Zoren, The Weightless Acolyte - Champion concept

quantum calamity·1/27/2016, 6:26:55 PM·1 votes·636 views

**lore ** One of the few who survived the lifting of the ancient stone temple that served as his school for magic and home in Ionia, Zoren has constantly been searching for the one responsible for the death of his friend and mentor. With an ancient restricted magic that the temple priest and mentor found, the ability to control gravity itself, at his disposal he has finally found her location as a league champion and joined in the hopes that after all this time he would finally have his revenge on the person who tore him from the only home he has ever known.

"You think your magic is greater then this, you should have stayed in school Syndra." - Zoren

Primary Role - Mage Secondary Role - Support Auto Attacks - Ranged (300 units)

Stats HP - 550 (+60 per level) Mana - 380 (+40 per level) HP Regan - 5.45 (+0.5 per level) Mana Regan - 7 (+0.65 per level) Attack Damage - 52.3 (+3.3 per level) Attack Speed - 0.615 (+1.25% per level) Armor - 20.158 (+2.15 per level) Magic Resist - 28 (+0 per level) Movement Speed - 315

Moves Passive - Gravitational Syphoning Cooldown - 10 secs. When an enemy champion is hit with one of your or your allies slowing spells (does not apply on on-hit or item effects) apply a syphoning mark on them. your next spell on an enemy champion consumes the mark to deal an extra 5 x level (+40% of Ability Power) and a slow of 25% for 2 secs. on the next spell used (adds to a spells slow example q would be 40% + 25% = 65% slow). Mark lasts 4 secs.

Q - Gravitation well Cooldown - 18/16/14/12/10 secs. Cost - 60/70/80/90/100 mana Range - 300 unit radius Passive - Zoren resists the pull of gravity gaining movement speed based off of 5% of his Ability power and is immune to unit collision Active - Zoren increases his own gravitational mass causing all enemy units to be slowed by 40% and dealing 60/100/140/180/220 (+80% Ability Power) over the duration of 3 secs. , Zoren loses the passive effect of this spell when on cooldown.

W - Gravity Bomb Cooldown - 14/12/10/8/6 secs. Cost - 70/80/90/100/120 mana Range - 750 unit skill shot Lobs a ball of gravitational energy after a cast time of 0.1 secs. at a target location dealing 80/120/170/220/280 (+80% of Ability Power) in a 200 unit radius to all enemies hit. Holds two charges if the second charge is used within 2 secs. of the first it's damage and mana cost is reduced by 50%. (works like a long ranged Corki Q)

E - Weightless Force Cooldown - 25/22.5/20/17.5/15 secs. Cost - 35/45/55/70/85 mana Range - 750 unit skill shot ( width of 100 units) Emit a blast of gravity resistant energy quickly in a line dealing 40/70/100/150/200 (+60% of Ability Power) and knock up all enemy champions in the energies path.

R - Mass Effect Cooldown - 120/110/90 secs. Cost - 100/100/100 mana Range - 1000 unit skill shot Fire a fast moving ball of pure energy (width of 100 units) which slows down to a medium speed projectile as it travels to target location dealing 250/400/550 (+100% of Ability Power) in a 400 unit radius this ability can be recast to detonate early and will detonate on the first enemy champion hit. All units in the blast range are pulled to the center and slowed for 55% decaying over two seconds. If this spell reaches max range it achieves critical mass, detonating automatically, and the damage is increased to 300/500/700 (+120% of Ability Power) as well as an increased unit radius of 600 units and having a stun instead of a slow (still lasts two secs.) .

Appearance

Zoren is a human in his late teens to early 20's still wearing his acolyte robes from the Ionia temple in which he served the man that took him in off the streets and gave him a home. He almost is always seen with an angry scowl on his face and energy emanating from his feet as he floats around with his legs crossed without touching the ground (only time he's not is when his Q( gravitational well) is on cooldown). his robes are dirty and torn from the long adventuring he has gone trough in search of his mentors killer.

Play style Zoren's play style is that of a long range mage with the ability to lock down and control a team fight. His early game is safer to play then most due his Q giving him kiting potential for those pesky assassins and allows him to safely retreat through units as the cooldown comes after the ability has finished. during the mid game his power really starts to ramp up and by late becomes very deadly because of the massive amount of engage potential his ult brings to the table not only some heavy cc but also massive damage at max range. The combination of his passive off of this engage as it can effect multiple champions at a time give his next spells the ability to further lock down and burst his enemies into the ground. This is not to say he doesn't have some weaknesses after his Q has been used he loses a lot of mobility with one of the lowest base movement speeds in the game and he becomes a vary juicy snack for the enemy jungler in lane once it's gone. His main combo would most likely be R-W-E-W, a Q could be in order if u don't see any danger of going in and they have not already died to his burst however unlikely that is.

Quotes

Selecting "I'll crush them, watch."

Attacking Auto Attacking "You will be smaller, much smaller." On Q cast - "I will pull you into my world, it's a lot more.. heavy." On W cast - " does it hurt, have another." On E cast - "let me lighten your load." On R cast - "Enough of your Parlour tricks, here's some real magic!"

Movement "I'm floating over here!" "Walking... well floating this way." "Got it on my way."

Any feed back is appreciated.

1 Comments

ZorenYT7/10/2019, 7:57:04 PM1 votes

Since my name is zoren i think i should have the final say in that you dont know how gravity works,.