a Karma Q but with knockback on a 4 second cooldown. Needs a rework.

The E is Orianna's ultimate with slightly less range but that disables traps and player-made terrain, available from level one. The less range matters very little. Novenna already automatically invalidates Orianna's ultimate from the get-go, on a non-ultimate cooldown with higher AP scaling. It also disables traps (RIP Teemo even more), and player-made terrain? Why does it need to do that? That's just extraneous power that she 100% doesn't need. Orianna ults are high-impact, simple to execute, and take up probably 60% of her power budget. You have completely disregarded that.

The ult....yeah. It's Windwall plus Stranglethorns plus Arcane Vortex, with a slow tacked on for the hell of it, and also disallows you to leave if you stray too close....which none of those abilities have either. While the 4 second delay is definitely warranted and sort've keeps this ability in check, it's still wildly overloaded and zero fun to play against. It does the job of several powerful abilities, and also tacks on a couple new effects. If something like this were ever implemented (and, which is worth noting, the champion would probably have an atrocious basic kit to make up for how damn strong this ult is. Novenna says fuck that and brings an Orianna ultimate, an Arcanopulse/Mystic Shot hybrid that knocks back, and a large %hp damage steroid to boot). It makes a teamfight a colorful acid trip of a mess (projectiles flying everywhere and I assume a big energy field grasping at it all), which is never good. Overall its an overloaded, clunky mess of an ultimate that brings the best of several others.

I think Novenna has real promise, but she is waaay out of line. Her CC is obnoxious, the %HP damage isn't warranted, and her ultimate should in theory take up like 80% out of 100% of her power budget but instead takes like 300% out of 500%. Needs several mechanics removed, and the W needs to be changed.

Best of luck!

StealthyWolf5212/13/2016, 12:50:57 AM7 votes

My issues with this is that she has a mini-Lee-sin R for her passive and a slightly more useful Orianna Ultimate that may do less damage.. as her E. Probably more if multiple enemies are Hit by hit and combination with the passive, then another varient of Ori's R as her R, but if it was combined with yasuo's wind wall. My thoughts are that this kit, though cool, it going to provide too much CC and damage, this combo can be pretty broken.

Final Spark Lux12/13/2016, 4:48:52 AM3 votes

A hard CC on every ability, %max hp damage as a passive that scales, an ult that is a yasuo shield that gains power as it takes in more projectiles, an ability that destroys enemy terrain and traps, all while having every ability on low CD's. To top it off, the projectile speeds are overkill. Even a Jayce Q through acceleration gate doesn't reach those speeds. His Q is hard enough to dodge at 1890, no thanks to your 2500. I honestly can't tell if this is a troll or not. I don't want this to come off mean, but can you honestly look at her kit and think "Yep, this seems balanced / fair / fun to play against"?

ModEchoing12/19/2016, 6:42:50 PM3 votes

I'm about to bail and finally enjoy a day with my girlfriend, so I'll make this pretty quick.

An indirect result of your passive is that you're able to double-dip on lane poke by hitting a champion with the same spell that kills a minion. That's probably not healthy. It's extremely unhealthy given how easy it is to trap your target next to a bunch of nearly-dead minions and execute them at the same time.

This hits the typical Skylarke problem of being overtuned and overloaded. Given that the W slows for 4 seconds, feeds off your Q and E for more damage (which becomes much easier to land when your opponent is slowed for 4 seconds), and counters movement abilities by adding an extra stack of damage on anyways, on top of being a targeted ability, it's really hard to call this a paragon of good gameplay, especially when it outranges everyone's autoattacks.

Although what really makes me curious is seeing the E. It has a special interaction with Wind Wall that NOTHING should have (Wind Wall's core rule that makes it universally understood is that if it's a projectile, defined as anything with a travel speed, Wind Wall kills it), which seems to indicate you made this champion just because you got tired of Yasuo. It DOES seem to be set up to counter him perfectly - hit him with W, and if he tries to kill you, he'll explode from all his dashing while you can knock him back a safe distance and watch the fireworks.

This is less an area-control mage (outside of the ult, no areas of control at all) and more an anti-melee/assassin counterpick (OH HI THERE RIVEN/YASUO, I TOTALLY DIDN'T SEE YOU THERE). If you wanted area control, the Q works out just fine, but the passive and W should probably be thrown out completely and the E definitely needs to stop killing Wind Walls.

The passive's issue is that it's two passives. Which is cheating. There's not even any drawbacks like with Jhin or Graves or explanations of how mechanics work like with Renekton, Tryndamere, or Yorick, it's literally just two passives. They're also really damn powerful and have nothing to do with area control. You'd probably want something that lets you mark a specific spot, whereupon it echoes damageless copies of your basic spells in the same direction you originally fired. That lets you be in two places at once, which is about 133% more area-controlly.

