[CHAMPION CONCEPT]: Azezal, the Genie of the Lamp
Azezal, the Genie of the Lamp Role - Support (1st); Fighter (2nd); Tank (3rd) Basic Attack Range - 200/300. Basic Attack Animation - Punches. Abillities: Passive - Magical Lamp: When Azezal dies he returns to his magical lamp for a period of time. If a champion clicks on the lamp and channels for a few seconds he receives a buff: a movement speed buff, a shield, or a magical rune that if is still on the champion who clicked on the lamp when he dies revives him. Further if an enemy champion clicks on the lamp he receives the buff and Azezal dies but if an ally champion clicks on it they not only receive the buff, but Azezal is also revived in his true form for a period of time. Side notes: The buff that the champion who clicked on the lamp gets depends on Azezal's level. The magical rune revives the champion who clicked on the lamp with health (and mana) depending on Azezal's abillity power. Azezal's normal form uses mana, while his true form uses nothing (except for his ultimate). Azezal's true form gives him bonus attack damage, maximum health and auto attack range. In his true form Azezal loses tantrum (his resource in his true form) every second, with an amount depending on his level (the higher level, the less tantrum he loses, the more time he can be in his true form). When Azezal's tantrum runs out he dies without returning to his lamp. Magical Lamp has a cooldown that does get lowered by cooldown reduction. The cooldown of Magical Lamp starts to run out when Azezal dies in his true form or when an enemy champion receives Magical Lamp's buff. Even in his true form Azezal can still get killed. Q - Everlasting Life/Fire Storm: In his normal form Azezal releases a powerful healing aura healing nearby allied champions each second. In his true form Azezal releases a powerful gust of fire that deals damage to all nearby units each second and inflicts grevious wounds. Side Notes: Everlasting Aura has a medium time cooldown. Everlasting Aura's total heal amount is medium. Everlasting Aura's range is short. Everlasting Life costs a lot of mana. Fire Storm has a short cooldown. Fire Storm's damage is high and deals magic damage. Fire Storm's range is medium. Both Everlasting Aura Life and Fire Storm activate immediately after casting. W - Infinite Riches/Soul Drain: Normal form - On ally: Azezal buffs himself or an allied champion, giving them double the gold they get from killing their next enemy unit. On enemy: Azezal debuffs an enemy champion, receiving the next gold amount that enemy should receive. True form - Passive: Azezal damages all enemy units in a range dealing damage each second. Active: Azezal drains a target enemy champion's soul, dealing damage to them and stealing a percent of movement speed from them. Side Notes: Infinite Riches has a long cooldown. Infinite Riches has no cost. Infinite Riches' range is medium. Soul Drain's passive deals magic damage based on the enemies' maximum health. Soul Drain's passive's radius is long. Soul Drain's active has a short cooldown. Soul Drain's active's damage and movement speed steal are low. Soul Drain's active's movement speed steal has a short duration. Soul Drain's active's range is short. E - Unrivaled Power/War Roar: In his normal form Azezal buffs himself and an allied unit, giving himself bonus abillity power and the allied unit bonus attack damage. In his true form Azezal releases a monstrous battle roar that deals damage and fears all nearby enemy units. Side Notes: Unrivaled Power has a medium cooldown. Unrivaled Power has a medium range. Unrivaled Power costs a medium amount of mana. War Roar has a short cooldown. War Roar deals low magic damage and its fear has a short duration. War Roar has a short range. R - Forbidden Wish: True Love/Rampage: In his normal form Azezal enchants a target champion. Every enemy unit in the abillity's range is charmed and starts running towards the target. In his true form Azezal starts smashing the ground, dealing damage to nearby enemy units and starts stunning them. Side Notes: True Love's cooldown is long. True Love deals no damage. True Love's mana cost is high. True Love's range is long. The range of the targets charmed by True Love is long. Rampage is always available when Azezal is in his True Form. Rampage conumes all of Azezal's left tantrum. Rampage deals high physical damage and deals more damage the more tantrum Azezal has when he uses it. Rampage's range is medium. When using Rampage Azezal smashes the ground each second up to a specific amount, stunning nearby enemy units with each hit for a half second. Azezal is immune to all sort of crowd control while using Rampage Since Azezal uses all of his left tantrum, when the abillity's duration ends Azezal dies. Overview: Azezal is a champion, that has a calm and caring nature that helps his team with various buffs and heals. But in his true form he becomes a dangerous juggernaut that wrecks destruction in fights.