Nahzik, the Meek

Darkmoon Yorshka·3/21/2016, 10:38:07 PM·7 votes·2,345 views

Look https://lh3.googleusercontent.com/-O3yT8ERaRx0/U7HiPYmniII/AAAAAAAAGNc/pVUSonDGMFk/w426-h284/demon_by_chase_sc2-d3ew2p5.jpg

Art credit belongs to its creator

Background Nahzik plays an anti-support role and must be alongside his partner as much as possible. Nahzik's identity is counterplay to medic-type champion while still having some gameplay against a non-medic enemy support. Nahzik's resource is his Blood Bag.

Stats HP: 520 -- 1894 Blood: 0 -- 100 Ranged: 525 AD: 66 -- 113 AS: 0.63 (+0% -- 33%) Armor: 25 -- 77 MR: 30 MS: 325

Passive, Blood Bag Select an ally, Nahzik attaches his Blood Bag with the ally. Allies attached to Nahzik have their health regen cut in half and supply Nahzik. (Health Regen strengthening effects cannot nullify this passive and will only fortify the owners Health Regen and the flow to Nahzik.)

Within Nahzik's area of influence, units who are killed may leave behind a pool of blood. By manually clicking this pool, Nahzik drinks it over 1 second or 2 seconds depending on the unit size, filling his Blood Bag. Champions guarantee a pool, minions and monsters are a 25% chance.

Passive gain: 2 Blood per 5sec + 2% of ally's Bonus HP Regen per 5sec Champion: 10 Blood Minions and Monsters: 2 Blood

Blood Spray, Q Cost: 20 Blood, Range: Kassadin E Cooldown: 9/8/7/6/5 Using his Blood Bag, Nahzik sprays in a cone dealing 40/60/80/100/120 (+0.5 AP) magic damage. Enemies that are struck while facing Nahzik are blinded for 1.1/1.2/1.3/1.4/1.5 seconds and reducing vision. If this spray hits a champion, they leave behind a blood trail for 6 seconds revealing them and their movement for the duration.

At 50 or more Blood, Blood Spray uses 40 Blood, deals 50% bonus damage, and applies a 30% slow for 2 seconds.

Infuse, W Passive: If Nahzik smells blood within his Blood Bag range, he enters a frenzy gaining 40% Movement Speed and 20/23/26/29/32% bonus Attack Speed over 4 seconds. 15 second cooldown between Frenzies.

Cooldown: 14/13/12/11/10 Cost: 50 Blood, Targeted Active: Nahzik expels his Blood Bag into his attached ally healing them for 80/95/110/125/140 (+0.3 AP) + 10% of missing health. Allies receiving Nahzik's Blood are frenzied on a lesser scale receiving half of Nahzik's passive bonuses.

Hemoshock, E Cooldown: 12/11/10/10/10 Cost: 50 Blood, Range: Personal For the next 6 seconds, Nahzik's basic attacks are infected and deal bonus 20/30/40/50/60 magic damage. If Nahzik damages enemies with Grievous Wounds he will infect their wounds causing them to bleed profusely dealing 60/75/90/105/120 (+0.4 AP) magic damage over 5 seconds.

Leech, R Cooldown: 150/135/120 Cost: 0, Range: Rengar pounce, Targeted Nahzik leaps onto an enemy champion sucking their blood to supply himself and his ally. Nahzik suppresses and leeches his target for up to 2.5 seconds. Nahzik stops their Health Regen and deals magic damage to them for 5/6/7 times their HP Regen + 50 per 300 health missing per second . Nahzik's blood bag is filled by 50/75/100 and he and his attached ally are healed for 25/30/35% of damage dealt. Enemies are inflicted with Grievous Wounds for 3 seconds after the suppression.

25 Comments

Nørse3/21/2016, 10:53:50 PM1 votes

Interesting....I like the concept, though I feel like being that tank CC supports are more the meta, he would get creamed in lane vs a braum who can shield his blind, though its hard to say. Sorak/Sona aren't really so very common that an anti-medic support can thrive.

Emerald Fang3/21/2016, 11:43:47 PM1 votes

I like it , except I think his passive is a bit too Tahm Kench in the fact that the ally doesn't have a say in whether he wants his HP regen cut. Also, I'm not quite sure what you mean by "anti-support".

KingBushwack3/22/2016, 1:19:02 AM1 votes

Sounds cool, that splash is R rated (So Scary), the champion might give people nightmares. but an anti-support in general sounds pretty unique. Basically a super hard counter to Soraka which should be a thing. Good Job very creative.

A Cute Fish3/22/2016, 3:23:02 AM1 votes

This sounds like a cool idea but i when reading i felt so sick just think of it just draining people's blood n stuff ehhhh just creeps me out (i hate blood related stuff in short :/)

sXCyBeast3/22/2016, 5:22:31 AM1 votes

I feel as though he's more of an ADC type champion.

FloRaider423/22/2016, 7:17:41 AM1 votes

His W and R remind me a bit of Warwick, which is a tad problematic. He has a very big problem concerning balancing, since you have to balance him around the fact that he has Grievous Wounds and has a very strong interaction with Grievous Wounds (item 3165 item 3123).

InTheory3/22/2016, 9:54:09 AM1 votes

[deleted]

League of Ori3/22/2016, 12:07:18 PM1 votes

don't care about the numbers or balance, but that art work is super impressive. Definitely a cool concept.

ShotHottie3/22/2016, 5:38:49 PM1 votes

This scared me.

I love it.

Kit DoubleEdge3/23/2016, 3:40:59 AM1 votes

ngl, little gross, but definitely interesting. I'd be a little concerned with the heal because it's basically transfusing whatever blood it collected into your carry and theoretically, that's a bad idea. Also, can I get some clarification on your w passive? Blood Bag range is like Kalista Oathsworn range, right? That means you're frenzied as long as you're within range of your Blood Bag. In addition, your passive has two different cooldowns, 14-10 and 15 between each frenzy. That part's also throwing me off a bit.

ARequestOfDeath3/23/2016, 4:21:16 PM1 votes

i think Renekton would counter this guy thanks to his q

ValvolineDrinker7/10/2016, 11:07:25 AM1 votes

so would he be an a.p champion or maybe a hybrid

Also what items would you build first and last AWESOME CONCEPT though*[slayer-pantheon-thumbs]*