[Champion Concept] Gardanx, the Abyssal Vanguard
Greetings NA summoners!
I would like to tell you about my first champion idea/suggestion. His name is Gardanx and he is a warrior from an ancient faction, called the Magelords. :) I posted it on the EUNE forums more than a year ago and now I'd really like to hear your opinion about it.
(It's kinda long, I warn you) :P
Champion Concept
I thought of a tank, specialising in absorbing high amounts of damage and use his defences (Armor, Magic Resist, HP) in order to deal damage. Take a look and after that, I would like to see your thoughts about him posted below. Please, read and give feedback for any possible mistakes. I would really appreciate that.
Lore
You may know of the war between two great factions, called the Magelords and the Protectorate (if you don't, read Aatrox's Lore first :p). Even though the Magelords achieved many victories, the Protectorate usually attacked small cities or villages, devastating everything in their wake.
In such a small city, Gardanx, a young boy, always expected to lead a peaceful life. However, he lost his parents one night, when the Protectorate soldiers attacked the city. Luckily, Gardanx was saved by a young sorceress, named Zentaria, who took him to the Capital, a safe haven for ages.
Upon growing up, the truth about his parents was revealed to Gardanx. The result of this was him want to become a great wizard so that he could avenge their death.
Lusting for revenge, he could see no other path to learn magic during wartime. So, by joining the army of is faction, he had to learn about sorcery, and it proved that he could indeed become an excelent Curser, if he was more focused.
The Cursers were very powerful sorcerers among the Magelords faction, who had the ability to weaken and destroy an entire Legion. Despite this great power, Gardanx refused to learn more about sorcery, terrified from the fact that he could possibly harm people who cared about him. Even the hate for the Protectorate was vanished by the fear of what he could turn into.
Considering this, he decided to protect the Magelords' Temples of Sorcery, until the end of his life. Many of the Magelord Elites were dissapointed by his choice, because the Cursers numbered less than ten in all the land. In the end, they have shown respect for Gardanx's decision and sent him as a Vanguard to an Outpost close to the borders. Zentaria followed him as well.
There, Gardanx practised on fighting with shield and sword. After a year of protecting the Outpost and the nearby villages, a large number of Protectorate soldiers attacked, catching them by surprise. The Outpost was saved again, due to their heroic efforts, but Zentaria was killed during the battle. Then, Gardanx, overwhelmed by fury and grief, unleashed a curse that affected the enemies' wounds. They couldn't stop screaming, as their wounds were burning and couldn't be healed , until they died.
Two months passed after Zentaria's death, and the war was about to end, because the Magelords achieved a series of crushing victories.
One day, while Gardanx was enchanting his armor with spells, like he did many times in the past, a Chasm opened and dragged him inside. He thought he was dead, but he found himself on a world that only few people had gone, and less returned. But among those who have returned, most of them weren't the same as the day they disappeared. To his horror, he recognised it from the stories he was told when he was young. It was the Abyss (or Void).
His charmed armor was affected by the environment, but somehow, it became stronger and inpenetratable. Many of the creatures there felt his presence and they tried to kill him, but without success. Through this ordeal, Gardanx had become a great fighter by facing such creatures and managing to stay alive.
Months passed like days, years passed like months, when one day, Gardanx found a creature unlike the others. It looked like a human, but the Void had changed its appearance. Gardanx waited for it to try and kill him, but instead the creature introduced itself as Kassadin. Unlike the other Void creatures, he was friendly. The Void Walker informed Gardanx that the chasm which dragged him in the Void was created by a creature named Vel'koz, when the foul creature was trying to leave the Void and explore Gardanx's world.
Upon being informed of this, Gardanx asked for Kassadin to help him escape the Void. He accepted and opened a rift between the two worlds not far from their position. When they approached the rift, they saw someone standing next to it. A silhouette that was attracted by the energy of the dimensional rift and also blocking their way. His small army of Voidlings rushed them. Gardanx and Kassadin fought without hesitation. Despite being only two, their battle formation distracted the Voidlings from the Rift and they took the opportunity to get into it, teleporting themselves to Runeterra.
