Corki Rework Concept
Corki feels outdated for two reasons:
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I don't think his kit showcases a fighter plane raining down hell on the enemy team very well at all and this is such a fun and cool concept!
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His visuals are outdated, he resembles an old man rather than a yordle, I WANT HIM TO LOOK LIKE THE OLD YORDLE THAT HE IS!!!
Attack Range: 525 units Attack Speed: 0.715 +4% per level Movement: 330 units per second Attack Damage: Very low, but with the high base attack speed should feel like a fighter plane's machine gun shredding the enemy to pieces! This means sheen items are sacrificed.
Hextech Munitions (Passive):
Corki's basic attacks deal 80% magical and 20% physical damage. Corki's critical strikes cannot deal increased damage, but item damage is still increased.
Every 5th basic attack is the Big One, dealing (+150%AD)(+100%AP) damage in an area, this damage is increased by 2.5% per 1% critical strike chance (max (+525%AD)(+350%AP) damage).
Phosphorus Bomb (Q):
Cooldown: 5 seconds; Cost: 55/60/65/70/75 mana; Range: 0 / 1400 / 600 units
Corki drops a bomb at his location for 1.5 seconds, revealing a large area around it, including seeing into brush and past terrain, afterwards will explode and deal 90/135/180/225/270(+125%bAD)(+100%AP) magic damage to struck enemies.
If Corki was in Flight Mode, then for 1 second the bonus movement speed doubles and cannot be reduced.
Flight Mode (W):
Cooldown: 6 seconds; Cost: 4 plus 0.8/1.1/1.4/1.7/2% max mana per second
Toggle: Corki enters Flight Mode, allowing him to fly over all units and gain 25/50/75/100/125% total movement speed, upon taking champion or tower damage reduces this bonus movement speed by 90% for 3 seconds.
While Corki is in Flight Mode, he loses direct control over his basic attacks, but they automatically attack the closest enemy to him and he will attack without interrupting his movement. Gatling Gun takes priority.
Gatling Gun (E):
Cooldown: 14/12/10/8/6 seconds; Cost: 25 mana; Range: 1050 units
Passive: Corki gains 4/8/12/16/20% bonus attack speed.
Active: Corki doubles his attack speed and attack speed cap, but all damage from his basic attacks is halved excluding damage from the Big One, for the next 3 seconds.
During Gatling Gun, Corki's basic attacks fire straight in a line towards the mouse cursor, damaging the first enemy in their path. Corki slows himself by 50% if he is not in Flight Mode.
Special Delivery (R):
Cooldown: 160/130/100 seconds; Cost: 100 mana; Range: 1400 units
Corki rockets himself forward a static distance in the target direction, leaving behind a burning field for 8 seconds that burns enemies for 2 seconds, dealing 100/150/200(+70%bAD)(+50%AP) magic damage per second and slowing down by 60/70/80%. Corki knocks away and burns enemies that he directly hits.
Corki can cast Phosphorus Bomb while rocketing forward during Special Delivery, afterwards Flight Mode's movement speed cannot be reduced for 3 seconds.
NOTE: Half damage from basic attacks INCLUDES on-hit damage, Gatling Gun is meant for a lot of the Big Ones, not for on-hit buffing. Just for clarity sake.
UPDATE NOTES:
Hextech Munitions: Clarified better that item crits (like Statikk Shiv lightning) deal increased damage, but his own attacks cannot when they critically strike.
Phosphorous Bomb: Cost lowered to 55/60/65/70/75 from 60/70/80/90/100 mana Vision radius stated at 1400 units (unchanged) Damage lowered to 90/135/180/225/270 +125%bAD +100%AP from 100/150/200/250/300 +120%bAD +100%AP
Flight Mode: Cost increased to 4 plus 0.8/1.1/1.4/1.7/2% max mana per second from 4/8/12/16/20 mana per second
(Removes exploitative high mana builds by making it % mana cost to keep the fuel cost always relevant and not feel like he has infinite super movement speed without consequence.)
Gatling Gun: Cost lowered to 25 from 50 mana No longer roots Corki while not in Flight Mode, instead slows him by 50% for the duration.
Special Delivery: Cooldown lowered to 160/130/100 from 180/150/120 seconds Range lowered from 1800 to 1400 units Enhanced Flight Mode non-reduction duration increased to 3 seconds from 2 seconds (only occurs when casting Phosphorous Bomb during Special Delivery)
Corki would not get the true damage from the passive.
No guaranteed crit if he rushes this item.
No bonus damage from a critical strike lightning.