A more thematic Kindred E
I loved Kindred's design and aesthetic when they were released, it was just spot on. However, it's been a year since they were released, and everyone is saying how wolf is being left out. The wolf is suppose to chase those who runs away from death, or "Lambs's arrows". But looking at the abilities, it doesn't really show that representation of Wolf. The only close thing that shows that is their E but it's still a long shot. So I thought of a more of a change on E instead that represents this but is still also the same ability as before
E - Mounting Dread Lamb cripples the target and slows them for 1 second. Wolf then strikes the target and on the 3rd attack, or if the target leaves beyond the range of Lamb's attack range or Wolf's Frenzy zone, he will deal bonus physical damage based on how many attacks he did on the target.
Notes: The ratios and cooldowns will still be the same as before to that extra damage, except maybe the % maximum health increases depending on the attacks. For e.g 1 Strike = 2% Max health 2 Strikes = 3.5% Max Health 3 Strikes = 5% Max Health (which is the original percentage)
It also may sound overpowered because there isn't any counter play to it, unlike morgana's ult or Illaoi's e so it needs a bit of tuning. If you do think of counter play with this or if you like the idea or not, comment what you think about it. <3
"Never one, without the other"