Targeted "screw yous" kinda sorta control an area in the same way Annie does when she has four stacks and her ult. That's not really your goal though. You might want the W to be something like an incredibly slow-moving wave that deals damage and slows, with the slow duration/strength scaling up depending on how far the wave has traveled. The goal here ISN'T a direct hit, but to threaten space and cut off escape routes. You might be able to rock two charges on it too depending on the numbers.

Up to you where to take it, but area control means "this is my turf, stay off", not necessarily "screw you assassins". Keep up the good work.

GrReaper9612/13/2016, 4:20:43 AM2 votes

Not looking at any numbers, honestly that ulti is way too op. Not only is it a bigger Yasuo windwall, but placed correctly its practically a 4 second small aoe snare. Not to mention her W reminds me of old Xeraths E but like a gazillion times more crazy. It practically cancels any dash the enemy has for 2 seconds. Might as well make it so that it grounds them for 3 seconds. At least then they wont waste their skill. Her Q is actually a decent idea, of course not looking at numbers. Her E just adds yet another CC to her skills, making all her skills deal some form of CC. As a burst mage, she is waaaayyy too safe to be able to dish out damage from afar while continuously CCing the enemy. Really need a huge tone down on her CC, range and damage.

Friendly Ram12/13/2016, 4:43:04 AM2 votes

Ok just a few things.(before i even start there is too much hard cc ) P: enemy units or enemy champions? Q: what do you mean if novenna were to be affected? also most charges slow the user until released to give counterplay. W: not bad. i like the fight me idea but feels weird for a mage. E: if i'm thinking velkoz e would i be on the right track? R: really strong teamfight ability but seems too strong atm.

TricolorStar12/13/2016, 9:54:55 AM1 votes

Okay so I love this concept so much. The icing on the cake for me is Kinesis Theory. That passive seems so fun and cool, I wish we actually had something like it. Her kit seems a bit overloaded, but overall just a few tweaks and she could actually be a real champion!

Zxyre12/14/2016, 5:48:12 AM1 votes

The Ultimate ability sounds awesome I'm not going to lie, but I'm having a bit of trouble wrapping my head around her passive. Explain? Don't know if I am the only one who cannot decipher the wording from the text ,"If Novenna would deal damage that would exceed their current health" ... whoms? the enemy, what do you mean by exceeding current health!? like do you mean, just doing any kind of damage with her abilities?

Other than this I really liked the ability art pics.

Ýones12/19/2016, 7:37:45 PM1 votes

Your concepts get so much upvotes, I'm getting jealous. D:<

I thought I could see some downs of her kit that I could bring out, but I guess I can't, exept for her E which is very problematic. Windwall is meant to drive people to insanity be a counter to long-range damage, but if your ability has ANY interaction with it (which non should have - Echoing the Cruel) it should be scrapped or remove that part completely. Also it'd be a hell to code, since windwall deletes everything with a travel speed, but this is a projectile that is supposed to deny that rule completely.

This concept feels fleshed out. Only problem I can see her is her E, and I probably brought points other people already brought out, so it's not the best feedback you could get.

Best luck in the CCOS!

Skylarke12/24/2016, 6:08:20 AM1 votes

V1.2 - 24/12

Kinesis Theory

  • Removed overkill damage redirection

Graviton Surge

  • Changed into area target from unit target
  • Slow changed to 10-60% from 20%
  • Duration increased to 8 seconds from 4
  • Mana increased to 60/70/80/90/100 from 60/65/70/75/80
  • Cooldown raised to 18/17/16/15/14 from 14/13/12/11/10
  • Now reverberates Novenna's displacements

Implosion

  • No longer kills Wind Wall

  • Thanks to Echoing for suggestions!

THG Necrozis12/12/2016, 9:24:26 PM1 votes

for the implosion skill would that also destroy invisible traps or only when active or seen in the case of control wards because if not that would be pretty broken

THE RlVER KlNG1/1/2017, 2:38:22 AM1 votes

The dates for the CCOS have been extended, so you now have much more time to do whatever it is you need to do - edit your concept, enter a new one, what have you.

Nymzo12/12/2016, 10:21:00 PM1 votes

She reminds me of Zarya

thecowley12/12/2016, 10:31:43 PM1 votes

Its interesting. Is she intended to be primarly mid or support mage?

CasterGilgamesh12/12/2016, 11:31:11 PM1 votes

what kinda weapon does she use if any?

CRYOATIC0112/12/2016, 11:40:02 PM1 votes

did you do these concept images yourself? if so, do you think you could help with mine? im about to post my champ but i also suck at art so it is currently just a wall of text. formatted text but still text. also this is a great champ and i want to see it in game. you got my vote :3

my champs name is Delyora, the Starheart Blacksmith.

Melledoneus12/13/2016, 2:56:07 AM1 votes

NNNNNNNNNGH

Those green goggles... I WANT THEM.

ABlueQuaker12/13/2016, 4:24:11 AM1 votes

This champion is already broken. Hard CC on every ability...