Malek, the Decrepit
Hey again, it's been a while since I posted my concepts and thoughts here on the forums but I'm back again! This time with another champion I call Malek, the Decrepit. Once again I have his backstory on tab for those interested, hope everyone enjoys!
Malek, the decrepit Melee assassin, Zaunite Primary roles : mid/top
(Passive) Decrepify - Maleks' spells and abilities reduce the armor of champions and large monsters hit by his abilities (4/8/12/16/20) stacking 5 times, at maximum stacks, Decrepify also slows by 35% for 2 seconds.
(Q) Putrify - Cooldown (12/11/10/9/8) Base damage (40/60/80/100/120 + .20 ad ratio) range (1000 units) Malek spews a cloud of toxic gas that grows in size over 4 seconds, champions and large monsters caught in the smoke stack Decrepify for every second they linger in the area.
(W) Noxious Strike - Cooldown (16/14/12/10/8) Base damage (80/120/160/200/240 + .75 ad ratio) range (650 units) Malek lunges at his target dreaming physical damage and slows by 75% decaying over 2 seconds
(E) Fade - Cooldown (22/20/18/16/14) Base damage (60/90/120/150/180 + 8% enemy missing hp) range (900 units) Malek shifts into a cloud of toxic gas, becoming briefly untargetable and dashing to target location, upon reaching his destination, Malek explodes back into form dealing his damage in an area at all units
(R) Defiled Eminence - Cooldown (100/80/60) Base damage (150/300/450 + .75 ad ratio) range (1500 units) Malek unleashes his true form, casting a putrid trail in front of himself, dealing his damage and applying 2 stacks of Decrepify to enemy units, once Defiled eminence ends, Malek gains 45% movement speed towards enemy champions for 2 seconds