Everything seemed way more different than the last time he was there. That hapened probably because the time he spent in the Void was equal to hundreds of years in Runeterra. Gardanx researched about his faction to check if they have won the war, but he found out that the Protectorate despite being outnumbered in their last battle, they had been assisted by a Legendary warrior, who belonged in a race known as the Darkin.
Since nothing remained for Gardanx in Runeterra, he is now waiting for a great war, hoping to face that warrior.
"They say it's impossible to go in the Void and survive. Well ... here I am. The living proof." -Gardanx.
Friends
Enemies
Attributes
Primary role: Fighter Secondary role: Tank
Stats
- Attack: 51 (+3.2 / level) = 108.6 at level 18
- Attack Speed: 0.65 (+2.1% / level) =~ 0.9 at level 18
- Range: 125 (Melee)
- Armor: 17 (+3.5 / level) = 80 at level 18
- Magic Resist: 30 (+1.25 / level) = 52.5 at level 18
- Health: 442 (+91 / level) = 2080 at level 18
- Mana: 215 (+40 / level) = 935 at level 18
- Health Regen./ 5 sec: 6.75 (+0.65 / level) = 18.45 at level 18
- Mana Regen./ 5 sec: 5.2 (+0.35 / level) = 11.5 at level 18
- Movement Speed: 330
(The stats refer to level 0 champion)
Abilities
Passive
Enchanted Armor
The base damage of Gardanx's abilities is increased by 1/2/3% (at levels 1/7/13) per 10 bonus Armor and by 1/2/3% (at levels 1/7/13) per 10 bonus Magic Resist. Curse of Vengeance Upon dying, Gardanx unleashes a curse that deals 80 (+20/level) (+50% AP) magic damage to nearby enemies over 4 seconds and reduce their healing and regeneration by 50% for the duration. Also, Void Chasms are formed for 4 seconds in the area he died, slowing enemies that step on it by 45%. Range of Curse: 450 Void Chasms area range: 450 (like Diana's E) Cooldown: 225 seconds
Q: Abyssal Storm
Active: Gardanx raises his sword and channels for 1 second. After he finishes channeling, he hits the ground with the sword dealing 20/45/70/95/120 (+110% AD) physical damage in an area in front of him. Enemies struck are slowed by 17/24/31/38/45% for 1.5 seconds. The channeling duration can be decreased from CDR (minimum: 0.55 seconds channeling at 45% CDR). Damage is applied instantly after the channel ends to all enemy units inside the area (like Mega Gnar's W). AoE range width: 150 AoE range length: 425 Cost: 40/45/50/55/60 Mana Cooldown: 10/9/8/7/6 seconds
W: Veil of Protection
Active: Dark energies surround Gardanx and he gains 20/25/30/35/40% physical and magic damage reduction for the next 4 seconds. While the effect persists, he reflects half of the blocked damage (10/12.5/15/17.5/20% of received damage) back to the attackers as magic damage. When the effect ends, Gardanx receives 50% additional damage from any source for 4 seconds. Damage from traps cannot be reflected. True damage can be neither reduced nor reflected. Range of reflection: 1250 (enemies will take damage from reflection only if Gardanx is struck by them and they are inside range). Cost: 90/100/110/120/130 Mana Cooldown: 24/23/22/21/20 seconds
E: Break Defence
Active: Gardanx stabs his sword in the ground, dealing 55/70/85/100/115 (+60% AD)(+60% AP) physical damage and reduces the Armor and Magic Resist of enemy champions in a smaller radius. Their Armor decreases by 10/15/20/25/30 (+5% bonus Armor) and Magic Resist by 10/15/20/25/30 (+5% bonus Magic Resist) for 4 seconds. Gardanx gains a health shield equal to (50% of the damage dealt to enemy champions). The shield lasts for 5 seconds or until it breaks. If the shield doesn't break after the 5 seconds have passed, Gardanx is healed for 100% of the shield's value in the end of the 5th second. Enemy champions' Armor and Magic Resist cannot be decreased below 0 from this active. Damage range: 450 (like Diana's E) Defence reduction range: 400 (like Malphite's E) Cost: 70/80/90/100/110 Mana Cooldown: 17/16/15/14/13 seconds
R: Abyssal Dive
Active: Gardanx leaps at the targeted area, inflicting 100/200/300 (+50% bonus AD) physical damage to all enemies in the center of impact and taunts them for 1.5 seconds. Also, he deals 100/200/300 (+100% AP) magic damage over 2 seconds to those enemies in a bigger range. Enemies who are dealt physical damage, won't receive any magic damage. Range of leap: 650 (like Malzahar's E) AoE physical damage range: 300 (like Amumu's W, where Gardanx lands) AoE magic damage range: 550 Cost: 100/100/100 Mana Cooldown: 130/110/90 seconds
Recommended Items
Starting

Essential
Offensive

Defensive

Consumables

Tips
-
Gardanx's abilities consume a lot of Mana. Try building Mana increasing items that also increase your stamina, such as Frozen Heart, Rod of Ages and Iceborn Gauntlet.
