Who is Malzahar? What is his unique identity? Rework failed, so blank page, what is he?
Looking back at champion development blogs, lingo like "identity" "clear, unique theme" "thematic fantasy" "unique to play" "unique identity" "visual theme" "ripe for design exploration" "Looking into...lore and art" have been used when discussing what is considered when reworking a champion. I am not sure if Riot would use the word 'rework' to define what they changed on Malzahar in the Mages update. However, it was clear they took some time to tweak him. With all of the changes that have been made since then, I feel that Malzahar's identity is more unclear than ever (when your mid lane main has been shelved at mid, but is being nerfed for OP support play). He is the most powerful seer in Runtera, but has no predictive powers which is all a seer really has. He has seen the void and can now use void magic that seems to be completely unrelated to his seer powers (other than his eyes shoot lasers; though seers powers could operate in someone that has no eyes so that's pretty dumb and let's be honest, turns Malz into a 1-dimensional ult-bot). The void powers seem to also be virtually unrelated to any purpose of the being that enthralled Malz. In fact the power of the void itself is fairly vague. Is it a variation of magic? true damage? something different? Therefore, I wanted open a discussion about potential directions for this champion in a real rework.
Based on previous board posts, I know that trolls will not let me get away with opening up a discussion (Aurelion forbid) without giving my opinion, for them to tear apart in order to make sure that they appear high up on at least some ladder. So, below is my take. I decided to study the lore around Malzahar and then sort of build his powers from his story and the lore around the void itself. Furthermore, I use the powers to reinforce and enrich the Malzahar's place in that story (as we know it that is, they can change or add to the narrative of the void to take this in other directions too, and that is fine, especially since there is little out there on the void).
So he is about to be Runetera's greatest seer ever...which according to my 2 min of research is someone who can see (shocking) the future. So what would that look like as a pre-void power if we made a champion that had "seer" powers?
Okay lets say that seer is a passive or passive ability. Maybe even a passive ult that he starts with based on what I'm thinking. Let's say you're mid farming away on Malzahar and playing opposite you is a Morgana. It's getting close to the time that the first ganks should be coming and all the sudden you see something in the topside river brush at mid. It is the enemy Lee Sin! But wait! You never put a ward in that brush, AND you notice the Lee Sin is either wearing a green skin that looks like the tracer that runs after Ekko, or that is your seer power kicking in. It tells you that Lee Sin is in the top river and headed towards that brush when he pierced the big 'seer' zone circle around you. Realization hits as you process that it is not the real Lee Sin and you are just tripping hard seer magic. This is great because now you can avoid possible destruction (after all you lack escapes right? Voidshift? Are we just pulling powers out of the random suggestion box and slapping void in front of them or is there some reason this is a thing?).
Since Malzahar is tripping hard, no one else can see the Lee Sin image but him. Side note, if you think I am being too "street pharmacist" with the tripping, then read what happens to people when the void portals begin to form in parts of Runtera, they literally hallucinate. Malzahar went crazy because he could see too much, so lets imagine what that's like for him pre-void. Back to Lee Sin! If Lee Sin continues into the brush within a certain radius of the premonition Malzahar originally saw, then it activates a 2-3 sec speed boost to Malzahar. This is because Malzahar was already ready to turn on the jets, he saw this guy coming and so whether Malzahar stays in lane or backs off, he gets the speed boost if the enemy fulfills the vision's estimate. But what if Lee sin was only headed towards that bush when he broke the seer barrier because he was punching the scuttle? Instead of going into the brush, where the seer powers foretold, Lee pulls a 180-turn still punching the scuttle but now following it towards the top lane. The green looking hologram-like version of Lee Sin updates with the likelihood that Lee Sin will arrive in the bush before the vision fades out (the seer powers readjust to account for free will and all). The hologram turns green, yellow, orange, and red as Lee Sin moves towards or away from the vision for X amount of time before it disappears altogether. This tells the seer that actually Lee Sin is now moving away and while although he could have, he most likely will not be headed into or around that bush extremely soon.
Now our boy gets mentally seduced into the dessert where he finds a city that cannot be found and gets his ability to see what will happen in the future hijacked. The channel he usually watches when he is doing the seer-thing is turned (by some voice in the void, might help understanding his new void powers if we know more about the owner of the voice that drove him mad), to a channel that basically plays a video what I can best describe as the Zerg overrunning Runetera on a loop (Yay Blizzard, in fact even the descriptions of what the void looks like that I found made me think of a hellish Zerg home-world). So now that he watches nothing but Fox News all day, all he can see are creatures of the void ripping apart the world around him, and he sees this so vividly that unlike Kassadin, it makes Malzahar say "If you can't beat 'em, join 'em." He then either forms or joins 'the Cult of the Void'. Malzahar is the only champion in this cult so far, so that may make him de-facto leader, I do not know.
