Zheng Mei, The Maiden's Remorse

Darkmoon Yorshka·10/20/2017, 1:23:17 AM·3 votes·1,033 views

Look https://i2.wp.com/nerdtrek.com/wp-content/uploads/2012/12/PZO9427-Jiang-Shi-791x1024.jpg

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Quick Lore An ancient spirit of Ionia, Zheng Mei was once a servant to a kingdom lost in history. The son of a great king adored Zheng Mei and deemed her fit to be his wife. Zheng Mei, loyal to her kingdom, adhered to her prince and followed his every command. Once the prince admitted his love to her, she confessed her existing relationship with another man and declined the princes advances. The prince, furious with her answer, had her killed and left to rot on the palace grounds. Not having a proper burial, Zheng Mei's spirit reanimated her corpse, resulting in her becoming a jiangshi. With her newfound state, she hunts endlessly in an act of vengeance against those who share the kingdom's bloodline. Zheng Mei is aware of her power and is imprisoned with a seal for fear of succumbing to her power as a jiangshi.

Stats HP: 463 - 1627 Resource: Qi 0 - 100 Melee AD: 63 - 121 AS: 0.675 (+0 - 33%) Armor: 27 - 74 MR: 30 Movement Speed: 340

Passive, Enlightenment Zheng Mei's resource is Qi. Qi is generated through Zheng Mei's abilities. Qi is exhausted at 2 Qi per second once Zheng Mei is out of cobat for 4 seconds. 100 Qi is consumed upon activation of Maiden's Scorn/Primordial.

Zheng Mei's current level of Qi determines her strength

0 - 50 Qi: Zheng Mei's Basic attacks sap at the enemy's health healing her for 15% of damage dealt.

51 - 100 Qi: Zheng Mei's Basic abilities are empowered.

As Zheng Mei gets kills, she succumbs more and more to the power of a jiangshi. Zheng Mei begins as White.

    • White*; 0 - 1 Kills: No bonuses
    • Black*; 2 - 4 Kills: +10% Attack Speed, +10% of Bonus Attack Damage
    • Tiao*; 5 - 7 Kills: +5% Movement Speed, +10% Tenacity
    • Fei*; 8 - 10 Kills: Essence Sap no longer has a tether break, Qi is generated 50% faster
    • Yaomo*; 4 more kills: Maiden's Scorn becomes Primordial.

Duress, Q Zheng Mei extends her claws and slashes directly in front of her 3 times dealing 60/65/70/75/80 (+50% AD) per strike.

Empower: Three successful strikes will cause the target to bleed for 5 seconds dealing 2% max health per second. Zheng Mei has True Sight of bleeding targets.

Essence Sap, W Zheng Mei begins draining the life force of a selected target over the course of 4 seconds dealing 20/30/40/50/60 (+50% AD) per second. Zheng Mei can move freely within the tether's range, however the drain will stop if Zheng Mei suffers Fear, Stun, Suppress, or Polymorph. Zheng Mei gains 5 Qi per second.

Empower: Zheng Mei gains 50% spell vamp for this ability

Imprisonment, E Zheng Mei summons 4 imprisonment seals colliding with the first enemy struck, each dealing 60/70/80/90/100 (+ 40% AD)(+ 50% AP) as magic damage. Talisman's deal 20% less damage subsequently as they strike the same target (minimum 60% damage). If 3 seals strike the same target, they become stunned for 1.5 seconds. Talismans last on target for 2 seconds. Zheng Mei gains 5 Qi per successful hit.

Empowered: Zheng Mei's seals detonate in an area if all 4 of them strike a champion dealing 100/125/150/175/200 magic damage. Detonated seals will not stack.

Maiden's Scorn, R Upon activation, Zheng Mei releases her Seal of Imprisonment and is under Scorn. All current buffs from Enlightenment are doubled for the next 8 seconds. After the duration ends, Zheng Mei is exhausted, losing all of her Qi and one tier of Enlightenment after replacing her current Seal of Imprisonment.

Empower: Scorn becomes Primordial. Zheng Mei ascends at her current location with an unbreakable channel unless she is killed. Zheng Mei gains global vision and can rain pillars of light at 5 target locations dealing 100/200/300 (+60% AD) magic damage per strike.

Check out my other concepts here: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/vP93paWj-library-of-concepts

2 Comments

BorderlineBlack10/21/2017, 11:30:48 AM1 votes

Great concept of Qi as a form of energy/mana love the idea. Some points that may need attention or just may be already used: 1: Essence sap w: Seems to be a combination of fiddlesticks sap and karma tether maybe try to come up with an ability the would be fresh and new to this characters kit. This scales with ad but should be with ap even if your going for an ad base its kind of like a shyvana you know what i mean.

2: kit: AD based champs are often easy to scale however they lack the ability to either be flexible being a tank or playing another role Most ad champs have the ability to have two roles where they can thrive or contribute a lot either in a team fight like Gnar or have ann assassin 1v1 Capability to pick of the ADC and get away. what is her kit? how is it flexible?

3: R ult: Champions like Renekton Mundo and slightly Vlad have ults that assist in extending the other abilities but with you overall shown kit it means you lack the ability to one v one unless they hit all of your e with the combination of a w q would have to be hit perfectly as you would have to ult before meaning that if you activate and engage it will just mean a champ would see you ult and begin fleeing and in a mid lane or Jungler position it would be hard to engage. The ult is a great way to mix her kit in with a powerful one v one but is too reliant on hitting all abilities.

Overall think its a great champ concept could work well with Jungling as it would be sustainable just needs some gap closes.

p.s: As you know that champions have friends and foes it would be good to see a friends and foes section like:

Foe: Thresh reaper of souls: he collects souls - she is a spiritl as it just a bodied soul
Friend: Kalista use souls as contracts for justice, (read her lore if you don't understand)