-
Sometimes "Offence is the best Defence". Well, in Gardanx's case, "Defence is the best Offence". Build Armor and Magic Resist items to increase both your tankiness and damage from your abilities.
-
Leap at the middle of the enemy team with your ultimate when activated your Veil of Protection and also land an E. This will make people hurt themselves.
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Don't hesitate using Abyssal Dive (R) in order to escape a sticky situation.
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If your death is inevitable, try choosing a spot, where Curse of Vengeance would be a big problem for the enemy team.
Counter Tips
-
If you see Gardanx activate his W too early, punish him for this mistake.
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Try slaying Gardanx from distance in order not taking damage from his passive.
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Gardanx can block a lot of damage with his W and also reflect back to you. Engage when the buff ends.
-
Be extra careful where you are outnumbered and Gardanx has had your defences decreased with his Break Defense. It would be wise to avoid a teamfight that moment.
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Enemies are dealt damage from Gardanx's R only once. If you can't avoid being struck by his ultimate, choose wisely which kind of damage you can handle.
Quotes
Selecting Gardanx in the champion selection screen "I'm ready to face everything, summoner"
Moving
- "The Magelord Elites maybe watch me right now..."
- "Nothing before was as hard as surviving the Void"
- "Carrying a Great Civilisation"
- "Moving into the unknown..."
- "Honor those who faced the Void"
- "Let's see what going on there"
Attacking
- "Make them regret standing in my way"
- "It is no match for me"
- "Charge for their crash"
- "My shield and sword will deal with this problem"
- "Don't worry, they can't even scratch me"
- "Defence is the best offence"
- "For all my faction's lost souls!"
Casting Q
- "No match for the storm..."
- "The Abyssal Storm feeds from their pain"
Casting W
- "Protection and Retribution"
- "Do your worst..."
Casting E
- "Make them vulnerable"
- "Scatter or be destroyed"
Casting R
- "Inside their team's heart!"
- "Face me now!"
- "Diving into glory"
If an enemy champion is killed from reflection
- "Nice try. You'll probably get me next time..."
If blocked a total of 500 damage in a single use of W
- "That's all you can do?"
If blocked a total of 1000 damage in a single use of W
- "My Armor is enchanted. You might forgot it..."
If blocked a total of 2000 damage in a single use of W
- "Now it's my turn..."
When E decreases all enemy champions' armor and magic resist
- "Scatter or be destroyed" "2. Everyone get weaker..."
Joke Gardanx successfully channels for Q, but doesn't apply the effect. Then, he says: "This sword might need repair..."
Taunt
- "You can't harm me, but I would really want to see you try!"
Taunting Vel'Koz
- "I'll send you back to the Void!"
- "Many creatures in Void tried to kill me and failed. You won't be an exception!"
Taunting Aatrox
- "Face me now Darkin! You have no chance to survive!"
- "Use your blade against me. If you dare!"
Taunting a friendly Kassadin
- "Let's fight together, like we did in the Void"
Taunting an enemy Kassadin
- "So, you now are against me, trying what?"
Taunting Malzahar
- "Prophet, you are weaker outside the Void"
- "Where's your Voidling army now?"
Death (when passive is not on cooldown and is activated)
- "Now you shall pay for this!"
- "My revenge will consume you!"
Death (when passive is on cooldown)
- "Zentaria...I'm coming..."
Soundtrack
Something like: * Two Steps from Hell - Black Blade
Feel free to comment, rate, share, ask anything, suggest any improvements and give your opinion about him.
Thanks for viewing
:) Have a nice day / night :)