So again, Malz sees void creatures all around that are not there but that could be or will be in some future. Also, hes's now on team void, so what is his role supposed to be for team Zerg-like annihilation? Well, it could be that the driving force in the void needed more champions with which to ravage Runtera, however based on the current champions in Runtera that hail from the void and the description of an endless sea of such creatures as described by those that have seen the void, I do not think the void is short on powerful champions to send to Runetera. So if Malz is not needed specifically to be a powerful soldier for the void, then again, what is his role here?
The void portals that open up around Runtera give little bursts of power, people hallucinate around them, and then "...if the Void is able to consume enough biomass to survive, it can grow and evolve into something ferocious and terrifying." If we combine visions of an incoming void army, with the fact that there are portals which can bring something from the void into Runtera (if the portals are fed enough biomass), and add to it the idea that the whole reason the voice from the void took the time and effort to reach out to Malzahar was for something beyond being a soldier and that the voice apparently could not have managed on it's own, then where does that leave us? My hypothesis would be that the owner of the voice that drove Malzahar mad can push on the places from the void side where the barrier between worlds is thin. However, he/she needs someone or something on the other side to unlock the door from our end, in order to quickly break through, thus opening the way for something bigger (than a voidling). The voice owner is what causes portals to start to form, but clearly he/she needs help from this realm to force the door open in a significant way.
This gives Malzahar an identity and purpose. In Runetera, only his (the best) seer powers can see and/or predict where the weak points made by the voice of the void will appear. Only Malz can see them, and only Malz can use the powers given to him by the owner of the voice in order to control the creatures that are sent through the portal. So basically Malz is Medivh to keep the Blizzard references coming.
To wrap up, Malz rework based on considering story line:
Passive - Seer's Eyes : Malzahar seer abilities allow him to see places where the barrier between worlds is thin. Portals can be opened on these spots once activated. Malzahar activates a spot by moving into the area around a spot. Once activated, when Malzahaer stands in the area around a potential portal location he gets +AP (or "+void damage") and any enemy (non-void?) that enters the location will be charmed (hallucinate) for X sec.
(Q) - Call of the Void : Once spots have been activated, Call of the Void allows only Malzahar to see a vision of the void creature a portal would summon, atop the activated spot.
Active - With enough biomass, Malzahar can create a portal. Portals summon different void spawn (This could be done in two ways. The void creature summoned could evolve or be a more powerful type as the game progresses or as Malzahar opens more portals, similar to old Cass poison evolution into more dangerous creatures. It could also be like 1 of 3-5 possible creatures randomly assigned to each new portal location from the start, but they scale, similar to the TF cards, but in this case Malz is stuck with whatever the portal location says will be summoned that time). After summoning a void creature Malz has control over it, it lasts for X seconds (In picking these creatures, I would suggest thinking of what an early evolutionary form of or lesser member on the family tree of the current champions from the void on the rift. Each could have an ability that reflects that relationship to Vel or Rek or Cho or Kog's group. Like for Vel it might summon a lazer shooting over the shoulder hovering drone-like mini-Vel that Malz can send somewhere to act as a hovering turret similar to Heimer's or Malz can keep/bring back mini-Vel on the shoulder as a second gunner similar to Lulu fairy. OR make a new void creature that learns/evolves as it is summoned and grows stronger. Maybe it could be some soldier or creation of the voice that spoke to Malzahar and drove him mad).
With the change to (R) so that Malz is not just an ult-bot, this has to be a major source of his damage to champions, towers and dragons/Barron.
(W) - Void Swarm : Summon voidlings. When voidlings attack a target they collect biomass. Malzahar stores biomass, which is used to open portals.
(E) - Malefic Visions : can stay but buff damage to champions (maybe make "void damage" a thing it has that is something different like how true-damage is different)
(R) - Premonition : Seer ability that grants visions of the future. Anytime an enemy fulfills the vision by passing through the vision [hit-box], Malzahar and all allies within X yards of Malzahar gain X movement speed increase that deteriorates over Y seconds. This effect can be triggered by more than one enemy, but never by the same enemy twice in Z seconds (basically like Nautilus's passive, he can root everyone, but there is a CD on each person as he roots them that prevents him from spamming).
I am with discussing my idea, HOWEVER I would really like this to be more of a space for other Malz enthusiasts to submit their vision of Malzahar, so that we can benefit from a plurality of ideas.
Feel free to friend and message me in game for direct comments.